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Chapter 19 The fierce jumping wolf mentality is about to explode(1/2)

 [Player No. 6 please speak]

"Who is the witch? The witch is not really under the police, is she? Only player No. 7 is left in the back position and has no voice."

"No matter who is the witch, let me tell you, 10 and 11 should be the two wolves. Player No. 10 is out of luck in this game, and the killing is on the big brother."

"Player No. 2 has very good logic. He completely grasped the details of 11's speech, which is enough to prove that 11 is a gargoyle."

"And you all said that 11 directly dispatched the police and then fired the three wolves. It is too hasty not to fire the wolf after the police. It does not look like a good person's mentality. That's right."

"Do you think he doesn't know the consequences of talking like this? He knows, he knows it too well. If he still wants to talk like this even though he knows the consequences, then there is only one possibility, it is intentional."

"The purpose is probably to get the witch into the wolf team, so that the good guys can play with her and the prophet in the back position to be the wolf teammate, thus creating a 10-year-old prophet."

Beautiful!

Ren Fan couldn't help but call player No. 6. This is because he wanted the good guys to understand the logic.

The jumping witch is to become a prophet with a high score of 10, so 10 and 11 are two wolves.

And if the witch is smart enough, he won't take the push, and maybe the werewolves will jump out to get him later. After all, he is the eldest brother.

Didn’t you see that little wolf blew himself up in order to save his elder brother?

It's a pity that the werewolves in this game were not very good. They watched his big brother being hammered, and they didn't even try to set off fireworks for him to have fun.

"Actually, the speech of the player No. 11 has two directions. Do you look at him with a high look, or do you simply think that he is just talking?"

"Just looking at him, I feel that he beats people to attract hatred and talks like a wolf. It's all intentional. Maybe I think about it more. I guess most people don't think so.

Complex."

"Anyway, I'm going to call 10 or 11 wolves on the police. I don't know who the witch is, but I really hope the witch can think about whether what I say makes sense."

"And I definitely didn't come out to lead the 10 and 11 wolves on the rhythm board. I was afraid that the witch would misunderstand my intentions and end up self-defeating. Instead, it would strengthen the witch's determination to side with the No. 10 player, which would be embarrassing."
p>

"Player No. 3 is most likely a good person. He thought of player No. 2 playing 10 and 11 double wolves. He may be trying to distance himself from 11, but he did not follow this logic and sided with 10 to play 2 and 11 double wolves.

."

"This means that player No. 3 is not a wolf teammate, but if he is a wolf, he will definitely deceive good people to stand on the side of 10, and maliciously speculate on the intentions of the wolves in 2 sets of 10 and 11."

"Player No. 5 has a bad reputation. He used the logic of 3 to play 2 and 11 wolves. He said that player 2 played 10 and 11 wolves just to clear up the relationship with 11. As soon as this statement came out

I labeled him a wolf."

"Later he said that he must be a good person, and he can be used as the basis of logic. In my eyes, 5 is either a gun or a wolf. Only hunters dare to say that he is the basis of logic. What qualifications do you, a civilian, have to give yourself such an identity?

, it doesn’t make sense, right?”

"Player No. 12 can temporarily admit it. His conversation with No. 11 does not look like a meeting, but we can't say it to death. Who knows whether No. 12 is acting for us."

"Werewolves are all good at acting. They pretend to have their eyes closed and pretend to be identities. They are all good at it. The police officer has to listen to what 12 talks about. It mainly depends on his logic, side and how to point out the wolf pit."
p>

"The number 1 player under the police is Jin Shui. Needless to say, there is a high probability that a wolf will appear among 4 and 9."

"Player No. 9 entered the police badge stream of 10, corrected the logic, 9 and 10 do not meet, 10 fights 9 police badge stream to canvass votes, but player No. 3's definition of the relationship between 9 and 10 is more in line with my ideas."
p>

"He said that the reason why 10 players entered the police badge stream was to make the good guys think that they didn't know each other. He was canvassing for votes. The purpose of deliberately missing the No. 4 player in the perspective was to get the identity of the dirty 4 and let the good guys play 4 and 10 double wolves.



"I quite agree with this logic. Although it is a bit subjective, there is a saying. Make bold assumptions and verify carefully. Think like this first, and then listen to the speech and make further judgments."

"Okay, that's all I want to say to the police. Player No. 2, 10 and 11 are two wolves. The witch must think more and think more. That's it. It's over."
p>

[Player No. 7 please speak]

"Good guy, I am the last one to speak, and I am not a witch."

"I suddenly thought, the people in the front position have been playing with the 10 and 11 pairs of wolves for a long time. It would be embarrassing if no one dances with the 11 pairs of wolves in the end."

"But to be on the safe side, let's give the police badge to the tombkeeper."

"No one in the police will take pictures of player No. 11, but if you are not afraid of 10,000, you are afraid of the worst. What if the witch is among the 1, 4, and 9 players in the police."

"It feels like this game is about to hit the highway. The Gravekeeper and the police jumped out, and the witch is also on the table. It's only the first day, and of the four gods, only the hunter has not shown up yet."

"Just now 6 said that player No. 5 is either a gun or a wolf. In this case, the pit will be full."

"In a situation where we are almost clear-cut, we must not fall behind in our turn, otherwise, the werewolf can directly attack."

Player No. 7 is not a witch either.

Now both the good guy and the wolf frowned.

Is Ren Fan really a witch?

Player No. 10 has begun to doubt life, why is he so unlucky?

The current situation is that either he is killing the eldest brother, or he is killing the witch.

Blue thin mushrooms.

What should I do? He suddenly wants to blow himself up, and he can’t go on playing this round.

But this thought only flashed through his mind. Even if he found his eldest brother, he would have to pretend that nothing had happened and take him out. If he directly blew himself up, he would completely collapse.

Ren Fan was also dumbfounded. Is it such a coincidence? The witch stayed under the police, and if the gravekeeper hadn't jumped out and wanted to fight the underworld police badge, player No. 2 would have been able to get the police badge directly.

Even if some people suspect that he is not a witch, he is the only witch on the field now, and it is impossible for a good man from the police to go and vote for player No. 10.

It's a pity that there are no ifs. 6 and 7 all said that the tombkeeper should get the police badge. I'm afraid 1, 4 and 9 will all vote for player No. 8. In this round, 2 is destined to miss the police badge.

"2,10 pair jump prophet, judging from the current situation, I can only stand on the side of player No. 2."

"Not to mention that there are so many people doubting the 10 and 11 pairs of wolves, the key point is that player No. 11 is the only witch on the field now. When I come here, no one takes pictures of him, so I can no longer assume that he is a wolf who jumps like a witch to avoid pushing.



"Before anyone jumped out to shoot 11, I thought he was a witch. I threw 10 behind the police in an attempt to kill the prophet, but unfortunately I was kicked onto the iron plate."

"Why don't you, player 10, blow up? If I were you, I wouldn't pretend anymore. If you continue to hold on, you'd have to sell a wolf teammate. It's not worth it."

"What do you think?"

"I risked being beaten into a wolf by a good person to advise you. You can't live up to my good intentions."

Faced with the instigation and temptation of Player No. 7, Player No. 10 was a little shaken, and even wanted to blow himself up for a moment, but in the end he held back.

Damn, it’s better to die than to live. He is a prophet. You can’t always think about yourself as a wolf or a big brother. There is no good at all.

"It seems that you are planning to give it a try. Okay, then I will see who among the police dares to compete with player No. 11 as a witch."

"The person who speaks the most like a wolf in the front position is undoubtedly the player No. 5. He played 10 and 11 double wolves in the second game. In fact, he wanted to clarify the logic of the relationship with 11. The more he thought about it, the more he seemed to be leading the rhythm."
p>

"If Player No. 2 suddenly plays 10 and 11 Wolves without any valid logic, then we can suspect that No. 2 has impure motives and has other agendas."

"But the problem is that 2 talked about the place where 11 is like a gargoyle, and it really makes sense. This shows that his game is logical and not a forced attack on 10 and 11 wolves."

"Player No. 5 insists on playing 2 and 11, and wants to side with player No. 10. I'm afraid it's him who has bad intentions, not player No. 2."

"But I won't beat 5 to death. After all, he has secretly played the God Card. He is neither a gravekeeper nor a witch, so I only have hunter's clothes for him to wear."

"Player No. 6 said that 5 is either a gun or a wolf. This identity is simply not enough for him. Not to mention other words, just these four words make me think that Player No. 6 is a good person."

"If there are no accidents, 5, 10, and 11 are the three wolves, and then if the police find another wolf among 4 and 9, won't all the wolf pits be cleared?"

"Of course, all my remarks and logic above are based on the fact that 2 is a prophet and 11 is a witch. If I am on the wrong side or 11 is not a witch, just think that I have nothing to say to the police, okay?



[The speech for the Sheriff’s election is over, please start voting for the police officers]

After player No. 7 crosses the mic, a dialog box immediately pops up on the player's screen.

Being at the polling station under the police was originally a very troublesome thing. I was afraid that I would be on the bandit's ticket and be singled out for the wolf trap later.

But there was no such trouble in this game. The tombkeeper jumped out to get the police badge, so the people under the police could vote without thinking.

On this board, it is actually quite good for the tomb keeper to come out and make a police badge from the underworld. You cannot be bound by the inherent thinking logic. I always feel that the police badge must be given to the prophet, so that the maximum value of the police badge can be brought out.

But sometimes it’s okay to change your thinking, and it may be more effective.

Just like in this game, player No. 8 jumped over the gravekeeper to get the police badge, which was definitely something Wolf didn't expect.

Since the good guys can see things straight the next day, the wolf that beats Barb today is definitely indispensable.

As soon as ten seconds passed, the voting results were displayed in front of everyone.

The three people 1, 4, and 9 unanimously voted for the police badge for player No. 8, and no one made any mistakes.

Anyone who votes for the alien at this time, no matter whether they vote correctly or incorrectly, will be clicked into the wolf pit, but the angle is different.

If you vote for player No. 2, someone will check you out.
To be continued...
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