Chapter 450 The Temptation of $4,000
Chapter 450 The temptation of $4,000
"Monthly salary of 4,000 US dollars! Are you tempted?"
Major media in Asia have adopted this extremely tempting title to grandly introduce the new rewards of the "King of Fighters Online" Champions League. Many newspapers and magazines have used important pages to analyze in detail the amount of rewards for each level of the "King of Fighters Online" Champions League.
Player representatives from xxvi (the lowest level 26 league) in the seventh place on the list can receive a total bonus of US$125. Player representatives from the A-League in the Tianban League can receive a total gold award of US$4,000. After analyzing one by one, they listed two of the five countries.
Region, living price level in various places.
After careful analysis, we finally came to the conclusion that the rewards for the top, second and third runners-up on the list are suitable for economically developed regions such as Hong Kong, Taiwan, Japan and Singapore, but for mainland China, Thailand and Malaysia, which are not economically developed.
In this country, even the xxvi league player representative ranked seventh on the list can still live with a monthly bonus of US$125.
This detailed report by the media has made the already crazy players even more crazy. For the vast majority of players, especially those who like e-sports and are aspiring to develop in e-sports, the "King of Fighters Online" Championship League launched by Lin Feng
The high reward system is undoubtedly a "catalyst".
Originally, these players were still worried about their parents' censure and the embarrassment of real life, and were unable to realize their ideal of joining the gaming industry. However, Lin Feng's "King of Fighters Online" championship league reward system gave these players the confidence to challenge their parents and challenge their parents.
The confidence to fight back in life. Especially for players in underdeveloped countries, the lowest bonus of 125 US dollars is enough to ensure that they have enough food and clothing for a month, not to mention that they only need to invest a minimum of 10 hours of game time per month to achieve their ideal goals.
It’s worth a try if you work hard!
What's more, the vast majority of gamers are young people around the age of 20. For young people, failure is not terrible. What is terrible is losing the courage to chase their ideals.
Netizen "Xuanmuxuan" said - The terrible "e-sports craze§" is coming soon, are you ready?
Netizen "God Emperor Haotian" lamented - Let every player who is obsessed with games take action and fight for their dreams!
...
The madness of the players has also awakened people from all walks of life who are currently debating the "National Basketball Championship for Primary and Secondary School Students". While they are still debating whether the basketball championship should be held in primary and secondary schools, the "Second World"
The influence of the game has become so huge that almost all gamers are crazy about it.
But this time, both school teachers and parents were speechless and didn't know how to object. They couldn't refuse 10 hours of game time in a month, as well as a maximum monthly salary of US$4,000 and a minimum bonus of US$125.
Let these teachers and parents not have the courage to oppose it.
If your child is really talented in gaming and can win the Tianbang A-League Championship and the Champions League Championship, that is a bonus of 4,000 US dollars, which is more than 30,000 yuan. This is far more than
The average salary level across China.
Isn’t the purpose of studying to find a good job and make more money? But many parents are also worried. After all, this is an emerging profession. E-sports professional players are too new, can they last long? And the competition is too fierce. It’s just that
, only spending 10 hours of gaming time per month, there is such an opportunity to compete, so many parents cannot completely refuse their children's gaming requests.
The parents are very confused, but the children are very happy! And this is what Lin Feng wants, to slowly change the Chinese people's attitude towards games.
The news spread to Europe and the United States, and many European and American game companies were deeply shocked by this. E-sports has only gradually formed a trend in the past year. Although there are various competitions of various sizes around the world, most of them are only temporary. Many competitions this year
exists, and may disappear next year. There are currently only two relatively stable e-sports competitions. One is sponsored by South Korea's Samsung - www.piaotian.comline. The launch of the Champions League. Although there is only one e-sports competition for the time being, its
Whether it is the number of participating players, the scale of the competition, or the prize money, it far exceeds that of other competitions. Especially compared to the "www.piaotian.comline" Champions League, which has one season per month, the frequency is much higher than the revenue of "www.piaotian.comline"
With such high prize money, this event can become a long-term event.
However, European and American game companies have also raised certain doubts about the "King of Fighters Online Champions League". Now the "King of Fighters Online Champions League" is entirely supported by the income of the "King of Fighters Online" multinational leagues, and there are only 5 countries in Asia and Southeast Asia, and 2
Players from all over the region will participate. If you want to develop it into a long-lasting event, "Second World" must expand its influence. After all, players' enthusiasm for a game is limited. Once players' enthusiasm decreases, the "King of Fighters Online" Champions League will
How to redeem the high bonus?
Although online online battles break geographical restrictions, it is precisely because online battles are not like what the "www.piaotian.comline" Champions League" currently lacks.
Compared with the affirmation and doubts from European and American game companies, the world's three major game magazines: "fami", "gamespot", and "ign" all made high-priced comments on Lin Feng's "King of Fighters Online" Champions League.
"Fami" (also known as Famitsu, Famitsu, is a Japanese video game magazine published by enterbrain. It is regarded as the most respected video game news magazine in Japan and is globally known for its very strict ratings of video games.) Four
Three experts gave "The King of Fighters Online" a perfect score, and the other one gave it a 9. You must know that a "Fami" score of 35 points and above is a platinum palace, a score of 32 and above is a gold palace, and a score of 30 and above is a silver palace. Therefore,
Games with scores above 35 are basically classic games.
Three experts commented - Although "The King of Fighters Online" is adapted from the "King of Fighters" series, it combines the highlights of the three games in the "King of Fighters" series in 1997, 1998, and 2000. It has extremely gorgeous special moves, and
The refreshing feeling of fighting, the almost perfect balance, and the convenience of online connections have made the already fallen competitive fighting games shine again. Especially the launch of the "Champions League" and the high bonuses will make fighting games more exciting.
The game has once again become a shining pearl in the gaming world.
The only expert who did not give full marks, in an interview with a Japanese reporter, said as to why he did not give full marks - it is a pity that this national Japanese fighting game was created by a Chinese game company. What a pity!
"Gamespot" magazine is a world-famous professional game information site under the world's IT information media giant cnet International Group. In the game industry, there is no comprehensive professional game website that can compete with it. Its game reviews have always dominated the game industry.
The future direction of this game is known for its fairness and objectivity.
His comment - The launch of "The King of Fighters Online Champions League" is undoubtedly a new milestone in the e-sports game market, breaking through the geographical restrictions of previous e-sports competitions, and the high reward system provided by his company "Second World"
The game time is not consuming and is commendable. It is a pity that there is only one fighting game called "The King of Fighters" for the time being, and "The King of Fighters" is not popular in Europe and the United States.
"ign" is a multimedia and review website that mainly targets video games. Like Japan's "fami", reviews of a game are also extremely harsh and have only given full marks to six games so far. But this time
, "The King of Fighters Online" became the seventh "ign" game to receive a perfect score, and it was the only online game to receive a perfect score.
Its comments - "Second World" has an epoch-making concept of online battles, which makes this already excellent 2D horizontal fighting game even more perfect, especially the "Champions League" multi-national player battle modeled on the "European Football Champions League", and
That huge reward has become the only choice for all fighting game players, and also the first choice for all players who aspire to become professional video game players. Full score, impeccable.
As if echoing the comments of the world's three major game magazines, since the official launch of the "King of Fighters Online" multinational league on May 1, the number of online people has repeatedly hit new highs. On May 11, Saturday, it reached its peak, with the highest number of online people reaching
A terrifying 7 million people played, including 3.2 million in mainland China alone, and 2 million players in Japan. The terrifying online rate was staggering. The profits created were also jaw-dropping, and the total number of games played on this day reached a record.
100 million games, the gross profit in one day is 50 million yuan.
Originally, Wu Zhaopu and others proposed setting different charging standards based on the economic levels of each country, but this was rejected by Lin Feng. Under the premise of the same bonus, if the charging standard of an online game is unbalanced, it will easily cause dissatisfaction among players in other regions with high fees.
Especially among the seven regions in which "The King of Fighters Online" participates, except for Thailand, whose economy is not as good as China's, all other regions are stronger than mainland China. Once an unbalanced charging standard is adopted, it will cause the loss of players in other regions, which will affect the fierce confrontation of "The King of Fighters Online"
Regarding sex, it was "The King of Fighters Online" that was ultimately affected.
As long as a large number of players join the game, no matter how cheap the charge per round is, Lin Feng won't worry about not making any money.
The success of "The King of Fighters Online" has also made other domestic online game companies jealous.
Chen Xiaowei, the president of "Ninetowns" commented - the monthly bonus investment of more than 400,000 US dollars is indeed amazing and very attractive to players. However, the wool comes from the sheep. Once the enthusiasm of its large number of low-level game players decreases, monthly players
The investment in the game has been reduced. When "King of Fighters Online" cannot make ends meet, will these high bonuses still be distributed? During this period, the craze of professional video game players has attracted players across the country to go crazy, and many players have devoted themselves to e-sports.
The world is determined to become a professional e-sports player. If these professional e-sports players suddenly find that the e-sports professional league bonuses are cancelled, or they are unable to meet their daily needs, what will be the future of these players?
Chen Xiaowei's speech was echoed by most companies that are jealous of the success of the "Second World". They all criticized Lin Feng's high rewards and tempting publicity as misleading players. Once these players really get into the game and become professional e-sports gamers,
What to do in the future?
Of course, while slandering the "Second World", domestic online game companies such as "Nine City" and "Perfect World" are also racking their brains to come up with an e-sports game similar to "The King of Fighters Online" to compete with others.
The "Second World" competition has caught up with this e-sports game train that is getting more and more intense. However, after carefully reading it, I found that the games in their hands are all role-playing games, while e-sports games are mainly first-person shooters, and some
There are sports and fighting categories. Their games are not suitable, and they do not have the ability to continue to invest such high bonuses to attract e-sports players.
Without the income from e-sports leagues as a basis, the so-called e-sports competition bonuses are "castles in the air" and "moons in the water" and cannot be realized.
Companies such as "Ninetowns" were also shocked to discover that "Second World" also has a first-person shooting online game - "Counter-Strike Online", and "Counter-Strike" has always been the main competition event of "WCG" and "CPL"
, if the "Second World" also promotes it as an e-sports league, it will be even more unstoppable.
Where is their future? - The CEO of a domestic online game company looked confused.
However, the speech of "Ninetowns" President Chen Xiaowei still reminded some players who are enthusiastic about joining e-sports and becoming professional players. If they really join in without hesitation, the rewards of the "King of Fighters Online" championship league launched by Lin Feng will be because
Cancellation for various reasons, so what should they do?
Many parents also used the speech of "Ninetowns" president Chen Xiaowei to advise their children to give up the idea of becoming a professional e-sports player. After all, this emerging profession is too unreliable and new, and no one knows the future.
Will such a profession still exist, and the competition is so fierce? How long is its lifespan?
Chapter completed!