Chapter 572 The Design Ideas of Counter-Strike Tian Wenwen is also going to enter the game market(1/2)
Speaking of "Counter-Strike", we have to mention another early popular game - "Half-Life".
"Half-Life" is the first mature FPS game (first-person shooting) in the early stages of the previous online game.
The developer of this game was very famous on Earth in his previous life.
It is rumored that this person has a mysterious magic that can make countless passionate teenagers willingly pay their youth and money for him.
certainly--
Today's protagonist is not him.
In the history of Earth's previous life, "Half Life" was the first FPS game with mature gameplay, and once it was released, it caused a huge sensation in the gaming circle.
After the popularity of "Half-Life", the developer directly opened the game's source code, which led to the emergence of a series of high-quality mod mod games.
The most famous one is the masterpiece that truly resounds throughout the world - "Counter-Strike".
Um...
The first FPS game that Tian Moyun came into contact with in his previous life was the version of the "Counter-Strike" series that appeared as an independent game for the first time, which is the so-called v1.6.
"Counter-Strike" before v1.6 was just a mod game of "Half-Life", using LAN online.
Despite this, in the minds of many players, the title of "Counter-Strike v1.5" is far better than "Half-Life".
What impressed Tian Moyun the most was not the famous v1.6, but "Counter-Strike: Origin".
Using the [Origin 2004 Engine], it has a brand new physical system, rendering system, and more new maps and new gameplay. All of this surprised Tian Moyun at that time.
Of course, after playing Counter-Strike: Global Offensive, his goal of Fiery Fragrance has changed again.
New guns, new maps, arsenal modes, better picture performance, more comprehensive game system and special equipment.
There are so many things that make people shine. Compared with Counter-Strike: Origins 2010, it performs more perfectly.
...
"The current performance of [Starry Sky 2nd Generation Commercial Version] can still control this game."
After thinking for a long time, Tian Moyun decided to directly develop "Counter-Strike: Global Offensive".
However, considering that it was the first time players were exposed to this kind of game, Tian Moyun decided to hide the weapon system, gameplay mode, number of maps... of this game, first release the simplest part, and then slowly update it after players gradually accept it.
Good things are like toothpaste, and they always have to squeeze a little bit to maximize their value.
Thinking of this-
Tian Moyun began to quickly typing the keyboard and typed out the design draft of "Counter-Strike: Global Offensive".
...
It took Tian Moyun three days to sort out the revised game design draft.
Then, he called Xia Yu to the office.
"This is the design draft of the new game."
Tian Moyun handed him a document: "You can take a look first. If there is any problem, let's communicate now."
Xia Yu was not surprised either.
When Secretary Tian Moyun called him, Xia Yu guessed that it was a new game.
Since the development of "Rider Racing", [Storm Game] has not made new games, but has only updated "Legend of Blood" and "Jianghu Kill".
After all, being idle is also idle.
And now, it's time to make a new game.
“First person shooting game?”
When Xia Yu saw this type, she was very surprised. She continued to watch it. After thinking for a long time, she looked up and asked, "Are you planning to make another competitive online game?"
"yes."
Tian Moyun nodded: "There are too few competitive online games on the market at present, and we need to make another brand new type of competitive game."
He also mentioned the game channel of [Starry Sky Live] to the other party.
"First-person shooting games are indeed very interesting."
Xia Yu nodded thoughtfully: "I know what to do. If nothing happens, I will go back and ask everyone to have a meeting together."
"Yeah, go."
...
[Storm Game Company] has strong development strength and can be considered top-notch in the whole world.
Games like "Counter-Strike" are not difficult for them.
But after all, I have never made similar games, and my own [Thunder Game Engine] also needs to be updated, so... there are a lot of problems waiting to be solved, and it takes a long time.
Tian Moyun was not in a hurry either.
You can still play games such as "Warcraft" for some time.
Moreover, with the [Bright Pearl Plan] casting a net across the country, the Internet market has become very large, attracting the attention of many companies and capital.
At the same time, the arcade market was almost halved, and the 16-bit console game market was hit by the [Dragon Scale 3 Generation] again, which also became a past trend.
In this way—
Game manufacturers probably only have three ways out.
16-bit handheld game, 32-bit console game, 32-bit computer game.
The former market has not suffered much impact, and it is difficult for other game consoles to replace such devices that can play games anytime and anywhere.
Even [Dragon Scale 3rd Generation] and Internet cafes can't do it.
Therefore, the handheld machine market is still as stable as an old dog. Unless the next generation of handheld machine is released, it will still be prosperous in a short period of time.
The two markets of 32-bit console games and 32-bit computer games are the main players that are currently competing for and are also the mainstream of the times.
The two markets have their own advantages and disadvantages, and have many complementary features, so they will become the focus of game manufacturers.
Under such circumstances, there will inevitably be a large number of game manufacturers developing computer games in the future.
This is also the reason why Tian Moyun is not worried about [Starry Sky Live: Game Channel] and [Internet Cafe Mode].
Even if he no longer makes new games after he finishes Warcraft and Ridge Racing, he will continue to appear on the market.
So, he doesn't need to rush to develop Counter-Strike.
You can take it slowly and carefully craft it.
...
After Xia Yu returned, he invited the team to have a meeting to discuss.
He copied the game design draft, handed one for each, and then finalized a more specific and detailed design plan.
As soon as Tian Moyun took action, he handed over the entire set of "Counter-Strike: Global Offensive", which covers v1.0-1.6 of the "Half-Life: Counter-Strike" series, as well as all the essence of "Counter-Strike: Operation Zero Point" and "Counter-Strike: Origin".
It is naturally not a matter of overnight success to finalize a specific design plan.
Tian Moyun happened to be fine recently, so he discussed with them at [Storm Game Company] and participated in the game design work.
He had a very clear design idea in his mind, so whenever the development team encountered difficulties, the few words he made lightly can bring new ideas to the other party and speed up the work process.
With Tian Moyun's help, it took less than 10 days to completely finalize all the design details of "Counter-Strike: Global Offensive".
Then, we are ready to enter the development process.
At this point, Tian Moyun doesn't need to continue help. He is not interested in re-experience the joy of being a coder.
Being a coder is actually very good, but after a long time, my head is a little cold.
...
Have lunch together.
"Wenwen mentioned something to me before."
Su Qiong suddenly said: "She asked me if I could adapt "My Thunder Group President Brother" into a game."
Um?
Tian Moyun was stunned: "Why did you have such an idea?"
"I probably want to learn from you."
Su Qiong looked at him, pondered for a few seconds, and said, "Wenwen has changed a lot in the past two years. I usually contact her a lot, and I can feel that she has been learning from you again, and she seems to want to do something for you to see."
"I know."
Tian Moyun smiled: "It's pretty good, it means I set a good example."
"Then look at this..."
Su Qiong refers to the matter of adapting the game.
If it was something else, Su Qiong didn't mind helping this.
To be continued...