Chapter 1521 Blizzard Bundle
James is a loyal gamer who buys several new games every month.
Since the Steam Game Store was found, James will not buy games elsewhere. After all, there is no second place in the world like the Steam Game Store. All games are very comprehensive, and they can also provide various rankings and recommended platforms.
The most important thing is that this platform often carries various activities, and sometimes even has magical activities such as 10% off games. Anyway, once you get involved in the steam game platform, no player can leave this platform.
One day in August, James, who had just made a little money, went to the Steam Game Store to buy games again. James originally wanted to buy the latest game "Warcraft 2 Black Tide" produced by Blizzard.
In fact, "Warcraft 2 Black Tide" has been on sale for three months, and players who should buy the game have also bought it. Although James is also a Warcraft 1 player, he is actually very interested in games for real-time strategy, so he has never bought Warcraft 2.
I know that today he saw an advertisement for the Steam Game Platform in a newspaper advertisement, which said that the latest bundle launched by Blizzard Games will tie up one of the most classic games under Blizzard Games, "Starcraft" and "Warcraft 2 Dark Tide" to sell together, and the total price is only $88.
You know, the price of these two games is $59. Now the two models are only $88 together, which is equivalent to a price of $30. This discount is a bit unbearable!
Thinking that he had never played StarCraft, which was a very good game to many friends and was a classic game, so James was excited to run the Steam Game Store and bought the StarCraft, which had been on sale for two years and the Warcraft 2 bundle that was just released this year.
I feel like I've made a lot of money!
Originally, he should have come back like this, but he suddenly saw the promotional poster of "Legend of Sword and Fairy 2".
James has a pretty impression of "Legend of Sword and Fairy 1", although this is a role-playing game that he had no interest in, and it is also a game with an oriental worldview.
But the problem is that this game doesn’t cost money. If you buy a handheld machine that is transformed into a thousand machines, you will get it for free. Of course, James can’t not play it, right? If you want to play, you have to play it and pass the level, right!
Although there are many difficult aspects in the plot of this game, such as James never understands what Nuwa is and what Shushan is, and why can people stand on the small sword, the general plot context can still be understood.
What impressed James in particular was the final plot. Zhao Ling'er died and Lin Yueru died, and there was only one protagonist left. This made James very depressed at that time. After passing the level one, he had no idea of playing the second time at all.
But this unexpected and tragic love story still remembers James deeply.
Until today, he saw the game promotion of "Legend of Sword and Fairy 2" and the familiar protagonist named "XIAOYAO·LI".
"Boss, how is the story of this second generation?" James asked curiously.
"Well, I heard that Ling'er Zhao Huo is here!" said the boss.
"What! Ling'er Zhao is alive?" James was stunned for a while, as if the plot of the first time he saw Ling'er Zhao's death was heard. He couldn't help but ask, "How much does this game cost?"
"The PC version and the handheld version are both $59!" The boss quoted the price. James hesitated for a while, but he couldn't help but buy "Sword and Fairy 2" back and boosted sales for "Sword and Fairy 2".
The same situation has happened to many people. "Legend of Sword and Fairy 1" sold 120 million copies, and at least 60 million people were very depressed and unhappy about the ending of the game.
When they learned that in the second part, Zhao Linger was able to be resurrected, it is conceivable how many people would be willing to pay for the sequel.
So even when the second batch of "Pokemon Water and Fire" was put on the shelves and the sales volume reached 10 million, it was impossible to complete the task of killing "Sword and Fairy 2" five times.
On the contrary, the sales of "Legend of Sword and Fairy 2" reached 6 million copies, even surpassing Warcraft 2, becoming the second-ranked stand-alone game with annual sales.
At this time, the function of Xu Changlong's carefully designed game system was reflected. After players who purchased "Legend of Sword and Fairy 2" because of the plot, they began to play the game seriously and found that this role-playing game was unexpectedly fun.
Although players still need to follow the main mission to promote the plot, if players do not want to promote the plot, they still have many playable parts.
Whether it is practicing flying swords, refining magic weapons, or brushing different attribute entries for your own spiritual treasures, "Legend of Sword and Fairy 2" is much more unexpectedly interesting than you imagined.
Moreover, the final plot and ending were surprisingly amazing. Emperor Tian was actually Li Xiaoyao's father, and Li Xiaoyao was a chess piece under the Emperor's subordinate from beginning to end. However, this chess piece finally made the entire chess game in the afternoon, blocking the three realms, allowing humans to escape from the control of gods and demons and become an independent world.
This plot is simply too profound, and it unexpectedly meets the appetite of Western players.
The most bizarre thing is that some people even got inspiration from this game, thinking that God must still exist, but they were separated from the connection between Eden and the human world, and finally evolved many things that Boss Jia could not speak for.
In short, "Legend of Sword and Fairy 2" was very successful, although the final sales have just exceeded 10 million copies, which is simply incomparable to the previous 120 million copies.
But this result made Boss Jia more happy and excited than the final sales of "Pokemon Water and Fire" of 46 million.
Because this means that "Legend of Sword and Fairy 2" has sold 10 million yuan worldwide, with 10 million European and American players willing to pay for such a game that is completely Chinese-style, Chinese mythological background, and Chinese thinking.
Several years later, when a seminar team was discussing the cultural output of China, they agreed that the "Legend of Sword and Fairy" series of games was the first small peak of cultural output in China, because this means that China has obtained the cultural heritage of China and has been recognized and known by most young Westerners.
Chapter completed!