Chapter 94: With the mechanical wolf in hand, I have the world(2/3)
"Because the psychic can verify the specific identity, if the wolf chooses to throw gold water, it will either dress the wolf teammates in civilian clothes, or make a gamble and blindly wear civilian clothes for the good guys."
"In these two situations, we can only treat the first one. I think that if the Diver Wolf is given to a player in the outside position to wear civilian clothes, for this player, I will basically play the Wolf.
.”
"Actually, we all know that because psychics can verify the specific identity, the risk and difficulty of werewolf jumps are greatly increased."
"Either they just play the coward game and use desperate barbs. As long as the hook is good, they have a chance to win, or they can dress the wolf teammates in civilian clothes to avoid overturning the situation if they dress the good guys indiscriminately."
"So as long as the identity of the Haunted Wolf is a civilian, no matter whether this guy is on your side or not, he must be checked out."
Player No. 12 was ruthless enough and cut off the Wolves' path.
As he said, if this bad guy wants to lose his gold and water, he has only two choices.
One is to gamble on luck and give a good person an identity. If you throw it correctly, you can jump down. If you throw it wrongly, you have no choice but to self-destruct.
The second one is to use tricks to make the wolf teammates lose their identity, such as losing civilians, throwing in the investigation and killing, and playing the wolf stepping on the wolf routine.
Both of these options have risks.
The first one is easy to overturn, and he can easily lose his identity to a good person. How can he be so lucky as to lose him accurately?
The second one is to gamble with the lives of teammates. Whether it is losing civilians or stepping on wolves, they will definitely be caught by the good guys. In this case, it can be imagined how difficult it is for the wolf to deceive the good guys.
Therefore, sometimes there will be a coward game on this board, which is why player No. 12 said what would happen if the wolf comes out and jumps.
In other boards, it is assumed that the Wolves will jump hard, but this board is really not sure.
"The mechanical wolf and the little wolf don't meet each other, just like the gargoyles, so the jumping wolf doesn't dare to easily kill the good guys. If the killing hits the mechanical wolf, it will collapse."
"It is precisely because of this that if someone jumps out of the Psychic position and throws a kill, I will be more inclined to side with him."
"Of course, this is under the condition that the two psychics have almost the same speech. If their speeches are very different, that would be another matter."
"Also, the psychic should not make excuses, saying that he is afraid of exposing the identity of a good person, so he does not report his specific identity and only mentions gold water. I will not recognize him."
"On the first day, you must report your specific identity. If you detect a witch, say you are a witch. If you detect a civilian, say you are a civilian. Don't be ambiguous."
“I don’t want to stand by a psychic who reports ambiguous identity information.”
"Anyway, I've said the ugly things first. If you insist on going your own way and insist on going up against the bull, don't blame me for betraying you then."
The purpose of Player No. 12's chat is very simple, not to give the wolf a chance to take advantage of the situation.
Some jumping wolves like to play tricks. For example, he will say who is a god if I test it, but in order not to reveal his identity, he will not say the specific identity.
Player No. 12 doesn't like a statement like this at all, so what's there to hide?
If you discover a god, isn't that a good opportunity to prove your identity?
For example, if a hunter is detected, if you say that so and so was a hunter last night, how can he still stand by you? After he admits that he is a hunter, doesn't a good person's perspective become correct?
But if you are ambiguous, who knows if you are blindly guessing the identity, or if you really don’t want to reveal the specific identity of God.
Anyway, in player No. 12, the psychic must report the specific identity of the person who was examined last night on the first day, otherwise, he will basically be treated as a jumping wolf.
"There are 3, 6, and 9 policemen in this station. If there are no accidents, there is a high probability that a wolf will appear."
"As for the probability of two wolves or no wolves appearing, it is relatively low."
"Actually, my favorite layout is that ten people go to the police and two people are under the police. This can even the vote and listen to the speeches of the two prophets for one more round, which is very conducive to the good people taking sides."
"But if there are three people under the police, we can only let them vote freely. It is not good to forcefully level the votes."
"Okay, that's all I want to say to the police. I'm a good guy. I hope everyone can recognize me. If you recognize me, you'll be one step closer to victory."
[Player No. 1 please speak]
"No, no, I think player 12's understanding of this board is slightly biased."
"The mechanical wolf psychic and the gargoyle gravekeeper have different opinions. It's not that Diuzhasha's prophet is more popular. On the contrary, I don't believe in Diuzhasha's prophet."
Player No. 1 stands up and refutes No. 12’s views and ideas.
He believed that the psychics killed by Diucha were unreliable, and that only Diujinshui reported the specific identity, and the correct psychic was more worthy of trust.
"Player No. 12 also talked about it just now. The difficulty of the werewolf jump on this board has skyrocketed, because the psychic is testing the specific identity, and it will be cool if the wrong identity is reported during the jump."
"But dressing the wolf teammates in civilian clothes has deceived the teammates. After all, player No. 12 just reminded the psychic to check the civilians who jumped into the wolf. Most people want to get them."
"In this way, it means that the jumping wolf cannot lose gold and water and jump, but is forced to choose to lose Cha and kill."
"So, between a psychic who reported his identity and a psychic who was killed by Diuzha, I choose to believe the former. The so-called strong power of Diuzha and kills doesn't work on this board."
"On the contrary, on this board, Di Cha Sha is the least like a psychic, at least that's what I think."
"As for the mechanical wolf and the little wolf not meeting each other, the little wolf is afraid of losing it to the big brother when he is afraid of losing it to his big brother. But compared to dressing the wolf teammates in civilian clothes or blindly guessing the identity of a good person, the little wolf is afraid of losing it to his big brother.
It’s still better.”
"Not to mention that there is a high probability that he will not attack the elder brother, but what if he does? The elder brother can use the Tiao Shen card to avoid the push, or the jumping wolf realizes that he has attacked the elder brother, and the policeman deliberately talks and sells himself.
.”
"Of course, I'm not saying that the psychics killed by Diuzha are all powerful, but relatively speaking, I am more suspicious of the psychics killed by Diuzha."
Player No. 1 talked about the reasons why he disagreed with No. 12’s views and ideas.
In his opinion, if this aggressive wolf wants to avoid betraying his teammates, he can only choose to kill him, unless he is a wolf with a particularly strong identity ability. After listening to the speech in front of him, he backhand defines his identity.
This way the possibility of wearing the wrong clothes is much smaller, but the risk is still very high.
The good guys must put enough pressure on the fierce jumping wolf. In this board, the intensity of killing is definitely not as strong as that of Jin Shui.
On this basis, and then analyze the speech and logic, if the two sides are evenly divided, he will choose the psychic who stands aside and throws gold water.
If there is a big gap between the two sides' speeches, forget it. The speeches should still be the main focus, and other off-site factors should be supplemented.
"The identity detected by this board psychic may not necessarily be correct, so we have to be more cautious about people who enter the police badge stream, even if they are found to be good people."
"For example, if I am a mechanical wolf and a psychic hits me with the first police badge, then I will definitely learn how to be a civilian. I will not want any witch's poison or hunter's gun. I will learn how to be a vajra from a civilian.
Wolf."
"In this way, as long as my speech is not too bad, the Wolves will be invincible. Although good people may think that I am a mechanical wolf, it will be difficult to really push me out of the game when the game is finalized.
Already."
"I am reminding good people of this point now, just to say that the civilians detected by the psychic are not necessarily real, but rather the divine cards detected. As long as there are no matching ones, there is a high probability that they can be recognized."
"Actually, no matter how much you say, it all depends on the actual situation. It makes no sense to just rely on your own experience here."
"Player No. 12 is not defined for the time being. Although I don't agree with his point of view, it does not mean that I will call him a wolf. What's more, except that he said that the psychic who was killed by Diuzha is more worthy of standing aside, everything else is discussed.
It must be okay.”
"Excuse me, sir, I want to see 12 stand aside and speak. Now I won't say whether he is a good person or a wolf."
"Okay, that's all I want to say to the police officer. He's a good guy. That's it. That's it."
[Player No. 2 please speak]
"Player No. 3 was killed and found out to be a mechanical wolf. The police badge flow is 6 and 1, so I guess it goes smoothly."
As soon as Player No. 2 opened his mouth, everyone frowned.
From the perspective of good people, it is a good thing that the psychic experienced the mechanical wolf on the first night, but why does it feel so unreal?
Isn't this the case that the Diving Wolf deliberately reported player No. 3 as a mechanical wolf in order to increase the hatred value, so that the good guys can't help but want to get rid of him?
If this is the case, Player 2 knows how to take advantage of the psychology of good people.
From the perspective of the wolf, the eldest brother must be protected by death if he takes over the investigation. He cannot be pushed out of the game on the first day, otherwise, the wolf team will suffer a big loss.
However.
From Ren Fan's point of view, player 2 is leaping because he is the mechanical wolf. How could player 2 detect that player 3 is a mechanical wolf? This is not an appropriate leap.
It is estimated that Player No. 2 has two purposes for doing this. One is to deceive the good guy into pushing Player No. 3. The ideological impact on the good guy is completely different when he reports that 3 is a werewolf and that 3 is a mechanical wolf.
There will be a considerable number of good people who will put their votes on player 3 with the mentality of rather killing the wrong person than letting go, and even subconsciously think the worst about 3's identity and speech. This is to try their best to attract good people to 3.
of hatred.
The second thing is to let the eldest brother know that he is the little wolf. Don't make it so that they don't know each other. Then it will be embarrassing if they fight each other.
"There are only three people under the police. Player No. 3 has been killed by me. I should let go of players 6 and 9. After all, the possibility of two policemen playing two wolves is too small, and the reason why I beat the number one police officer badge
I didn't go to 6 to investigate and kill him, I came to get votes."
"I definitely won't be able to get the ticket for player No. 3. The first police badge hit No. 6 is to ask him for a ticket. The rest depends on who player No. 9 will side with."
"In other words, if I am one less vote for the 3rd day of the killing, I have to forcefully get one vote. In the end, it depends on the choice of player No. 9."
"If player No. 6 dares to vote for the wolf despite the pressure from my police badge stream, then I have no tolerance and will directly target the wolf."
"Actually, I asked 6 to vote for me. He should be very happy. I don't have to worry about who to side with. It's good to be a tool."
"Even if he gets the wrong vote, no one will call him a wolf. After all, I have tried to get his vote. It is reasonable for him to vote for me as a good person."
"No one will vote for wolf because of this game of 2 or 6. If he goes against the pressure of my police badge to vote for wolf, then not only will I call him a wolf, but someone will also call him a barb, which is equivalent to saying
He doesn’t want to please either side.”
To be continued...