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Chapter 236 Arcade Development

Xiangjiang is so big, but it has dozens of prefixes, and it has almost exhausted all the profit and water it can make. If you want to seize other people's territory, others will fight you desperately. But the game arcade is a new way to make money.

Industry, if Heshengtang can take control of the market first, the strength of the society will not only grow, but the gray business of the society can also be slowly cleaned up.

After Bai Zirui and the other three walked out of the door of the karaoke hall and met Pan Haizhou who was waiting outside, he asked Xia Jianyong to take out 20,000 yuan from the box and handed it to George, and said with a smile: "George, this is the reward for your help this time!"

George took it with a smile on his face and said cheerfully: "Bai, you are still as generous as ever!"

Bai Zirui smiled and said: "Of course! I am not a miser Grandet, and I will never be stingy with my friends!"

Bai Zirui was bullying George because he didn't understand Chinese very well and was limited to a few limited words. Otherwise, if George knew that Du Yunpo gave him 1 million yuan, he would definitely not be satisfied with the three melons and two dates that Bai Zirui gave him.

Bai Zirui would not give George too much every time he needed help. Ever since Sun Wenhao met George by chance and told Bai Zirui about his character, he told Sun Wenhao that if George asked him to borrow money, don't ask for money.

stingy.

Money has to be given, but the amount should not be large, and it is always about 35,000 yuan each time. George is a gambling, lustful, and greedy person, which is a good shield for them. He must be raised slowly and steadily.

To make him inseparable from their support, the person cannot give him too much at a time, because his desires will never be satisfied.

If you give too much at one time, his appetite will only grow bigger and bigger. Make him feel that without them, he will not be able to successfully get money from other places.

George has been hooked up by Bai Zirui and Sun Wenhao. Basically, he is always on call. If he is needed for help, he will honestly take the money to do things. Otherwise, the machinery and equipment shipped to the mainland by the trading company will not be so smooth.

.

George hugged the banknote and kissed it a few times, and said with a wide smile: "Bai, if you still need help, please call me at any time, I will be very happy to help you!"

Bai Zirui smiled and said: "George, if I need help with anything, I will definitely come to you. If you are short of money, call me anytime! If you don't have a lot of money, you can still help your friends with three to five thousand yuan."

George said with emotion: "Bai, you are really my best friend."

After George got the money, he and Bai Zirui happily lived their free and unrestrained lives, while Bai Zirui and the other three returned to the factory.

I believe that many people born in the 80s and 90s have played arcade games, and arcade games have basically become the common memories of a generation. Bai Zirui is certainly no exception. He also specialized in the development of arcade video games in later generations.

Strictly speaking, the first arcade machine was born in 1971, Computer Space, the first commercial arcade machine sold to the public. It was designed by the famous nBushnell. It had many innovations in technology, but it had problems in game operation.

It had some confusing parts, so it was not commercially successful.

Even so, nBushnell still accumulated a lot of experience through this game, so he left Nutting Associates and established Atari, which later became the overlord of the gaming industry. The first arcade machine also had some basic characteristics of today's arcade machines:

Coin slots, consoles and game bases. Subsequently, pinball machines and pinball machine series games became popular.

In 1972, the first successful arcade game, Pong, was designed by Bushnell and Alan Alcorn. At that time, n placed the game console in a local gas station, and when the game console completed its mission, it stopped functioning.

By that time, n had already made a lot of money. Then Pong became successful at an astonishing speed, and it can be said that it created the arcade game industry!

1976: Breakout was jointly designed by Steve Jobs, Atari's 40th employee, and his friend Steve Wozniak. It was these two designers who founded the famous Apple Computer a year later.

Some electronic companies in Japan also developed electronic game machines for people to entertain themselves in entertainment venues in the early 1970s. They seemed to be gradually replacing pinball machines, pachinko machines and those game machines made using mechanical principles.

At that time, electronic game consoles were not popular. Not to mention many factors, just looking at the game itself: the picture quality was poor, the color was single, and the entertainment was indescribably lower. This period was the budding stage of arcade development, and its entertainment

The effect is far inferior to our today's game consoles. From a certain perspective, these games are not really arcade games.

The most glorious period of arcade games was from the 1980s to the 1990s. The early arcade games mainly included simple games such as "Pac-Man", "Penguin Moves Bricks", "Little Bee", and "Karate". At that time,

The version is not very mature, and the number of game arcades is very small, so it has not attracted attention.

In 1978, TAITO launched the impressive shooting masterpiece "SPACE INVADERS" produced by Tomohiro Nishikkadu, which was the first blockbuster in the game industry.

It brought the place of video games from the streets and bars to the corner of restaurants and shops, and thus triggered a game craze. Later, the game was ported to the home machine Atari 2600, and similarly, it also achieved major commercial success.

Arcade games have since entered a new stage, and real arcade games have been released one after another. These classic and veteran games are also the games that arcade fans miss the most.

During this period, exciting works came out almost every year: 1979: NAMCO launched the more popular classic shooting masterpiece "Xian (Little Bee)". Because it adopted the latest technology at the time, it was more popular than "SPACE INVADERS".

)》A qualitative leap.

1980: ATARI launched Missile Command. Pac-Man was released by Japanese manufacturer Namco and produced by Toru Iwatani.

It is said that this game is adapted from an ancient Japanese folk tale. This game shocked the entire gaming world. It even appeared on the covers of some famous magazines, and cartoons and songs with its theme were born.

1981: Nintendo's flagship work "Donkey Kong" appeared on the scene. The producer of Donkey Kong was Shigeru Miyamoto, who later became famous throughout the industry.

The purpose of the game is to control a jumping little man to avoid the barrel dropped by Donkey Kong, and then reach the top to rescue the beauty. Later we learned that this little man is called Mario.

When Mario met the world for the first time, who would have thought that this ordinary plumber would later become Nintendo's chief image representative - the most famous and successful game character in the history of gaming!

Nintendo has gradually become the dominant player in arcade games. With its Mario game, it has captured the hearts of many players around the world.

After "xian (little bee)", NAMCO launched "ga (big bee)", which is more playable. There are many outstanding works in 1981, such as: "Amidar (line drawing)", " Crush Roller (paint brush), Frog (frog crossing the river), Tubro (racing car), Spider (spider fighting), they are springing up like mushrooms after a rain, vying to be the first to meet the world.

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I am very grateful to: Xiaoer Lai Kejiu, Shelley lives a wonderful life, the eldest brother of the Zhan family, An Duo, Yunyue and other book friends have voted for their support and encouragement.
Chapter completed!
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