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Chapter 1517 Suggestions from Heluo Studio

Although Pokemon fans belittled "Legend of Sword and Fairy" and believed that all sales were given away. But they didn't understand one thing. Regardless of whether sales were given away or bought for money, 120 million was 120 million. Even if half of the players were left alone after receiving the gift game, they still had a base of 60 million players.

With this base, unless "Legend of Sword and Fairy" is done poorly and makes players completely uninterested in the sequel, the sequel will not be too low in any case.

Therefore, after the launch of "Legend of Sword and Fairy 2", it has been sold for more than 3 million copies, which is evidence. These are all contributed by the players of "Legend of Sword and Fairy 2". Among them, due to economic reasons, China only contributed less than 200,000 copies of genuine sales.

In other words, the sales volume of the other 3 million copies were all contributed by WeKu Ren.

How the sales of "Legend of Sword and Fairy 2" will develop in the next step depends on the first wave of reputation in "Legend of Sword and Fairy 2". After all, the number of players in "Legend of Sword and Fairy 2" is there. As long as the reputation of "Legend of Sword and Fairy 2" is good, sales will definitely improve and increase.

In fact, the quality of "Legend of Sword and Fairy 2" is overwhelming "Legend of Sword and Fairy".

First of all, the picture quality of the game. In fact, when "Legend of Sword and Fairy 1" was started, it was done based on the PC and GB platforms.

However, because Nintendo and Daqian had a falling out, "Legend of Sword and Fairy 1" was immediately transplanted to Qianjirian, becoming a free game for Qianjirian.

Although the transplant is pretty good and has undergone some picture optimization, it is impossible to re-production from beginning to end. Therefore, the foundation of "Legend of Sword and Fairy 1" is still the foundation of GB. Although the picture quality has reached the extreme of the GB platform, it is just like that. Compared with other games on the Qianji Bin Platform, the picture is much worse.

When it comes to "Legend of Sword and Fairy 2", it is the peak picture quality of the untrue Thousand Machine Transformation Handheld. Two years ago, because Boss Jia saw the existence of the "Legend of Sword and Fairy" forum and knew that there were a large number of Sword and Fairy fans abroad, he not only strongly approved the development of "Legend of Sword and Fairy 2", but also instructed that he would give money and people to give people, and he must make the strongest game in the era of Thousand Machine Transformation.

Therefore, whether it is the handheld version or the PC version, it is all developed according to the highest standards of this era. It directly incorporates 3D characters and even uses motion capture technology. In the end, the client capacity of the PC version is as high as 1.25 G, and the capacity of the thousand-machine-changing handheld version is 687MB. It requires a 1GB-level thousand-machine-changing storage card to be installed.

So when all the players saw the timing demonstration screen of "Legend of Sword and Fairy 2", everyone was stunned.

You know, the reason why the previous "Final Fantasy 7" was able to achieve the final glory of role-playing games was because they used full 3D character technology for the first time.

Now the 3D effect of "Sword and Fairy 2" can actually surpass "Final Fantasy 7", so in terms of gameplay, "Sword and Fairy 2" is the well-deserved king of the times!

Then there is the gameplay of "Legend of Sword and Fairy 2". There is actually nothing to say about this, because the role-playing games around the world are actually similar as long as they are turn-based combat systems.

At least at the beginning, the combat system of "Legend of Sword and Fairy 2" was like this, but when Xu Changlong took the initiative to submit a ten thousand-word letter to Boss Jia and asked to reform the combat system of "Legend of Sword and Fairy 2", everything changed.

Because Daqian Games has achieved great success internationally, many Chinese companies have also seen the potential of games. At the time of 1995 and 1996, China was born with more game companies than China in another era.

Among them is a game studio called Heluo Studio, which released the game "The Legend of Jin Yong".

As a later practitioner of the game industry, Boss Jia certainly understood the importance of Heluo Studio to martial arts games, so he directly instructed Daqian Games to acquire Heluo Studio.

Boss Jia did this not to make money. After all, Heluo Studio in history could not make money. He just didn't want to let the few game studios in China that could make orthodox martial arts die in the end due to economic problems, which allowed players to get more than ten years before they could get an unorthodox sequel.

However, Heluo Studio rejected Boss Jia's acquisition. The reason was very simple. He didn't want anyone to take care of it. They wanted to make the game they like and did not like the layers of constraints of large companies.

Anyway, young people in this era are quite crazy, and the computer market in China is full of opportunities. Unlike in 2020, China's computer and network markets have been completely controlled by large companies and there are no more opportunities.

However, no matter how crazy the person is, he cannot stop the power of capital. After Heluo Studio refused, Boss Jia just said lightly that he could guarantee that Heluo Studio had no superiors and independently developed games.

Second, he can get Jin Yong's genuine game authorization, so that "The Legend of Jin Yong" will no longer walk in the gray area, and that the second generation of game "The Legend of Wulin" can continue to be passed on under the name of "The Legend of Jin Yong" 2", and Heluo Studio was successfully incorporated by Daqian.

However, Daqian did not expect that when he learned that Daqian was going to develop "Legend of Sword and Fairy 2", Xu Changlong, as a senior fan of Sword and Fairy 2, took the initiative to create a brand new combat system for "Legend of Sword and Fairy 2" for free.

Comrade Xu Changlong felt that the combat system of the Fairy Sword was too monotonous and too unchallenging, especially the equipment system was even simpler, so he actually spent half a month designing a brand new system for the magical work in his heart.

In addition to the classic meridian system, acupoint system, and martial arts cultivation system of the Legend of the Clan Heroes series, Xu Changlong also specially created a flying sword forging system, realm cultivation system, soul spirit system, as well as spirit weapon system and fairy beast system for the world view of the immortal sword.

What a pure fan that can only spend a lot of effort. Putting aside the "Legend of Jin Yong 2" that he is developing, I will go to create a system for the games of his competitors.

Boss Jia was very satisfied after reading it, so he handed it over to the working group of "Legend of Sword and Fairy" to let them adopt this design.

As a result, the working group of "Legend of Sword and Fairy 2" expressed great dissatisfaction. They did not need others to point fingers and rejected Boss Jia's orders.

Boss Jia started by comforting Zhong Yu, tutoring the working group, and then letting them accept these excellent suggestions.
Chapter completed!
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