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Chapter 75 Anecdotes About Experience

The battle on the seventh floor is easy. There are many large monsters that are alone near the active volcano.

They are born from the magma center of the volcano. They come out of the crater and go down every day, and are killed by adventurers.

After the wild monster dies, the black rock all over its body turns into powder, leaving behind a certain amount of blue essence blocks and red magma droplets.

If these magma droplets are not collected, they will soon turn black into volcanic mud and lose their activity.

Simon took away the freshly baked magma droplets and then led the team to continue their training.

Little Shark's mental eye becomes smoother the more he uses it. From killing monsters with his eyes closed, half a day later, he can detect the weaknesses of wild monsters with his eyes open.

Although she can't activate the skill stably yet and has to rely on Xiaoqian's soul sight to passively trigger it, her comprehension ability is indeed outstanding.

Also because it is a wild monster on the seventh level, every time you kill a wild monster, the experience gain is several times that of the wild monsters on the third and fourth levels. Little Shark looked at the stars of his second skill, and the outline was vague.

If you want to describe it, it means that you have achieved 1% progress in half a day.

Even though it is only 1%, if it is placed on a low floor, it may take several days to achieve this kind of progress.

If you brush the third star, it will take longer.

During this period, Simon also used his staff to activate his third skill, pulling wild monsters into the dream space and brushing up on his skill proficiency.

In his dream, he simply simulated a demon dog falcon boss in the dungeon. It had the head of a black demon dog, the body of a falcon, and was filled with a frightening aura.

The Demon Dog Falcon first went to the plain to determine whether the thing entering the dream space was a human or a wild monster.

If it is a wild monster, immediately dive down, grab the wild monster and throw it into the nearby crack of the bottomless abyss, so that the wild monster can feel the feeling of falling continuously.

The setting of this kind of dream is relatively simple. It only takes ten seconds to identify the wild monsters and catch them.

But there is no way, Simon can't control the dream of letting wild monsters break through the defense for the time being.

When the wild monster falls in the dream for twenty seconds, the thirty seconds expires, and the mental damage of the wild monster is immediately settled.

The specific manifestation is that the volcanic rock monster was originally standing, but after the dream ended, it immediately walked out of position, knocked itself over, and fell to the ground unbalanced, thinking that it was still falling into the abyss.

However, the wild monster was just a wild monster after all. Within a second after falling, he regained his will, supported the floor again, and slowly stood up.

Counting the time, it took a total of thirty-three seconds from the time he was pulled into the dreamland to the time when the volcanic rock monster stood back up and adjusted its fighting posture.

In fact, this was quite good, and it lasted for a full thirty-three seconds.

This is also a group control skill. After using it, the cooldown time is only ninety seconds.

Little Shark stepped forward to find the weak point of the wild monster, dealing more than 500 magic damage, and helped Simon grind it into a bloody skin. Finally, Simon took action, accepted the wild monster, and absorbed the experience gained from the wild monster.

Simon's exhalation system took a look at the increase in the third skill: [Dream Space lv1: 0.5%.]

It increased by about 0.1%, which is not a lot.

Experience is illusory and formless, and is a conceptual thing in a different world.

Adventurers can only feel how much experience they have absorbed when killing monsters.

Simon continued to train, and after training with Little Shark, he practiced the cooperation between the entire team, such as drawing aggro, adjusting the awareness of positioning, and judging the timing of treatment.

Simon practiced this throughout the day.

After practicing, Simon looked at today's skill level on the carriage.

[Reduced resistance level 3:1%]

[Reduce cooling level 3:1%]

[Dream Space lv1:2%]

It is worth mentioning that the first two skills have already reached 99% progress before.

After he awakened his third skill, his ceiling was raised, so he is now a lv3 skill.

Speaking of which, the level of everyone in the snow mountain adventure group is not high now.

There are either three stars, or two stars, or there are only one star, and they are working hard to light up the second star.

Speaking of levels, this is obviously a game world, but there is no clear concept of character levels here.

Only one's own sea of ​​consciousness and stars can be classified into different levels.

To judge the strength of an adventurer, you mostly look at how many stars this person has.

For example, people with three stars or less belong to the trainee class, and the maximum limit of their own skills is only lv2.

Stronger adventurers generally have three stars and are called official ranks.

Some adventurers will have four stars, which means they have four skills. The upper limit of the skills is level 4, and the damage is quite good.

Therefore, in a world without character levels, the method used to roughly estimate an adventurer's strength is often to see how many stars he has.

With three stars, he is a full-time adventurer of the three-star class.

If there are four stars, then he is a four-star adventurer.

But generally speaking, there are very few four-star ranks.

Most four-star classes use skill potions to dent the fourth star.

So here in Haizhen, "official position" generally refers to people with three-star rank.

If someone calls someone a four-star warrior, then he is a better adventurer than his regular job.

Therefore, the first thing for adventurers to farm monsters is to gain experience and improve their skill star proficiency.

Another function is to brush money and materials.

As we all know, the proficiency of a skill star refers to the level of understanding of the skill, the speed of casting, and the depth of practice.

All of the above can be classified into the category of "experience".

The experience exploding from wild monsters is actually universal experience.

After adventurers absorb experience, they will quietly increase their spell casting speed and understanding of a certain skill.

However, I want to say something here.

If the adventurer is smarter and can understand himself, then with the experience provided by wild monsters, he will be even more powerful, and his skills will be upgraded many times faster than others.

This is also why some people get promoted so quickly.

"Simon, where are you going next? Is it the eighth floor?"

Little Shark saw Simon taking out the Nether Horse from the team's space warehouse, and immediately asked expectantly.

In Little Shark's mind, it was so easy to play the seventh level without much pressure, which made her feel a little inflated and wanted to play the eighth level.

Roy, a vampire girl on the side, also looked over. There was a blood material on the eighth floor that she was longing for. Can she fight it this time?

You must know that the eighth floor of the dungeon is not without trainee adventurers.

After accumulating confidence and tacit understanding on the seventh floor, they felt that they might be able to do it.

"No, we will continue training tomorrow, and we will go to the eighth floor in two days."

"Two days later?"

"Well, I decided to temporarily train for another day. Our training results are good now, but our tacit understanding needs to be improved before we can go on an adventure on the eighth floor." Simon said.
Chapter completed!
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