Chapter 145 Coke: Not a big problem(1/2)
Although the opponent used a strong start to overturn the game, the little tricks shown by the angry bear made Meng De's eyes shine.
He had never thought before that runboost could actually use the spinning jump technique.
Many things are like this, they seem very simple, but until they are aware of them, they are difficult to detect.
At this moment, the other party's little trick gave Meng De a lot of new inspiration.
Meng De used to think that the runboost technique was just like his nickname.
Use it as a 'flash bomb' or a positioning technique.
But now it seems that his position-grabbing skills can be further developed.
The opponent won the next round without letting vc open the score.
But their own poor touch also prevented them from recovering the point difference.
VC's marksmanship and strength still made them feel restricted everywhere.
The great sniper s1mple still shows its style and appears in various locations on the map.
The score came to 8:4 unknowingly.
The 13th score of the first half came and the pressure on the Furious Bears was mounting.
For a fighting map that favors the bandits, losing by 8 points in the first half is a lot of pressure. If they still can't think of a solution for the next score, then the chance of map 1 is already very small.
"Brothers, come on, don't let me go crazy." s1mple bumped fists with his teammates, and then said it with ridicule, but also with some sincerity.
They scored a full eight points in the first half, but their record didn't look ideal.
s1mple alone got more kills combined than the three brothers behind him.
This may cause problems later on.
After all, no matter how strong he is, this is a team game after all.
A long time ago, when Meng De was hospitalized, he had a scene where he killed hundreds of people in a bo3 but failed to win the game.
That was really uncomfortable.
Although the current situation is not bad, he has to remind his teammates tactfully.
The director next to him understood what he meant: "Didn't you finish killing the opponent?"
"We can't see anyone."
This sentence is an exaggeration. They actually have a small number of opportunities to fight against the enemy, but compared to s1mple, it is much less.
"You have to take the initiative to look for opportunities. Opportunities have to be fought for!" Listening to the praise of his teammates, s1mple quickly gave up thinking about the previous problem and continued: "This round I'd better go to A, the middle lane is no longer with me.
At gunpoint."
Angry Bear's sniper fw is now avoiding its edge.
He was torn apart by s1mple's hands three times in a row, including a wave of firecrackers, and even his fig leaf was torn off.
It was really ugly to have almost one magazine empty in a row.
The countdown is over, and s1mple is in the closest position to snipe A. Naturally, he plans to use this position to do something.
"Get out of your way and I'll go out and take a sniper shot."
"Don't worry, I'll show you." The director's voice came from the earphones.
They plan to cooperate with s1mple to fire this shot and provide some auxiliary functions.
But I don’t intend to compete for control of A University.
The s1mple cutter came all the way to the big corner.
He turned his head in advance and took away the opponent's flash.
"Give it!"
The director dodged from behind, and s1mple immediately followed the dodge and shot an early shot at door A.
The kill information in the upper right corner gives the answer to s1mple's shot.
After getting the first kill, s1mple made a play style that was very consistent with his character.
"One more sparkle."
Although a little worried, the director still threw the flash out according to s1mple's request.
s1mple then flashed and pulled horizontally from the corner again.
I was in a bad mood when I was sniped at the beginning and stole another Angry Bear.
This is the impact a powerful sniper can have on a situation.
Almost every two rounds, someone was sniped to death by s1mple at the beginning, which made Furious Bear's subsequent actions difficult. They clearly felt the intimidating power of this sniper rifle.
In the third position, Angle throws out flashes, ready to come out to help his teammates put a wave of pressure, or send the big sniper into a big hole.
Even if fw doesn't feel good, they still choose to believe in fw.
Because in this situation, there is no other way.
He threw a flash at door A, and then tried to jump out with a spin.
The flash exploded, successfully blinding his imaginary enemy s1mple.
But the sniper, who was covering his eyes, also hit Angle with one shot.
He actually anticipated s1mple's play style, so he threw that flash.
Angle was lucky not to be killed, and he immediately fired in pursuit.
The flashed s1mple ran away again, but angle ignored him and replaced s1mple forcefully.
They knew that this guy was the biggest stumbling block for them to get to the packaging point, even if they used the head-swap tactic to replace s1mple.
It's also a good thing for them.
Only a dead s1mple is a good s1mple.
The superintendent at the police station easily completed this shot.
In his heart, he couldn't help but admire s1mple's powerful skills. With the help of his flash alone, he was able to complete the "feat of one-for-two" in A University. His great sniper was very qualified.
Although Big A lost control, the advantage in numbers and the control of another area would be a huge profit for them.
Opponent A fired a big wave of explosive bombs. Although he didn’t know whether it was true or not, the director directly threw the cigarette towards the blue car.
It gave the impression that there was someone in the blue car and he was helping to put out the fire.
In this round, the little ghost man was in the middle. He and Xigua did a very retro double frame in the middle, trying to catch the little bandit.
But the bandits didn't catch it, and their "Transformers" were about to disintegrate.
"The two men in the middle cooperated with Sanji and started to press forward, clearing the entire b outside."
"It's a very good idea. It's too late for them to return to defense now. Otherwise, they should first solve the hidden dangers behind them, and then find a way to counterattack frontally."
The director couldn't see anything from the elevator. He could only hear the footsteps coming from the other side of the smoke.
But the Angry Bear Trio also knew that there was someone in the police department.
The two people they passed walked past quietly.
This kind of meticulous operation prevented the director from getting any profits.
As a slope flash exploded, the two bandits rushed into the package point.
Upon hearing this flash, the director also realized that they had been fooled.
Because VC itself has such a silent flash tactic.
When his teammates were unable to defend themselves for a while, the director took out the only prop he had - an incendiary bomb.
He took a slight aim and then threw it into the middle of the bag.
The unloading of the package was interrupted, and the other bandits immediately used their own smoke to extinguish the fire, breaking the director's idea of delaying the fire.
Although they lost two people in the big firefight this round, the smoke can still be picked up and used.
That's why they still have smoke.
In the thick smoke, the bandits finished laying the bag.
This time the director had no choice but to do everything he could.
Just wait for your teammates to work together.
The threesome in the middle were directly divided into three groups.
Sanji went to the police house to help the director increase his firepower.
Xigua walks a little, and vertically synchronizes with them.
The kid went around A University.
There are thunder clamps in this round, allowing the three of them to slowly fight this endgame.
To be continued...