Chapter 270 E-sports
Chapter 270 E-Sports
Lin Feng invested US$500 million in "Second World" this time, and the cash on hand was reduced to US$250 million. He also wanted to acquire the Sega Development Department and the American online advertising planning company called "Avenue-A".
, as well as the fund established for the families of firefighters and ordinary employees who unfortunately died on "9.11", I am afraid that Lin Feng will become a "pauper" again.
However, before this press conference, Lin Feng quietly purchased 50 million shares of Tencent.
At that time, when Ma Huateng learned that someone was investing heavily in Tencent, he was almost shocked. He thought someone wanted to acquire Tencent, so he almost didn't go to the bank to get a loan to buy back some Tencent shares. Later, when he learned that it was Lin Feng's acquisition, he realized that it was a false alarm.
However, I secretly admired Lin Feng's shrewdness. While lamenting that he had no money, Ma Huateng also repurchased 3 million Tencent shares.
When Lam Feng acquired 50 million Tencent shares, the market price was 18.5 yuan, and Lam Feng spent 925 million Hong Kong dollars. However, after announcing the strategic alliance between Tencent and the "Second World", Tencent's stock price rose several prices that day, reaching 20.8 yuan.
After Lin Feng's "Second World" annexed "valve", Tencent's stock price rose again due to its good news. By the closing price on October 4, Tencent's stock price, which had continuously broken out good news, had risen to 22.1 yuan.
In just two days, Lam Feng made a profit of 180 million Hong Kong dollars by buying and selling Tencent shares, and his cash in hand reached US$273 million. This time the stock price, Lam Feng can be regarded as a small profit.
The next day, October 5, after the press conference that shocked the world yesterday, "Counter-Strike Online" was suspended for maintenance for three days and then re-opened.
October 5th is still Golden Week, but for those who travel, they have to prepare to go home. But for all the players waiting in front of the computer, today is only the second day of Golden Week. "Second
Today is only the second day of the "Asian version of Counter-Strike Online" in the world (jokingly called by netizens).
Although there is a three-day gap period, these three days are not difficult for most players, and they even feel that they have a more fulfilling life than those who travel.
On the first day of maintenance, most people chose "Legend" or "Audition" to kill time, or discuss tactics in "Counter-Strike Online".
On the second day, after a day of precipitation, most players have summarized the gains and losses in the first day of the game. The biggest problem lies in communication. In a real-time first-person shooting game, if you want to switch to the qq window to type, then switch again
It is not only inconvenient to come out, but also extremely dangerous. It is very likely that by the time you switch back, the game character will have fallen under the enemy's gun.
When many players who know multiple languages browsed the "Second World" Japanese official website, they found that Japanese players solved communication problems during the game through instant voice chat software. Domestic players are preparing to react to the "Second World" and appeal to the "Second World"
"Developed a voice chat software. Unexpectedly, in the afternoon, "Second World" reached a strategic cooperation alliance with Tencent to develop a voice chat tool. Naturally, all players were satisfied.
On the third day, what everyone got up to discuss was not games, voice chat software, or tactics. It was an advertisement that was broadcast on major TV stations last night. The heroine in the advertisement-Liu Yifei, an angel-like girl,
The friendly smile that makes people feel like spring breeze, and of course, the extremely fashionable and trendy "Phantom" MP3 player in her hand have become the focus of discussion among all players.
The morning was spent among many netizens discussing the "Angel Girl" Liu Yifei and the "Phantom" mp3 player. But by the afternoon, almost all the players were stunned, no, it should be said that they were stunned.
First, I heard that "Second World" has annexed the "valve" company that developed "Half-Life" and "Counter-Strike". This is undoubtedly great news for all players. At least the future operation of the game and updates will
It is more secure, and they can enjoy more complete services and experience more perfect games. Furthermore, "valve" is a world-renowned game software company, and it was actually acquired by its own Chinese game company, which undoubtedly makes all players proud.
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On this day, Chinese players feel so proud!
Later, Lin Feng announced that "Half-Life 2" will be released next summer, which also made all "Half-Life" players happy. The most surprising thing is "World War", which is still a bit unclear and unpredictable. But it is only available on the official website
The four words "Global Internet" clearly marked are enough to attract the interest of all players. Most players regard it as the "Global Version of "Counter-Strike Online". Although the excitement of "World War" far exceeds the imagination of all players.
, but it is undoubtedly enough to attract everyone’s attention and expectations.
Finally, Lin Feng’s announcement that he will hold the “E-Sports World Cup” and establish the “E-Sports League” will undoubtedly bring players to a climax. It is no exaggeration to say that almost 100% of the players who play “Counter-Strike Online” are “Counter-Strike Online” players.
Fans of "Counter-Strike" are also fans of e-sports. The www.piaotian.comia119 (South Korea) Terran held in South Korea some time ago; "Counter-Strike" champion: [:lnd:] (Canada); FIFA2001 champion:
tnp_a (South Korea), these are all familiar names.
But to the dismay of domestic players, most of the championships and runner-ups were taken by foreign players. China only won the championships of "StarCraft" and "FIFA2001" in team competitions that other countries did not pay attention to. But the real test of teamwork was in "Counter-Terrorism"
"Elite", the Chinese team has lost its name. This time Lin Feng can hold the "E-Sports World Cup" and "E-Sports League", which is undoubtedly good news for domestic players.
As for domestic players watching games in the future, they don’t have to wait for graphic introductions on major websites. They can watch directly through online videos (all players believe that Linfeng Tomato.com will definitely conduct live video broadcasts), and may even see these "e-sports" with their own eyes.
"The star of the world.
Of course, foreign players are as excited as domestic players. E-sports is a new creature after all. For players who are determined to make this a career, naturally the more games the better, so that they can get more bonuses. As for "e-sports"
Although "Competitive League" is still a bit vague at present, and I don't know what model Lin Feng's "E-Sports League" will operate under, it has already attracted the expectation and welcome of players around the world.
After a day of excitement, many players finally welcomed the opening of the "Counter-Strike Online Asian Edition" server. This time Wu Zhaopu is scheduled to open the server on time at 8 a.m. Learning from the previous experience (the server opened at 11 o'clock last time, many players
Players have repeatedly dismissed Wu Zhaopu on the official website of "Second World"), Wu Zhaopu will naturally not listen to the players' complaints. What's more, after three days of lurking, Wu Zhaopu believes that today will probably be worse than the first day.
To be hot.
The fact is as Wu Zhaopu expected. Ten minutes after the server was launched, the number of people online has equaled the number of people online on the first day - 2.7 million. An hour later, the number of people exceeded 3 million, once again setting a new record for online games.
The record of the highest number of people has made all online game companies look at it with special attention. It can be said that they are dumbfounded and extremely jealous.
Among them, there are 1.92 million mainland Chinese players, 400,000 Taiwanese players, 600,000 Japanese players, and 450,000 Korean players, reaching 3.43 million in one fell swoop. Among them, the growth rate of Chinese players is not large, an increase of 120,000 from the first day, and Taiwanese players
It has increased by 50,000. The real increase is that of Japanese players, which has increased by 200,000. This is also due to their defeat by Chinese players on the first day. The unconvinced Japanese players vowed to regain their face today. Korean players also increased.
A total of 200,000. This is also the first day that Korean players, who claim to be an e-sports nation, ranked third. They were so humiliated. Under the hype of the Korean media, they vowed to get the first place and prove the strength of their e-sports kingdom.
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Therefore, after the launch of the server this time, the number of Chinese players and the number of players from other countries are close to an average for the first time, which also avoids the end of civil war for most domestic players.
After all players logged into the "Counter-Strike Online" game, they were pleasantly surprised to find that the game logged in faster than before, especially during battles, the graphics were smoother, the operation was more refreshing, and some local settings were more user-friendly.
Although minh-le admitted that there is not much room for modification in the game, it still made some optimizations in accordance with Lin Feng's requirements. First, some unnecessary competitive modes and scenes were removed to ensure that the game runs smoother and more enjoyable. Secondly, in online play
In terms of aspects, it has been humanized. In view of the situation that most players are not playing in an Internet cafe, the game interface selection has added the option of adding friends. After adding friends, the option of "entering the same group of maps with friends" can be turned on, so that
You can try your best to ensure that you and your friends are playing on the same map. This humanized setting will naturally contribute to the excitement of the game.
Looking at the data report in his hand, Lin Feng was extremely satisfied. Although "Counter-Strike Online" was not satisfactory in some areas, it was undoubtedly a success. He persisted for three years and waited until "World War" came out to truly sweep the Internet online.
Game market.
Chapter completed!