Chapter 11 "Newcomer Report"
"This is what a few friends and I are busy with recently."
Li Future pointed at the screen and said confidently.
"Good guy," Zhang Chi suddenly realized after hearing this: "You have been going to the library these days and typing code when you come back. Are you making a new game engine?"
"You can put it that way." Li Weiwei nodded and replied.
After receiving Li Weiwei's answer, Ma De couldn't help but ask: "Brother Li, your software looks very good, even better than the Fantasy 4 engine I used. It feels almost the same as the Fantasy 5 that will be released soon, right?"
Hearing this, Li Weiwei smiled slightly and said: "Actually... the gap is still very big. You will know after you try it."
Li Weiwei gave up his seat and let Ma De sit in his seat.
"By the way, its data migration capability is very convenient. You can try importing your works directly into it."
Ma De didn't know what Li Future meant by convenience at first, but when he took his precious mobile hard drive and plugged it into Li Future's computer and imported a small scene for testing into it, he knew "convenience".
"What means.
By the way, I also know what "a big gap" means.
The game he is making is called "I Want to Become an Immortal", which is an RPG immortality game in which you fight monsters, upgrade your equipment and acquire equipment.
His own intention is to compete with "Old Gun 5".
Of course, his ideals are great, but he is also very self-aware, so he leaves a way out in his design.
Mader made the numerical upgrade system into a level of cultivation, with level 10 corresponding to a realm of immortality, level 1 corresponding to a first level, and it was divided into chapters and chapters.
According to him, his abilities are limited, but he wants to strive for excellence, so he may not be able to finish the complete game. When he doesn't want to finish it, he can just finish it at the nearest level.
For example, it will end when it reaches the Golden Elixir stage.
After all, the game is called "I Want to Become an Immortal", which means that if you want to become an immortal, you may not actually become an immortal.
If it becomes natural and perfect, if it fails, it can be regarded as incomplete beauty, which is in line with the meaning of "the great road is incomplete".
Moreover, the previous plots, stories, gameplay, etc. of Jindan are all complete and do not affect the game experience.
This scene is in a forest, with small waterfalls and rivers. The controllable female character is wearing a female knight's costume. Judging from the style and exposure of the costume, you can tell that she is a low-level immortal cultivator. She also carries two swords on her back.
Mader never closed his mouth after importing the entire scene. He watched with his own eyes as his modeling was optimized.
The most obvious thing is that the mold penetration that has always existed is gone, and it has been directly optimized into a real physical collision!
There is wind in the woods, and the clothes will flutter when the wind blows, but the character carries two swords on his back. As long as the clothes move, part of the two swords will always "melt" into the clothes.
Sometimes the movements are too big, and the clothes float around so much that the only two hilts of the sword on my back are left, which are higher than my shoulders.
Thief is interesting.
But now, the clothes and the sword are not "fused" at all. The wind can only blow the areas where the sword is not pressed, and there will be no rapid shaking like a ghost.
Moreover, the character's movements are very down-to-earth and the positioning is accurate. There is no fluttering or floating feeling at all, and there is no inexplicable slippage.
The mercury-like flowing water becomes more realistic, and characters will splash when they step on it.
Li Weiwei watched from the side and even reminded him that he could add physical properties to his clothes and skin, that is, they would get wet when treading water.
Moreover, the time and effects of natural drying, blow-drying, roasting over fire, and steam drying using exercises are all different.
But that’s it here, because the engine software called “Parallel World” has not been completed yet.
But this already amazed Mad.
"Niubi!"
Mader gave a very professional evaluation.
After finishing speaking, he looked at Li Weiwei and said with a sinister smile: "Good guy, your data migration is not convenient at all. This is simply a waste of money. Not only can it be transferred perfectly, but it also comes with optimizations."
"Moreover, it is a domestically produced software with a full Chinese character interface, which is very friendly to domestic users."
Zhang Chi also looked on and nodded, agreeing with Ma De.
As laymen, the prince and three other people were also watching. They didn't understand this at first, but after watching Mader's operation, they said that this thing... doesn't seem to be difficult.
With a full Chinese character interface, anyone who can read will know the function of each button, and after looking at the whole process, they feel that this software is very smart, and they can achieve the desired effect with just a little adjustment of various things.
Not to mention people who have studied professionally, they think they can do it a few times.
In fact, the intelligence of the "Parallel World" engine means simplicity.
There are several mainstream game engines on the market now, and they are all different. Whenever someone plans to switch "camps", they have to relearn and adapt for a period of time, but the parallel world engine that will appear "more than ten years later" will not
It's the same, it can be said to be the master of engine functions, and it adds an intelligent core, making it very convenient to use.
And it can be actively compatible with data from all similar software.
Anyway, in the opinion of several roommates, as long as Li Weiwei... and his friends can build this engine, it will be difficult for other game engines on the market.
Not to mention anything else, Ma De firmly stood by Li Weiwei, saying that his first game would use the parallel world engine.
Making a game is the first step in promoting a game engine.
And when Mader made this decision, he was basically moving forward and retreating with the parallel world.
For example, if the available materials for those mature and established game engines are 100, the available materials for the parallel world engine are only about 5.
Fortunately, the parallel world is being developed, and the materials will be slowly added. Mader will also fill in some of the materials he used to make his own games, and the intelligence of the parallel world will also speed up the production to a certain extent.
But Mader also thought of a way, which is "crowdfunding".
Not raising money, but raising materials.
He knows a lot of great people who make their own games. In addition to using public materials, they also make some of their own materials. And since everyone hangs out in the game circle, they can naturally contact some game companies, and even some people from game companies are among the enthusiasts.
in the circle.
Those game companies naturally have more self-made materials.
If the parallel world engine is produced to a certain extent, some news can be released, or a trial version can be opened, and then crowdfunding can be launched to those individuals and companies. With everyone working together, the parallel world engine should be able to be improved quickly.
After the engine is completed, some discounts can be given to those who participate in crowdfunding according to the agreement, which is also crowdfunding practice.
If that is really possible, Fanxing will soon have an advanced domestic game engine that is easier to use than any existing or under development game engine.
If this is put into the market... let’s not talk about other things, game lovers will definitely enter carnival mode anyway.
Several people in the dormitory played for a while, and the three who were not interested went to play on their own. Li Weiwei installed a version 0.2 of "Parallel World" for Ma De and Zhang Chi and let them play on their own.
Although it is not perfect yet, it is enough for Ma De to upgrade some of the materials and Zhang Chi to make a video as a birthday gift for "Flying Bird".
After telling them not to spread the word outside, Li Future started working on the short dance video he had made.
Although the synchronization function is used to copy the dancing movements of real people, the model he created is still somewhat different from the real person, so some small details still need to be debugged.
Moreover, his video does not require those shots that switch back and forth, nor does it require a scene, just a gray-green space and a fixed front lens.
After all, it’s the first video. Only by leaving some room for upgrades can every new video be full of surprises.
After the adjustment is completed, it is time to render.
Usually when this step is reached, it is a test of the computer hardware. A video calculated in seconds will take several days to render. For Li Weiwei, this three and a half minutes is a full song.
Fortunately, Li Future does not only have one computer.
I saw that he directly connected to his company's server and used the remaining computing resources there to render the short film.
Coupled with the rendering optimization mode that comes with the parallel world engine, the film was rendered quickly.
It was already past 12 o'clock in the evening, so it was the next day, but Li Weiwei still uploaded the video and named it "Newcomer Report".
The introduction says: I just learned a new video that I made in less than a week. I hope you all like it.
Model: homemade
Software: Parallel World
Action: Parallel World
Chapter completed!