Chapter 1950 A new era
April 28, 2005, was originally a very ordinary day. But for the gaming industry, this day is anything but ordinary. Because - "War of the Worlds" will officially be charged today. This is a great opportunity for all those who are immersed in "War of the Worlds"
It is naturally a special day for players in the game. They are very curious, how does "War of the Worlds" cost?
Point card? This player still agrees very much. This can minimize the imbalance in the game. The only imbalance is the player's contribution to the game. Those players who don't have enough time will naturally not be able to compare with those players who squat in the game all day long. However,
"War of the Worlds" has no so-called levels. The only thing that players can improve is the physical attributes of the game characters, such as arm strength.
However, "World War" is one of the few games that adopts a "reset upon death" mode. No matter what your previous character attributes were, once you die, they will all be cleared. This also virtually shortens the distance between players.
(Regarding "resetting after death", players often complain about it. However, after more than four months of familiarity, players have gradually become familiar with this mode. Indeed, all attributes are cleared after death, which is really annoying.
.But in the game, it is not difficult to improve the character attributes. In the normal game process of the player, the character attributes are naturally improved. For example, the player you are responsible for collecting wood will have a stronger character than other players, and the player responsible for scouting will be stronger.
The player's character's speed and endurance are also better than those of other players. This ability is not difficult to acquire, and death clearing makes it easier for players to accept it. What's more, "death clearing" can make players more cautious in using tactics.
There are more. In addition, after the character dies, those who are resurrected according to the game rules are the descendants of the original character, and "World War" has a DNA inheritance system. If the player's "life" attributes are very high, the descendants will have a certain chance
Inherit certain attributes from the original. This is also the legendary - eugenics and eugenics. Therefore, at present, players have gone from resisting to "death clearing" to not being used to it, and now they are used to it.)
Therefore, most people still strongly support the card charging model. Of course, there are also many people who are opposed to it. After all, the map of "World War" is too big, covering a total of 9.6 million square kilometers. It has to be walked through in the game. According to some boring people
Mathematicians have calculated that it takes a circle along the edge of the map. Basically, a 20-year-old player will be ready to see God by the time he finishes walking. And this is a walk without resting for a second. Therefore,
On such a large map, many players waste time walking. If you use point cards to charge, it means that most of the points are used for walking.
However, most people still agree with the card charging, and a small number of people are opposed. The ratio is 4:1.
Item charging! This is undoubtedly very annoying. Too many online games have been ruined because of item charging. In particular, item charging can easily cause imbalance in the game. Especially in this kind of first-person shooting online game, you can't be killed*
**If players come out, doesn't that force people to leave the game? Of course, there are also a small number of RMB players who are eager to charge for props. In that way, they can easily spend some money to buy top-quality equipment, and then go to massacre.
"War of the Worlds" has 500 million players, so killing it is more enjoyable than any other game! The ratio of approval and disapproval is 1:4.
In addition to these two charging models, there is still advertising placement, where advertising revenue replaces player income. This has been done in "Virtual Life" with very good results. However, players are very opposed to this. "Virtual Life"
"It's understandable to have ads all the time, but for "War of the Worlds" you have ads everywhere, so that's not annoying. Besides, it's still ancient times, and you're filling the screen with Nokia and Samsung products. Isn't it annoying?
ah!
Of course, if this is completely free, it is not unacceptable. The ratio of approval and disapproval is 1:1, which is a tie.
There are three charging modes. Which charging mode will "Second World" adopt? Players enter the game early and complete various tasks while discussing. If you use point cards, you have to recharge the cards. If props
If there is a charge, then it depends on the properties of the charged props and whether it will change the balance of the game, and then consider whether to continue playing. If ads are inserted, then see if they fill the screen. If so, then protest, otherwise just continue to play.
.
Just when many players were impatient to wait, "Second World" announced that "World War" has officially started charging!
Is there a charge? All players stopped what they were doing and quickly clicked on the email of the game system (this is an email that only the system can send. Players cannot send it for the time being. They must wait until technology has advanced enough to send emails before it can be used).
——"World War" will adopt a game currency charging model. "Second World" will sell game currency at a price of 1 US dollar for 1 gold coin. Players will have completely free exchange options, which can make the game easier.
You can also choose not to redeem and continue to challenge. In addition, the game will be completely free of charge.
This news shocked all the players. They did not expect that "Second World" would adopt such a charging model. This is too strange and incredible. Direct exchange for game currency, this... would this be right?
Does the game have an impact?
"Wu Ming Xiao Pawn, do you think this will conflict with the game? If this can be freely exchanged for game currency, will the price of the game increase?" A player asked.
"Well, maybe. Prices will definitely go up. But it shouldn't be that big. After all, there are 500 million players here. If there isn't enough money coming in, it won't have much effect at all. However, if someone comes in, it will definitely
It is to launch a war. And launching a war usually costs a lot of money. Maybe prices will not rise because of this." The player named "Martial Arts Soldier" thought for a while and said with a vague understanding.
"Well, I guess the purpose of opening gold coin exchange in the 'Second World' is to encourage war!" said a player named "Yu Qing" next to him through the interface.
"Haha, that couldn't be better. If there is no war, there will be development every day, and the taste of development will fade away. We are not here to build, but to fight!" said a man named "Du Shi Tianxia"
"The players shouted excitedly.
"Oh, it would be great if I could exchange the game currency into RMB." Another player exclaimed as an excuse.
"Oh, yes!" Everyone sighed.
At this time, the "Second World" released information again.
——"World War" will accept players to exchange game currency into RMB (or currencies of various countries, according to the exchange rate), and the company will only charge a 5% handling fee. If cash is converted into game currency, no handling fee will be charged.
What! The game currency can be directly converted into RMB (USD)!? - Now all the players were shocked.
Although it is said that since the online game industry developed, professional players have emerged out of thin air. Every year, countless players become professional players and make money in games to support themselves and even their families. But that all requires the use of third-party platforms (usually
It is "Dingdong.com"), and now "War of the Worlds" directly allows players to exchange game currency and display currency. This is definitely the first time in history.
Immediately, all the players cheered. Especially those players from third world countries were extremely excited. What does this mean? It means that they can make money by playing games. And the money they make is US dollars!
Mom, I can make money to support my family! - A teenager in India shouted excitedly.
Haha, now my family can no longer object to me playing games! - The Chinese boy yelled.
It’s interesting, games can also make money directly.——The American young man pinched his chin with a playful look on his face.
...
Players from all over the world were elated at this moment, cheering and shouting. All players agreed with this charging model with both hands and feet!
However, after being excited, players inevitably began to worry. They worried whether the "Second World" would modify the explosion rate of "World of Tanks" to limit the money players can get. Otherwise, if the game becomes a big hit, what will happen to players?
If you don't make a lot of money, then the "second world" will lose a lot of money.
Players' concerns quickly spread around the world. And the financial experts on Wall Street jumped out at this moment.
"As we all know, the value of a country's currency is priced based on its gold reserves. However, the 'gold coins' of "World War" are virtual, and you can have as many as you want. The exchange of game coins is open. This
Rather than bringing players a way to make money, it is better to say it is a means of making money in the 'Second World'. As for players making money, I'm afraid that's a no-brainer. Just change the numbers, and Lin Feng can make players a dime.
You can't make any money at all," a financial expert on Wall Street said sarcastically.
This statement is obviously an attack on the "Second World", and it is a conjecture without any evidence. It is very ridiculous and unbelievable. Players would not believe it originally, but now it is related to the players' vital interests.
They can make money through games, so players, driven by money, instinctively choose to believe what these Wall Street experts say.
Huh, you are just shooting yourself in the foot now! - Suleiman laughed out loud when he saw this scene.
However, facing this scene, Lin Feng was well prepared. He immediately announced that the game currency exchange for "World War" would be supervised by the four major international law and accounting firms, and all data in the game would be exactly the same as before. Moreover,
Lin Feng announced a set of data - if a player only collects wood and collects it for 8 hours a day, he can earn US$500 in one month.
This amount of money is not a lot, but it proves that it is not a dream for players to make money from "War of the Worlds", but it is actually feasible.
With Lin Feng's commitment and the supervision of the four major accounting firms, no player now questioned whether "War of the Worlds" would change the exchange rate, and some players immediately tried to exchange the game currency.
Chapter completed!