Chapter 805: Don't be restless
Chapter 805: Be patient
"Virtual Life" does not charge points and does not sell any props to players. It will be free forever. Such a slogan is extremely painful for all online game companies. How can an online game be completely free? How is it possible?
It's completely free! Previously, the so-called free of charge for games such as "Journey" was just a gimmick. In fact, you can make more money by selling props. However, Lin Feng advocates that "Virtual Life" is completely free, and will never sell any props or engage in any form of
Charges——
How is this possible? - Many game company CEOs looked in disbelief. They couldn't imagine what Lin Feng was planning to rely on to maintain all the operating expenses of "Virtual Life"? According to many game company CEOs, they secretly speculated that Lin Feng wanted to take advantage of it.
"Virtual Life" to gain popularity, and then make money through other games. But is this sustainable? Seeing that the number of people online in "Virtual Life" continues to soar, many online game companies have big question marks.
No matter what method Lin Feng adopts to operate, whether it is a supercomputer or an ordinary computer as a server, the number of servers is indispensable. Expenses such as additional servers, leased lines, online GM, customer service staff, maintenance staff salaries, etc., will increase with the online
As the number of people increases, it will rise exponentially. If it cannot make a profit, I am afraid it will become a major burden dragging down the "second world". In particular, Lin Feng has also obtained a large number of stars and celebrities' virtual portrait rights, as well as various
Expenses on activities, etc., are all huge expenses. In this way, according to the evaluation of major external game companies, and based on the current 10 million online players, the expenditure on all aspects of "Virtual Life" will be around US$210,000 a day.
, which is an expenditure of US$76.65 million per year.
If the number of online players continues to soar and reaches 20 million, then a conservative estimate of the daily expenditure will be around US$420,000. Of course, this is just a conservative estimate. In actual operations, when the number of online players reaches a certain number, everything will change.
Qualitative change, the real consumption will be far greater than the theoretical data. Such heavy economic pressure, if it is completely free, the "Second World" will definitely not be able to bear it. And the "Second World" also has two "amd" and "ati"
A big spender of funds.
Based on this calculation, "Virtual Life" is completely free, and the future is not optimistic.
Under this kind of logical analysis, many game company CEOs are now eager to have more online players of "Virtual Life" to crush the economic chain of "Second World" as soon as possible.
If the overlord collapses, then other companies will come forward. They will be able to share the market share left by the "Second World". However, many game company CEOs are also worried. Who knows what Lin Feng will do next?
And after the number of people online really reaches tens of millions, who can predict what will happen in the end. With such a large customer resource, it is hard to say how it will develop in the future.
The stock price of "Second World", like the uneasy hearts of many game company CEOs, remains around US$127.3, fluctuating slightly. According to common sense, "Virtual Life", a game with more than 10 million online users, will directly bring
The slight rise in the stock price is absolutely good news. However, because "Virtual Life" is completely free, market investors are uneasy. I can't see the future. I wonder what will happen if "Virtual Life" is completely free to operate.
Where will it go? Therefore, the stock price is beating slightly like the uneasy hearts of many investors, and the market is confused and uneasy.
Compared with the anxiety of investors and the expectations and uneasiness of many online game company CEOs, media from various countries are making bold assumptions and speculations about this as always.
The financial section of the British newspaper "The Times" focused on commenting on the completely free strategy of "Virtual Life" - "Virtual Life" is completely free and promises to be permanently free, so that all players can enjoy the game to their fullest. From a player's perspective, this is certainly
A great thing. But from the perspective of investors, this is not good news. If it is completely free, there will be no source of income. How can we maintain the operation of "Virtual Life" without any source of income? Of course, we have reason to believe in Lin Feng.
The youngest richest man in history has the ability to change all this, we believe.
Compared with The Times, which is neutral and even a little biased in favor of Lin Feng, The Sun is much more vitriolic. Of course, this is also their usual method, sensationalizing and making trouble over nothing - the "Second World" is over. In pursuit of popularity,
In order to maintain the status of "Second World" in the online game industry, Lin Feng made the most wrong decision - completely free. We all know how an online game can be completely free, leased lines, employee salaries, game development
Fees, maintenance fees, etc. all require money. This money cannot fall from the sky. But Lin Feng, the young richest man, in order to pursue some theoretical data, completely free of charge, this will definitely have an absolute negative impact on the company
.Young people, that is, young people, becoming the richest man is just luck and cannot achieve great things. This time, let us see how he makes money fall from the sky.
"The Sun"'s remarks are extremely sharp and even vicious. Lin Feng can definitely sue it. But if it dares to post such remarks, "The Sun" is ready for a lawsuit. It will suffer a loss in a lawsuit against the youngest richest man in the world's history.
It will never be "The Sun". Even if they are asked to pay and apologize, they will be willing to do so. By then, "The Sun" will become famous through Lin Feng's fame, and then "The Sun" will become the most sensational newspaper in the world.
newspaper, the profit it brings is more than losing a little money.
Lin Feng could only choose to ignore the "Sun"'s aggressive attitude and its eagerness for you to file a lawsuit with it. This newspaper is like a mad dog. The more you provoke it, the more proud it will be and the more aggressive it will be with you. This
The mad-dog style is also an important reason why The Sun often makes shocking moves, but no celebrities are willing to argue with it.
But don't be too complacent, sooner or later you will go bankrupt. - Lin Feng closed the official homepage of "The Sun" and secretly swore in his heart. This "Sun" has insulted me not once, but twice, and sooner or later I will have to give up.
It looks good. Besides, I also need my own mouthpiece in Europe.
The 21st century is an era of eyeball economy. Without your own media, you cannot control public opinion. If you cannot control public opinion, you will be at a disadvantage in many things. This is why "Microsoft" today suddenly realizes that the threat of "Google" is absolutely
An important reason why it is inferior to "IBM", "Apple" and other companies. Unfortunately, by the time "Microsoft" realized the horror of "Google", it was already too late, and "Google" had already grown.
Lin Feng definitely does not want to become a "Microsoft" in this matter and be a hindsight. After all, whether it is his own team or his own company, he needs a "mouthpiece" to build momentum for himself. Especially
After Lin Feng tasted the sweetness of the "Houston Chronicle" and his own "fsn-houston" TV station, Lin Feng was even more eager to have his own media power in Europe.
At this moment, the "Second World" headquarters in Shanghai.
"Boss, what are you going to do now?" Wu Zhaopu and others looked at the increasing number of online people every day, constantly refreshing the online number record for large-scale mmorpg games. They were happy but also secretly worried. It is completely free, which is the largest number of people online in "Virtual Life" today.
It is an important reason for popularity, but if it cannot make a profit, it will be a disaster. And what is terrible is that the company has promised to be completely free forever and will never sell any props to players or sell any point cards, so it will never be able to do so in the future.
Charges. Otherwise, it will affect the credibility of the entire company. This is the most taboo thing in the industry.
Of course, Wu Zhaopu also knew that Lin Feng was planning to use advertising to maintain a balance of income and expenditure, but so far, Wu Zhaopu did not know what Lin Feng was planning to do. Naturally, he was anxious.
Lin Feng looked at Wu Zhaopu who looked anxious, turned around very easily, leisurely, and poured Wu Zhaopu a cup of tea in a leisurely manner.
"Uh, boss, you'd better tell me what you're going to do soon, or you'll make me anxious." After Wu Zhaopu took a big sip of tea, he placed the tea cup heavily on the table and asked anxiously.
Lin Feng looked at Wu Zhaopu's anxious expression and secretly laughed. This time, Lin Feng discussed the advertising and marketing model with Abby Cohen and others and confirmed the marketing strategy. However, it would have leaked the news in advance, so he did not tell Wu Zhaopu and others.
People. Now the "Second World" has grown and grown, with a market value of nearly 90 billion US dollars, and has become a very large-scale multinational company.
Since the company's development, in addition to the continuous expansion of its industry and market value, its employees have also continued to expand. From the original company with dozens or hundreds of people, it has grown to a large company with more than 40,000 employees (mainly "
amd" and "ati" factories, accounting for 70% of the employees in the "Second World"). With so many talents coming, it is natural that there will be a mixture of dragons and snakes, and some people with ulterior motives will sneak in.
After all, the "Second World" possesses the world's leading "cloud computing" technology and has always been the coveted target of major IT companies. Moreover, the "Second World" has repeatedly led the world in the online game industry, and the industry is also very curious about where these ideas come from.
Come? Is there a similar idea in "Second World" that has not been developed? If so, can they (referring to other online game companies) plagiarize it and then use it to seek a development opportunity and a market for themselves and other companies.
Under this situation, Lin Feng naturally had to cover up his marketing strategy. Moreover, there is another reason why Lin Feng had to be cautious. Although the "Second World" has become a large multinational company, all employees
Nestled in this small office building, people and snakes are mixed together, and the whole company will know about the slightest disturbance. Before the "Second World" headquarters skyscraper is completed, everything must be careful.
Of course, Wu Zhaopu is also one of the people Lin Feng trusts most in the company, so naturally he must be notified of this marketing strategy as soon as possible.
Chapter completed!