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Chapter 1,173: Teleportation Arrow

 It didn't take long for Maomao to reach a dead end.

It was a deep valley about fifty meters wide. It was impossible to jump directly across.

However, this is not a problem.

Maomao used her spiritual power to turn the arrow on the string into a teleportation arrow under the influence of enchantment, shining with a soft blue light.

Immediately afterwards, the arrow was shot out at such a high speed and silently, hitting the opposite bank fifty meters away. Mao Xiaoxia also flashed her body when the arrow was inserted into the ground, teleporting to the location of the arrow body.

Teleportation arrow is a very convenient and practical magic.

Like most arrow loss enchantments, even if you don’t have ready-made arrows on hand, you can still make ends meet by relying on arrow loss created by spiritual power. However, in that case, the power will be greatly reduced - reflected in the teleportation arrow, it is the range.

will be shortened.

Before shooting a teleportation arrow, be sure to know the risks of doing so.

Because within the limited teleportation distance, no matter what you shoot at, it will be teleported over. So if your archery skills are not good and you don't shoot to the ideal position to land, you will be in big trouble.

Therefore, the instant teleportation arrow that teleports when it hits an obstacle is fast, but full of risks.

This is not the case with delayed teleportation arrows. After this type of arrow hits an obstacle, the teleportation will be delayed for a few seconds (no more than ten seconds) according to the caster's preset settings. At the same time, the teleportation can also be actively teleported in advance, or the teleportation can be canceled.

Therefore, once the shot is really missed, the effect of the teleportation arrow can be canceled. This way, although there is no consistency and speed, it is much safer.

This kind of teleportation arrow has always been one of the most popular magic among bow and crossbow spells (general name for the two series of magic applicable to bow-type weapon spells and crossbow-type weapon spells.).

Its magic mark is reflected in the enchantment of the crossbow spell, which is already relatively long. Therefore, you must know restraint when using it.

...Of course, it should also be noted that there must be high shooting accuracy.

You don't want the arrow to land in a weird place.

For example, shooting into a lava pool, quagmire, etc... That would be a perfect example of death on the spot.

Once, Maomao fell off while playing and almost fell into the molten steel in the steel factory, turning into inedible Maomao that was directly evaporated and dissolved.

It was so dangerous that she always felt a little scared when she thought about her experience at that time.

And what is the magic mark reaction?

This is divided into two categories: active magic marks and passive magic marks.

The concept of active magic mark is very simple, that is, after you release a magic (spell), in order not to overdraw the magic power, you will not be able to release the same spell again for a period of time. Each spell is caused according to the type and the caster's affinity and proficiency.

The active magic mark time varies.

Forcibly releasing it again will greatly reduce the magic power and physical strength, and even swallow the vitality and become extremely weak.

The meaning of passive magic marks is that after a certain magic is released, the affected person will have an immunity period for a period of time. For example, after being released with healing spells and power-enhancing enchantment spells, they will no longer be able to enjoy similar effects for a period of time.

Effect.

The immunity period may be long or short, ranging from minutes to days, months, or even years.

As for why this happens, some people think that it is caused by the residual mana. The effect of the previous magic still remains on that person, so releasing the same magic again will not take effect. But this conjecture has long been overturned: people can

The residual mana is artificially eliminated, but the magic cannot take effect after that - unless a unique magic is used: the reset spell.

As the name suggests, the reset spell is used on passive magic marks. It is released on the target object and cancels the magic mark reaction of the target who cannot enjoy the same spell effect again after the last time the magic was released. It can be used to cancel one's own active magic marks.

Clear the active magic mark reaction and release the spell again that would overdraw your magic power and stamina when used repeatedly.

This reset technique depends on the person, and will also cause a special magic mark reaction for a period of time, which cannot be eliminated by any conventional means. Therefore, it must be used with caution. However, the reset technique is not omnipotent. According to the mage's own control over the nature of this move,

In terms of proficiency, magic aptitude and mana strength, there will be some magic mark reactions that cannot be reset by him. At the same time, there are also magic mark reactions that cannot be eliminated by any reset spell. These magics are usually extremely powerful, especially.a>vas
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