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Chapter six hundred and ninety second speechless to ask the sky

Chapter 692: Speechless Asking the Heaven

On February 21, 2003, "Fantasy Westward Journey" officially launched its public beta test at 12 noon. A total of 8 sets of servers were launched. At 2 minutes past 12:00, the 8 sets of servers of "Fantasy Westward Journey" were instantly full. Each set of servers can accommodate up to

10,000 people, 8 groups equals 80,000 people.

Although Ding Lei expected that "Fantasy Westward Journey" would be successful, he did not expect it to be so successful. The server was fully booked on the first day it opened, and it was almost always full throughout the day. Many players who came after hearing the news had no way to squeeze into the game.

Witnessing this hot scene, NetEase launched 8 servers again the next day, and they were still full.

For three consecutive days, NetEase launched 8 servers every day, with a total of 24 servers, to slightly alleviate the craze. Looking at the data showing that 240,000 players are fighting in the game, in reality there are countless players waiting, Ding Lei revealed

A long-lost smile. NetEase will finally be proud this time with "Fantasy Westward Journey".

However, although "Fantasy Westward Journey" is now in short supply, Ding Lei has not continued to open servers as proposed by Lao Xu and others. Instead, he has formulated a plan to add 4 servers every week. If new servers are opened too quickly, although it can alleviate the players' pain

demand, but it is not good for the game in the long run. The purpose of a game is to arouse players' interest and make them excited.

When "Fantasy Westward Journey" became popular, the outside world was astonished, and many game companies also frowned. Other game companies had also developed or distributed many 2D turn-based games before, but none of them achieved such a hit as "Fantasy Westward Journey"

.No matter how the major game companies promote it, both the popularity and the final data are very bleak. Not to mention compared with the "Second World" games, even the "90%" "Magic Baby" is far behind.

However, NetEase's "Fantasy Westward Journey" became so popular as soon as it was launched. It is really surprising and puzzling. Why is the same game that no one cares about, while NetEase's "Fantasy Westward Journey" is so popular?

It is so popular and sought after by all walks of life. Why why why why?

Since you don’t understand, then you have to ask. You have to find out the reasons and the reasons for the success of "Fantasy Westward Journey" so that they can gain a foothold in this game market. Otherwise, they will be "disqualified" in the large-scale online role-playing game market and casual game market.

With the "Second World" firmly occupied by "Second World" and the great situation of the 2D turn-based online game market that "Second World" has vowed not to enter, if 2D turn-based online games are again dominated by NetEase and "90%", what will they do in the future?

mix!

Of course, due to the expansion of the "Second World" and the rush of major online game companies, the domestic online game market is getting bigger and bigger. As long as the games are not bad, you can always make money. This is why so many game companies know that

There is a giant "Second World" in the domestic game market, and the reason why it is so popular. However, I always make some "cabbage money", while Lin Feng's "Second World" is making gold mines, which makes people

The mentality is somewhat unbalanced. Naturally, I hope that my company can also make money, and it is best to replace the position of "Second World" in the game market.

Therefore, many game companies have sent people to privately understand why "Fantasy Westward Journey" has attracted so much attention and why it is so popular. Just after the public beta, it has an online quota of 200,000 people, and as NetEase gradually increases its servers, this online quota will also increase

It continues to increase and has a tendency to catch up with "Magic Baby".

However, after some investigation, various game companies were so angry that they wanted to vomit blood.

A game company interviewed a player who looked about 13 or 4 years old. His face was childish, but his eyes were fixed on the screen without blinking.

"Excuse me, why is this game ("Fantasy Westward Journey") so fun?"

"Oh, the characters are beautiful, the operation is simple, and there are many people."

"Then how do you know "Fantasy Westward Journey"? How do you know it's fun?"

"My classmates introduced it. They said it was a game recommended by Lin Feng, so naturally I wanted to play it."

An interviewer from a game company vomited blood after hearing this.

Then I interviewed a 22-year-old college student.

"Oh, why are you playing "Fantasy Westward Journey"? It's very simple. It's a 2D turn-based game selected by Lin Feng, so of course you have to play it. And it's independently developed in China and claims to have no bugs, so of course you have to play it."

An interviewer from a game company vomited blood again.

Then I interviewed again a young girl about 18 years old.

"I like the Q-version design of "Fantasy Westward Journey", it's so cute. And I heard that Lin Feng selected it, so naturally I want to play it. That "Audition" is so interesting, I think this one should be more interesting too."

Speechless! An interviewer from a game company was completely speechless and didn’t know what to say.

In the end, an interviewer from a game company refused to give up and asked the most wrong question in his life.

"Do you really believe in Lin Feng?"

"Of course, the products produced by Lin Feng must be high-quality." Many interviewers said in unison.

Falling to the ground! - Many game company interviewers returned to the company with a wounded heart. They reported the interview results to the company, and finally came to an analysis conclusion - "Fantasy Westward Journey" is successful not only because it is a domestic game masterpiece, but also because it is a reference to

In addition to the characteristics of "Journey to the West", its cartoon and cute Q-version is also the key to making people like it, but more importantly, it is the most fun 2D turn-based game "hand-picked" by Lin Feng, so it attracts a large number of players.

Go play the game and try it. Coupled with the fact that "Fantasy Westward Journey" is not bad in quality, it is naturally very popular.

Damn it, does it mean that the game he said is good must be good! - The boss who could not accept this fact yelled after seeing the analysis of his analysts.

Faced with the boss's doubts, many game company analysts bowed their heads in silence. They couldn't answer this question, otherwise they would definitely hurt their self-esteem. Of course, it was not hurting their own self-esteem, but the boss's self-esteem. The games recommended by Lin Feng were indeed fun. On the contrary

The games created by my boss and others are purely for the purpose of making money on the market. Many games, let alone looking for bugs inside, are even just completed. After a little beautification, they are launched on the market by the boss who is eager for quick success and quick profit. There are a lot of bugs, and the design is not good.

Balance, only if players are willing to play it.

Of course, there are also analysts who are not afraid of death and respond to the boss's rant.

Well, well, boss, to be honest, it's really good! - Some more upright analysts said in a smooth analysis.

Damn it, are you the one who can magnify other people's ambitions and destroy your own prestige? No wonder the game production is so poor! - The boss heard this and his face was livid. As a boss, how could he not know that the games launched by Lin Feng are all high-quality, but

The tone in their hearts was that of injustice. How could a young boy without any academic qualifications or skills succeed and become the richest man in the country? Therefore, out of anger, they vented their anger on the programmers.

Yes, I'm bad, so I'll quit now and join the head office! - Unexpectedly, this upright programmer was even better, he took off his clothes and threw his work badge.

You...you...what are you doing! - The boss of a certain game company was startled. He was indeed speaking arrogantly just now, but wasn't it also an angry talk? He is the boss, and he is angry, but this person is not very young yet.

memory.

Why don't you do it? I'm quitting my job! - A senior programmer snorted.

Where can you go?——The boss’s face darkened.

Huh, even if you go to the "Second World" to be a junior programmer, it's better than working in this company with no future! - After saying that, the senior programmer walked away, leaving behind a stunned and shocked boss who didn't know what to say for a long time.

good.

Damn it, you’re poaching me! ——The CEO of a game company looked up to the sky and screamed.

It's a pity that Lin Feng didn't know. But even if he knew, Lin Feng could only shrug helplessly and sigh - I didn't poach Boren, but Boren changed jobs because of me, no, no!

Putting aside these jealous bosses, the one who is really crazy about it is "90%" Chen Xiaowei. Chen Xiaowei has already expected NetEase to launch "Fantasy Westward Journey". After all, Lin Feng purchased 19.3% of NetEase's shares with great fanfare.

Taking a stake in NetEase was also news at the time. As a peer, it was impossible for Chen Xiaowei not to know that NetEase was developing a 2D turn-based online game.

Therefore, when NetEase announced that "Fantasy Westward Journey" would be officially open to the public on February 21st, Chen Xiaowei also took corresponding measures. First of all, Chen Xiaowei launched various activities in "Magic Baby" and presented various gifts to players.

A large gift package in the hope of retaining old players. At the same time, Chen Xiaowei also boldly decided to launch "Digimon Online", which has just signed a contract with South Korea as an agent, on February 21 to compete with NetEase's "Fantasy Westward Journey".

It hopes to use the popularity of the popular animated series "Digimon" (produced in South Korea) in Japan to compete with NetEase's "Fantasy Westward Journey" and grab new customers.

Unexpectedly, February 21st was also the first day of service launch. "Digimon Online" and "Fantasy Westward Journey" both launched 8 sets of servers. However, in "Fantasy Westward Journey", 8 sets of servers were full, and

"Digimon Online" is terrible, not a single server is full, and the total number of 8 groups of servers is more than 20,000.

In the following days, the popularity of "Fantasy Westward Journey" continued to skyrocket. The addition of 16 sets of servers for three consecutive days was unable to satisfy the enthusiasm of players, which made people jealous. But on the other hand, "Digimon Online" with "90%" did not have a surge in popularity.

, but continued to slump. Originally there were more than 20,000 people playing online games on the first day, but on the second day, there were less than 20,000 people, and on the third day it dropped to less than 10,000 people. Compared with "Fantasy Westward Journey"

It's so popular, it's a bit too bleak.

Of course, this is not what makes Chen Xiaowei depressed. What makes Chen Xiaowei even more depressed is that the popularity of "Magic Baby" has also begun to decline sharply. Originally there were still 500,000 people online, but three days after "Fantasy Westward Journey" was launched, the number of people online dropped to

There are only 400,000. And this is because the servers of "Fantasy Westward Journey" are full and players cannot squeeze into the game. Otherwise, I am afraid that the number of people online in "Magic Baby" will be even lower. Because many players in "Magic Baby" have begun to recommend each other

"Fantasy Westward Journey" made Chen Xiaowei so angry that she vomited blood after watching it.
Chapter completed!
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