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Chapter 1020 Convince Blizzard

Chapter 1020: Convincing Blizzard

Irvine City, Blizzard Entertainment Headquarters.

"Hi, Mike, we meet again!" Lin Feng sat leisurely in Mike Mowaimi's office with a smile on his face.

Mike Mohuaimi looked at Lin Feng blankly, with a look of surprise on his face. He never expected that in just a few days, Lin Feng would kill Bill, who left Blizzard North Studio 3 months ago.

- Roper and others networked, which really surprised him. After Lin Feng networked with Bill-Roper and others, he immediately rushed to the Blizzard Entertainment headquarters. His purpose was self-evident.

"Mr. Lin, what do you want?" Mike Mowaimi said with a headache.

Lin Feng smiled.

"It's very simple, I want to raise money for Blizzard!" Lin Feng said easily.

Mike Mo Waimi had a grimace on his face. Lin Feng is here again!

"Mr. Lin, Blizzard is now owned by the French company Vivendi. If you want to raise funds or acquire Blizzard Entertainment, you can just talk to Vivendi directly. I am just a wage earner!" Mike Mowaimi knew Lin

What is Feng's idea? Lin Feng hopes to convince himself and others first, and then use himself and others to put pressure on Vivendi. Then Lin Feng can acquire Blizzard Entertainment at a low price. This kind of thing, Mike Mo

Huai Mi will never do it, it’s so immoral!

"Mike, what I value is not the Blizzard Entertainment brand, but you talents! What I need is not the 'Blizzard' brand, but you guys who can produce the best game talents in the industry!" Lin Feng said very seriously.

.If he could acquire Blizzard completely, Lin Feng really wouldn’t waste a few dollars to make Mike Mowaimi do something disloyal.

Although Mike Mo Huaimi was a little touched by Lin Feng's words, being able to be recognized that his value is more important than the company, regardless of whether this sentence is flattery, is extremely comfortable to hear. But I want to impress Mike Mo with this.

Huai Mi, that's not enough.

"Mike, you should know that I have authorized the use of 'cloud computing' to 'Oracle'. According to the words of Oracle's President Ellison, 'cloud computing' will help their company's business volume increase by 150%.

And its server load will drop by more than 60%. Mike, don't you hope that "World of Warcraft" can have 'cloud computing' technology!" Lin Feng said seductively.

Mike Mowaimi shook his head unexpectedly by Lin Feng.

"Lin, 'cloud computing' is a software that has made earth-shaking changes for an online game. It can make communication easier and allow more players to run under the same game. However, the current "World of Warcraft" has been developed

Finished, adding 'cloud computing' is easy, but if you want to accommodate more players, you will need a larger map. All scenes in the game need to be remade. Of course, the most important thing is that the related tasks also need to be remade.

Review, and various settings in the game also need to be revised. The amount of work involved is too large!" Mike Mowaimi shook his head and declined Lin Feng's temptation.

Lin Feng was stunned. He did not expect that even "cloud computing" could not seduce Mike Mohuaimi. But did Mike Mohuaimi really have no desire for "cloud computing" at all?

"Mike, I have always heard the words 'Blizzard's products must be high-quality'. Doesn't it mean that Blizzard doesn't want "World of Warcraft" to be better?" Lin Feng looked at Mike Mohuaimi and wanted to see it in his eyes.

its real idea.

really!

Mike Mowaimi is not Ellison or Paul Allen, and he cannot completely hide his inner thoughts. Lin Feng can see his inner desire for "cloud computing" from the flicker and heat in his eyes. Of course,

If "World of Warcraft" really wants to add "cloud computing", then the amount of modifications will be really huge.

The existing "World of Warcraft" map is already big enough, but if the player capacity is increased by 10 times, will the current map be big enough? Once the map is expanded, how long does it take for players to go from one location to another in the game?

I'm afraid it will take at least ten minutes. Can players endure the long walking time? Also, although the 3D engine of "World of Warcraft" was jointly developed by "Blizzard" and "Second World", it is specially designed for online 3D

Developed for gaming, its computer requirements are quite low, but its requirements are still the most demanding among current online games, exceeding the mainstream configurations of most players.

For wealthy players, updating a graphics card and upgrading the CPU is nothing, but for most ordinary players, this is not good news. Especially for most players in third world countries, in

Nowadays, computers are still considered high-end products. At a price of 4-5 thousand yuan (RMB), it is not something that can be taken out immediately. Not to mention upgrading, it is even more slim!

In the case that the game itself may be quite difficult, if the number of online players in the game is further expanded, I am afraid it will be a game that transcends the times. Unless Lin Feng brings out the "dynamic ignoring and compensation technology" of "Second World"

, which can solve the problem of insufficient computer performance of players to a certain extent. However, according to Bruce Allen's analysis, even if all the current technologies of "Second World" are used, the maximum number of online people in "World of Warcraft" cannot exceed 2 for the time being.

Thousands of people.

The graphics of this game have surpassed all current online games, and the requirements for computer performance it brings naturally surpass all online games. "Cloud computing" is not a panacea, it is just a tool, and a tool has its limits.

It can be said that "cloud computing" is not helpful enough for the current "World of Warcraft". But as Bill Roper said after hearing about Lin Feng's plan for "World of Warcraft" - even if "cloud computing" cannot make

Tens of thousands of people play "World of Warcraft" online, but even if it is just a little more, the fun of the game will increase exponentially. 5,000 people online and 10,000 people online are completely different concepts. And without changing the game structure

Next, just using software can make a server have more than 10,000 people online. The meaning of this is completely different.

Bill Roper could see the significance, and so could Mike Mowaimi.

The question is, what do Mike Mowaimi and the administrators of Blizzard Entertainment think?

What is Mike Mowaimi thinking? In fact, what Mike Mowaimi is thinking is very simple, that is, Blizzard’s autonomy. Although Blizzard is now affiliated with Vivendi of France, when the two parties signed the acquisition agreement, Blizzard had absolute autonomy.

With independence and autonomy, it can freely decide its game development time as long as its financial situation permits. If it is acquired by Lin Feng, judging from Lin Feng's control over "Second World", I am afraid that Blizzard will no longer have this absolute independence.

Right, this is what Mike Mowaimi is most worried about.

Of course, Mike Mohuaimi still has a little ambition in his heart. Currently, "Second World" is one of the best game companies in the industry, especially in the online game industry, and it is unparalleled. Mike Mohuaimi

I hope Blizzard can change this situation so that the online gaming industry is no longer dominated by the "Second World".

But if Lin Feng acquires Blizzard, all that will cease to exist.

"Mr. Lin, I can only say that if you want to raise money for Blizzard, then talk to Vivendi. We are just wage earners. Our duty is to develop the best games. This is our purpose. We will do the rest."

No matter." Mike Mowaimi thought for a while and rejected the olive branch offered by Lin Feng.

Lin Feng frowned. This was not the answer Lin Feng wanted. After thinking about it, Lin Feng decided to open the skylight and speak frankly.

"Mike, if I acquire Blizzard, what are you going to do?" Lin Feng said directly.

Mike Mowaimi was stunned. He didn't expect Lin Feng to be so direct, which made him a little confused about what to do. Lin Feng asked him directly, and he really didn't know how to answer. If he refused, it would mean

He wants to leave Blizzard, but he really can't let go of Blizzard. It's not that he is greedy for his current position as Blizzard president, but that Mike Mowaimi really likes Blizzard's game atmosphere and the "Warcraft" he and a group of employees jointly developed.

Hegemony" and other series of games, these games are like their children, and he is really reluctant to give up. And if "World of Warcraft" gets Lin Feng's "cloud computing", not to mention how many millions of people will be connected to the Internet, but at least it can improve "World of Warcraft"

Gameplay of World of Warcraft.

Even if there are only 10,000 people playing online, it is still good.

But if you agree, Mike Mohuaimei really can't get over it. This is not to say that Mike Mohuaimi is hypocritical, but it is human nature. After all, if a person suddenly comes to ask - If I acquire your company, you

Are you willing to continue working under me? This is hard for anyone to think about. How could they agree immediately?

In short, Lin Feng's blunt question made Mike Mo Huaimi really feel pained. This can only be said that Lin Feng was acting a bit rogue. He just politely declined, but you asked directly and asked more thoroughly.

Isn't this life-threatening? But Lin Feng, a "rogue", has the ability to act rogue. In short, Mike Mowaimi is very confused.

At this moment, Alan Adham, the former president of Blizzard Entertainment and now the special adviser to Blizzard, walked in.

"Mr. Lin, can I ask you a question first?" Alan Adhan asked.

Lin Feng nodded. This Alan Adhan is also one of Lin Feng's main targets. He is one of the founders of Blizzard Entertainment. He had been the president of Blizzard Entertainment before, but later in order to be able to focus more on developing games.

, only then took the initiative to resign, and Mike Mowaimi took over as the president of Blizzard Entertainment. Although Alan Adham is no longer the president of Blizzard Entertainment, he still has great authority within Blizzard Entertainment, enough to change the decision of the board of directors.

.

Lin Feng has been trying to contact Alan Adham before, but unfortunately he has always refused with the excuse that he is no longer the president of Blizzard Entertainment. Unexpectedly, today he finally met this legendary figure of Blizzard Entertainment.

"Excuse me, Mr. Adhan!" Lin Feng said with a smile.

"Mr. Lin, you should know that our philosophy at Blizzard is that 'Blizzard products must be high-quality products.' Therefore, we people often shelve the release date of a game because it is not perfect enough, even if it is about to be released, if we feel that it is not perfect enough

, will also be put on hold and will not be listed on the market. Can you accept it?" Alan Adhan asked.

This is Blizzard's consistent style of doing things, and this is why Blizzard has the title of "King of Delays". The games it announces for sale are often suspended indefinitely due to dissatisfaction of developers, leaving players disappointed again and again. This is

Although this style of work can guarantee that the games produced will be high-quality, it puts great financial pressure on the company. The repeated delays are certainly extremely disappointing for the players, and they also put a lot of financial pressure on the company.

of blow.

For a game company, no matter whether you have a game for sale or not, as long as you are still operating for one day, employee wages and various taxes and miscellaneous fees are indispensable. If the game is delayed for one more day, it will be one day's money. This is a profit-oriented

For a serious company, this is unacceptable.

"Okay, no problem!" Lin Feng smiled.

Perhaps it is difficult for other game companies to accept Blizzard's style of doing things. After all, it is money, and the more critical point is that the game you strive for excellence may not necessarily be popular with players. Of course, at least for now, Blizzard

In terms of past results, this has never happened before. Blizzard’s products must be high-quality products. Of course, there are exceptions. For example, the “StarCraft: Ghost” (a first-person shooter game) that Blizzard wants to develop has already been developed for 2 years.

Years have passed, but there has been no result so far, because Blizzard's own technology is not good at making this kind of game. As a result, this game with an investment of tens of millions of dollars may be permanently stranded.

This is also the reason why Alan Adhan came out at this moment. Because of the development of "StarCraft: Ghost", the investor, the French company Vivendi, put pressure on Blizzard, requiring it to launch it as soon as possible in order to

In terms of Blizzard's reputation, sales are definitely not bad. What's more, this game is only not good in terms of effects, but it has its own novelty and uniqueness in other places, not inferior to any other first-person shooter games. It just so happened that Vivendi fell into

In a financial crisis, you can use this game to relieve your tight financial situation.

What's more, a game with an investment of tens of millions of dollars was shelved immediately. When Vivendi heard the news, he went crazy. Therefore, he strongly requested Blizzard to launch "StarCraft: Ghost" as soon as possible, but was rejected by Alan Adham.

Strongly rejected it. Although this "StarCraft: Ghost" looks good, it is still far from his attitude of striving for excellence. It cannot be put on the market at all, otherwise it will destroy Blizzard's golden brand.

Based on Blizzard's consistent attitude of perfection, this kind of game naturally cannot be put on the market. Although its investment has reached tens of millions of dollars, reluctantly launching it will only destroy Blizzard's golden brand. What's more, Alan Adham believes that Blizzard's other
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