Chapter 549 Digging a corner, are you ready?
Chapter 549: Poaching, are you ready?
As for the so-called financial separation, Lin Feng hopes that the clubs established by each company can be separated from the finances of the parent company. They should not be like other domestic companies with unclear accounts. The relative independence of each club must be ensured. Otherwise, it will be extremely easy to handle the accounts. Not distinguishing, causing confusion, or even becoming a place for "money laundering", this is what Lin Feng must put an end to.
If Lin Feng wants to build the "E-Sports Champions League" into a long-term super league in the e-Sports world, it must allow each club to operate independently and balance its income and expenditure, so that it can be sustained. Only relying on the sponsorship of each company, once Affected by a similar "financial crisis", once the financial problems of each parent company arise, the ecological environment of each club will be severely tested.
Balance of payments is the aspiration of all clubs, and the first is financial separation.
The other fourteen clubs did not have any objections to Lin Feng's request. On the contrary, they agreed with Lin Feng. From this point of view, everyone was even more convinced that Lin Feng's "E-Sports Champions League" was not just for fun.
The second point is to require a deposit. Each club must pay a deposit of 50 million yuan (originally 30 million yuan, but with the support of the General Administration of Sports, Lin Feng raised it to 50 million yuan) and deposit it in the "E-Sports Champions League" "In the account of the League Association, if a club falls into financial crisis due to poor operation, the "E-Sports Champions League" League Association will pay all its expenses with a deposit until the fund turnover is normal, or it will be transferred.
These two points are the hard basic standards for the "E-Sports Champions League" club. And these 14 days are more entangled in the wages and profit sharing of the club and e-Sports professional players.
When it comes to the salary contracts of professional e-sports players, most clubs tend to favor the "free range" and "bonus system", hoping that the income of professional e-sports players will be determined by the performance of the game. There is nothing wrong with this. Nowadays, major clubs around the world The bonus system that is also popular in powerful e-sports countries is that there is no so-called basic salary, it all depends on bonus commission.
But South Korea's "StarCraft" masters "nada", "yellow", "boxer" and others disagree. You must know that "StarCraft" is a "national sport" in South Korea. Every professional player of "StarCraft" participates in South Korea. The "Korean StarCraft Professional League" has a basic salary. Although it is not high at present, it is enough for every professional player to survive, unlike in Europe and the United States, where a small number of professional players can live a very prosperous life, and most professionals The players are struggling to make ends meet.
Lin Feng also agreed with this point. Since the "E-Sports Champions League" is determined to build a global e-Sports Super League, it must not learn from Europe and the United States, but must learn from South Korea's "Korean StarCraft Professional League", and Not only must they have a basic salary, but they must also buy medical insurance, pension insurance, etc. Only in this way can e-sports players from all over the world be attracted to the "E-sports Champions League" reported by themselves.
Finally, after two stages and 14 days of discussions, the "labor and management" parties reached a salary agreement. The minimum basic salary for all e-sports professional players is 3,000 yuan per month. As for bonuses, the minimum contract period is calculated separately. In view of the e-sports Long lifespan and high elimination rate, minimum six-month contract, maximum 3-year contract.
Of course, for top players such as "nada", "yellow" and "boxer", Lin Feng decided to adopt a completely market-oriented approach, with each club automatically negotiating contracts with these professional e-sports players.
As for the transfer of e-sports professional players, refer to the European Football League, which can be traded freely before the start of each season.
Subsequently, in terms of club profit sharing, it is divided into two categories. One is the naming rights and television broadcast rights of the entire "E-Sports Champions League", which are uniformly managed by the "E-Sports Champions League" association and are fairly distributed to all Clubs. The other part is the local television broadcasts of each club’s location, as well as the naming rights of each club’s team, related team uniforms, and peripheral product development, which are handled by each club themselves.
Regarding the competition system, given that most e-sports enthusiasts are students and young people, it starts in July every summer and lasts until the end of September. After that, the eight teams with the best results enter the playoffs, and the playoffs are knockout rounds. It will be held every Saturday and Sunday, with eliminations all the way until the final championship is determined. Preliminarily, the championship bonus is US$1 million.
With such an amazing bonus system, Lin Feng also hopes that the first "E-Sports Champions League" will be an instant success and let everyone know that becoming a professional electronics player can earn an income that is no less than that of other industries.
In addition to these aspects, after discussing with all e-sports professional players, Lin Feng also formulated a relatively strict work and rest schedule to ensure the health of e-sports professional players.
At the same time, in terms of discipline, in addition to strictly stipulating that all participating game versions must be submitted to the "E-Sports Champions League" alliance association for review, there are also strict requirements on the competition clothing of all e-Sports players. All clubs' e-Sports professional player competitions Players must dress uniformly and must not use foul language during the game. Fights that occur due to losing control of emotions after a victory or defeat are strictly prohibited.
Lin Feng remembers that there was an e-sports competition held by a certain municipal department in China. In the end, a dispute broke out over the outcome, and a fight broke out. Although the incident was quickly put down, it still had a serious impact in the country, especially for people. Parents who are opposed to e-sports becoming a career are even more disgusted.
Lin Feng wants to create a clean e-sports competition. In order to make the image of all participating players look brighter, he also requires all clubs to increase the physical training of all e-sports players.
...
These complicated terms are the terms that Lin Feng and many club representatives and players negotiated and decided on after fourteen days and more than 12 hours a day. And most of them refer to the existing rules and systems of the NBA. It has been slightly changed, and although it is still not perfect, it is enough to ensure the healthy growth of the "E-Sports Champions League".
“Everyone, I wish the first ‘Second World E-Sports Champions League’ a complete success!” Lin Feng said, raising his wine glass high.
"Cheers!" Both the club representatives and all the players in the venue had their eyes shining brightly. If the "E-Sports Champions League" can really succeed, they will open up a huge gold mine.
Television broadcasts, sponsorships by advertising companies, sales of uniforms for various clubs...etc., as long as the "E-Sports Champions League" is successful, these will bring huge profit returns.
Maybe we will make a lot of money this time! - All the club representatives thought in unison, and their eyes suddenly became a little strange when they looked at Lin Feng.
Of course, as the organizer and investor of the first "E-Sports Champions League", with US$10 million as a bonus, the "Second World" cannot fail to gain something. After a show of hands voted by 18 clubs , the process of amateur players - semi-professional players - professional players was finally determined.
The "E-Sports Champions League" is a professional league, and any ordinary e-Sports enthusiast who wants to become a professional player must go through this process. The semi-professional process in the middle is in the "Second World" It is a battle platform for its upcoming 9 e-sports games.
The 9 games will adopt a league system similar to "The King of Fighters Online", and the best among them will be selected by 18 clubs. In May every year, before the start of the new season, an electronic game similar to the NBA draft will be held. In the competitive professional player draft, those selected by the club can become its professional players and sign a formal paid contract.
The announcement of this series of news has made all e-sports players crazy. They have joined the battle network of 9 e-sports games launched by the "Second World", registered accounts, and strive for their ideal professional players. Especially nowadays, the mandatory minimum regulations are The minimum monthly salary of 3,000 yuan, as well as pension insurance, medical insurance, etc., is no lower than the wages of many large domestic companies. This also leaves all parents who want to object speechless.
For the first time, players who love video games have the confidence to tell their parents that I want to play games and become a professional e-sports player.
Of course, many players expressed regret that the "E-Sports Champions League" only had 9 games and did not use the rest of the games they voted for. After all, "Plants vs. Zombies", "QQ Farm", "Tetris" and other games are accompanied by Countless players had a wonderful time.
In response to players' regrets, when Lin Feng immediately announced that the game voted by all players would be launched at the "E-Sports World Cup" at the "Second World Players Annual Conference" at the end of the year, the complaints disappeared immediately.
Of course, what makes all e-sports players even more excited is that since all 18 clubs of the "E-sports Champions League" have just been established, they need all kinds of outstanding e-sports professional players, so these 18 clubs will have What kind of players deserve the attention of all players.
Will the "nada", "yellow", "boxer" and other players of "StarCraft" be included in a club to form a super "Star Team" and sweep the entire league? Will the super team "sk" of "Counter-Strike" Which club should you join? How many domestic "King of Fighters" players will become real professional players? These are all exciting.
A poaching operation of unprecedented scale in the history of e-sports has begun. The first target is to target the powerful e-sports countries - South Korea, Europe, America, Sweden, Canada and several other countries.
World powers, we are coming to poach, are you ready? - The eighteen clubs revealed the greedy light that faced the treasures of the Old Summer Palace when the "Eight-Nation Allied Forces" entered Beijing. But this time, from The eighteen clubs in China are not interested in gold and silver, but in talent.
Chapter completed!