Chapter 714 SEGA
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This feeling is difficult to describe in words.
When I first saw the blue sonic hedgehog running wildly on the screen at a speed beyond common sense, I am afraid that many shocks would be difficult to describe my mood at that time. This hedgehog not only broke through the shackles of horizontal scroll action games, but also broke through the conservative bottom line of Nintendo, which has been reluctant to develop a new console. Since then, the Warring States Period of game consoles has arrived. The changing times of one thing and the fierce competition have benefited players, but because of their own exclusive games, players have suffered from the entanglement of choice.
Although Sonic of this era has nothing to do with Sega, Jester always closes his eyes.
When I recalled the word Sega.
The first thing that appears in his mind is not the Sega in this world, but the Sega in his mind who will never compromise or retreat.
It is true that being a tough guy.
The md era opened up a new horizon for many domestic players. Even when S was born, countless big debates about which of the two consoles were stronger and which one was weaker. Even though it was full of gunpowder, it seems that today is not a good memory for players.
The md era has left a touching and abundant legacy for players all over the world. This legacy has been spreading all the way and has been reborn until now. It has given a powerful label for sex and its fans: hard-core. The shocking shouts of "Shenmu 3" on e3 and the 4-hour collection of expressions that lure tube players to watch live broadcasts for 4 hours are the most powerful proof.
It is not just a tremor of joy, it is also full of tears from the times.
Jester opened his eyes and read the invitation letter sent by Sega again.
To be honest, although he won the victory of the war between the previous era and Sega MD, and it was a brilliant victory, now, facing the aggressive Sega SS and Sony who had been dormant for so many years, he does not have 100% confidence in winning.
Because there are so many examples like this.
Nintendo, Sega and Sony have all suffered such bitterness. Their consoles were invincible in the previous era, but in the next era, they were quickly abandoned by players.
Moreover, for Sega, Jester's feelings for him were far from that simple.
He is indeed a Sony fan, but the reason why he became a Sony fan is just because their games are excellent enough and outstanding enough to crush Microsoft. Moreover, they will not be as conscientious as Nintendo, only knowing to play their own in their own field, without knowing to come out of their closed circle.
The game company he liked at the beginning was Sega, and his favorite was Sega's games.
This is also a common feature of many players. They were impressed only because the game was excellent enough, and Sega gave Jester the feeling that it was.
This is the best game company in the world, they make the best games in the world.
And more because of the game company Sega. The sufferings and twists it has experienced are no longer as simple as a game company in the minds of many players who have experienced that era. It is more like a belief, a totem, a signal or a spirit.
The history of it is not the ups and downs of a company, but the glorious years that many players have unforgettable gaming careers.
"It's better to go once."
Jester still made such a decision. To be honest, Sega may have been since the curtain of video games slowly opened. The next era is coming, and their situation is very good.
Compared with the foundation, Sony is not as good as them. However, those with the foundation are still silent in the next-generation console.
Whether it is for Nakayama Shizuo or Okawa Kou, they can foresee that in the next era that is about to come, they will definitely be much better than they are now.
Even if it reaches the current market share and position of Mars Entertainment.
It is not impossible.
However, what Jester is thinking about now is the memory of the failure of SS. This host has already become obsolete from the moment he launched the project. If Sega of this era still designed the next-generation host according to the design concept of SS in his memory, then in this era, its failure fate is still inevitable.
Actually think about it.
From the glory of the md era, to the despair of the ss era, to the elegy of the d era. The repeated impacts, challenges, and self-transcendences still cannot save this company that does not conform to the development of the times in terms of business strategies.
Looking back at the entire md era, Sega has created too many amazing games: I won’t say much about "Sonic". How many people have a very beautiful impression on the "Super Ninja"? After sprinting and jumping, Shuriken Mantian was almost the most beautiful scenery in the hearts of action game enthusiasts at that time.
When he first played "The Heir of Light", Jester still remembered it freshly. At that time, he sighed that the game was almost amazing. When he roasted meat with fire, his understanding of the interactive experience of the game was enlightening.
The Tomahawk series, which is the same as the arcade level, is even a rough American game, which is still addictive.
Perhaps it is the most fun md "Contra" in the series. How many people have played countless times but don't know the existence of hidden levels?
"The Power of Light" was still a war chess game at that time, not the current tony selling meat rpg.
In the most difficult arpg "The Emperor's Treasure", the continuous jump makes people wonder whether his visual space feel is abnormal.
With the masterpiece "Murder Hero", it is difficult for you to find a work of similarity that is more amazing than it.
The beautiful "Fantasy Simulation War" series, with red-haired Alvin envious and sympathetic.
There is also the creative setting of "Youyou Baishu: The Unified War of Demons", which is known as the benchmark work of all comic adaptations, and is the creative setting of 2v2 or 1v3. I wonder how many people will remember it.
Jester himself remembers it very clearly. Even whenever he thinks of the name Sega, whether before he travels through time, in the era when Sega has declined, or in this era when Sega is suppressed by himself, far less than in the glorious era in his memory, he always involuntarily appears in his mind these Sega games that he once played. (To be continued.)
Chapter completed!