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Chapter 305 Summary and Outlook

As the company's executive vice president, Xu Jingli is in charge of the human resources department and the finance department. She first introduced the recruitment matters of the human resources department. The company held job fairs at major universities in the Bay Area and hired a large number of high-paying graduates from National Taiwan University, Tsinghua University, Chengdu University and other universities.

of fresh graduates come to work in Xiangjiang.

In addition, they have spared no effort to hire high-paying engineers and technicians in electronic technology, mechanical engineering and other fields from beautiful countries, Japanese countries and other countries. Dingtian company was established in November last year, and in nearly four months now, the company has grown and expanded.

The speed is so fast that it is jaw-dropping.

The company developed from a small company with dozens of people when it was first established into a large group company in just four months.

The game company has a large-scale arcade assembly factory with more than 1,000 workers and a monthly output of 8,500 arcade machines. A motherboard factory is under construction and is expected to be completed and put into production in the second half of this year. The factory will initially recruit 600 workers and produce various types of arcade machines monthly.

There are over 50,000 computer and video game console motherboards.

There are also five newly established subsidiaries, as well as the R&D center at the company's Xiangjiang headquarters, which has two business divisions: the game software R&D department and the hardware R&D department. The game software R&D department consists of two business groups: arcade games and handheld games.

The hardware research and development department consists of three business groups: arcade, handheld and home game consoles.

In addition to the development of arcade games, the handheld game console Gameboy is also in full swing. The company's first home TV game console, first personal computer, Walkman and small CNC machine tools are all under intense research and development.

In addition, the company has also cooperated with Hong Kong University, Hong Kong Chinese University, and Hong Kong Polytechnic to establish a number of electronic and semiconductor laboratories. The company's R&D center in Wanwan has begun preliminary operations, and the first batch of 50 technical personnel has been recruited.

The branch of Meiliguo has also begun preparations to build a research and development center in the Silicon Valley of California, Meiliguo. The company has set up sales branches in Japan and North America, and has quickly established a marketing network that basically covers the world.

When the company is still building its own supply chain system, it consciously supports Xiangjiang electronic technology companies. For example, it provides loan guarantees, pays part of the contract accounts in advance, and directly invests and holds part of the equity, etc., to allow a group of local electronic technology companies to

Grow rapidly with Dingtian Company.

The funds that can support such a large-scale expansion of Dingtian Company all come from two uncomplicated arcade games, Great Wall Cube and "Tank Battle". So far, Dingtian Game Company has sold a total of 39,000 units of Great Wall Cube arcade machines.

The game motherboard costs 28,800 yuan, the tank battle arcade machine costs 55,000 yuan, and the game motherboard costs 38,000 yuan.

As well as 50,000 Great Wall Cube handheld consoles, the game brought profits to Dingtian Company of more than 200 million US dollars. Although Bai Zirui had already been prepared, his heart beat faster when he heard Xu Jingli's report.

There is no most huge profit, only more huge profit! If this revenue data were released, it would be enough to make countless people stunned. This is not a sales volume of 200 million US dollars, but a net profit of 200 million US dollars. The whole world can achieve this profit

There are only a handful of companies of this caliber.

The profits of a company that has only been established for only four months, if Fortune, Forbes and other magazines were to rank the fastest expanding companies in the world, Dingtian Company could easily take the crown. If Time magazine knew, would it be able to be listed on the list?

On the cover of Time?

Bai Zirui chose to enter the electronic technology industry from arcade games, which was a very wise decision. It was the Great Wall Cube and "Tank Battle" that continuously brought huge profits to Dingtian Company.

Even though the company's size has expanded hundreds of times, the cash flow is still very abundant, and there is no financial crisis due to excessive expansion. The bank account of Huiding Industrial Holdings Investment Company has a surplus of nearly 100 million US dollars.

Of course, Dingtian Company is not without its hidden worries. The company's profit source is still very single. All profits come from two arcade games: Great Wall Cube and "Tank Battle". However, the sales boom of these two arcade games will one day subside.

.

Therefore, Dingtian Company has established five subsidiaries to conduct diversified operations. Bai Zirui has already made plans for the company's next development plan. The game company's arcade games, this big cash cow, are naturally still the focus of development.

"Mario Brothers" developed by the game company is accelerating its progress and is expected to be launched in half a year. At that time, after nearly a year of hot sales, "Great Wall Cube" and "Tank Battle" had basically passed their peak sales period, and just after "Mario"

Come and take over.

Regarding the handheld project, GameBoy's preset lifespan is two to three years. The next generation handheld platform should be launched around 1984, and research and development work will be put on the agenda as soon as possible. The game company will release it in about three months.

A new game, new games are constantly launched to keep players fresh about gameboy.

Bai Zirui never thought that every handheld game would become a hit. As long as the game is above a certain level, players' stickiness will still make them continue to buy game cards.

As for the home game console project that has just been launched, this is the focus of the next development of the game company. The price of home game consoles is much more expensive than handheld consoles, and with the same profit margin, the profits created will naturally be much higher.

Bai Zirui has already made a list based on the configuration of the previous Nintendo FC red and white console, allowing R&D personnel to directly develop the company's first home video game console based on it.

Bai Zirui's ambitions for the personal computer industry are even greater. Forty years later, the computer industry will be a huge industry with an annual output value of more than 600 billion US dollars.

Nowadays, personal computers have just started and have not yet begun to form a truly mature market. The performance of various mainstream personal computers represented by the Apple 2 is still very lagging behind.

The TRM architecture (ARM) developed by Bai Zirui in cooperation with the Semiconductor Laboratory of Xiangjiang University has made rapid progress under his golden finger's guidance. It is expected that a mature 32-bit TRM architecture RISC processor will be developed next year. Then

Use this TRM processor as the CPU of Dingtian Computer Company's Shenzhou Computer to compete with IBM's personal PCs.

After listening to Xu Jingli's report, Bai Zirui looked at the company management present and said with a smile: "Thank you for your hard work. Our Dingtian company has grown to such a large scale thanks to the joint efforts of all of you."

John Chambers had a smile on his face. He came to Dingtian thinking it was a start-up technology company, but he didn't expect it to be a giant company with annual profits of hundreds of millions of dollars.

Bai Zirui continued: "John, I hope you can lead the company's management to design a reasonable equity incentive plan. The company's rapid growth cannot be separated from the joint efforts of all employees, and all employees should be allowed to share the dividends of the company's development.

!”
Chapter completed!
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