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Chapter 487: Avoidance Attribute

If an assassin is a natural assassin, he can sneak or hide in the dark to deliver a fatal blow to an important target. Then the characteristic of the profession of general is that in the face of thousands of troops, as long as the enemy's leader is within sight, he can

The general breaks into the enemy's formation and chops off the enemy's head as if he were searching for something.

Of course, this is Jing Tian's own imagined position, and it seems that no player can achieve it. However, Jing Tian believes that as long as he is agile, it is not difficult to become the general in his mind in the middle and late stages of the game.

Moreover, Jing Tian will take this opportunity to become a person who stands at the top of Sky City and looks down upon the common people with his friends.

In that remote position, one can obtain the ability to change the world given by God and initiate the modification plan of the game. This is what Jing Tian wants to take back, the right that should belong to him.

He hopes that one day he will be able to change the world and gain the support of many players. In game planning, he defeats the current mastermind Ki Tian Nongjing and resolves a knot in his mind.

This is also his ambition. Although Sky Dungeon was hatched by him, it is a game that cannot gain a foothold with krypton gold alone. It is a game that has no exclusive inherent skills and no unique game. He believes that he can defeat himself in such a situation.

In this fair game, he reached unmatched heights and became the only legend.

Many people think that speed is a very useless attribute. Although it can increase the movement speed and character action speed, speed in traditional online games can improve the avoidance attribute. However, the avoidance attribute has no practical effect at all in the current sky dungeon game.

Reflection is nothing more than a piece of paper.

In this way, no matter how high your avoidance attribute is, the skill will still hit you. The hit rate of the skill is not calculated based on the avoidance rate and hit rate. In the past few days, players have already conducted tests. Even if they are holding a level 1 weapon or any equipment, they will not hit you.

Go through and slash a player with full agility points who is full of equipment. As long as the player with full agility stays put, the normal attack will never miss. The slippage is only because the player holding a level 1 weapon deliberately misses the test.

, will appear.

If the weapon attacks towards the character's abdomen or chest, there will definitely be no accidents and it will definitely hit.

It can be seen that the avoidance attribute is just to mislead everyone!

However, Jing Tian and Yang Mimi both resolutely chose to add points to Quan Min. Yang Mimi naturally did so because of the history of FPS games, and she needed mobility.

Jing Tian had other plans, and he knew the importance of avoidance rate in the future.

In the middle and late stages of game development, although avoidance cannot be materialized, it can be spiritualized and transmitted to the player's brain through induction signals, which will assist the player in avoiding attacks. If the attack can be avoided, the enemy's attack will naturally become a MISS, even if

It is completely impossible to dodge. Players can make judgments to dodge based on the system's auxiliary signals, or they can let the attack slide past or pass the vital point.

Sliding over and over key points is not as simple as reducing damage. Any skill that slides over will not interrupt the target's actions. This setting is very important.

Of course, now the players in the sky dungeon either rely on their position to avoid attacks completely, or they are hit. The probability of escaping this kind of damage is very low, and it is not affected by the avoidance value at all. Naturally, no one will pay attention to avoidance.

this property.

It’s not that the avoidance rate doesn’t want to take effect, it’s actually that the current VR equipment cannot transmit brain signals at all, and cannot achieve the special effects of predicting attack trajectories and assisting in avoidance.

Of course, I don’t think that just because I pile up the evasion value, I will be invincible!

The mental attribute increases the hit, and the hit value is also regarded as a cheating value by players. No matter how high your hit is, your attack will never hit the target as long as it misses.

However, in the middle and late stages of the game, the hit will be spiritualized and become an auxiliary signal to guide the player to attack. It is a subtle feeling, just like if you want to attack someone in your heart, then a line will subconsciously emerge in your mind.

As long as you attack according to this route, your hit rate will be greatly improved.

Correspondingly, if a player with a high hit rate launches an attack based on the auxiliary signal, the avoidance auxiliary signal received by a player with a low avoidance rate will become very weak, or even impossible to obtain at all. If he does not react in time to avoid,

Then it can only be hit.

Of course, this feeling is not yet available at this stage, which makes the hit attribute despised by the world, and is regarded as a junk attribute like the avoidance attribute.

Therefore, although Yang Mimi's mermaid evasion is definitely not low now, she is unable to do anything to face the attacks coming from sitting in the well. What's more, the mermaid is still in the state of action interruption. This piercing blow will undoubtedly explode the mermaid.

head!

That's right, it's headshots. Yang Mimi's favorite headshot. In the FPS world, she is known as the Queen of Guns. A large part of it is because she can perform precise headshots on enemies, but she doesn't like being shot by others at all.

head.

In reality, her cheeks were already burning with anger.

At this stage, the Mask Shaman has no skills to remove the negative status at all. She has no power to fight back. She can only let Si Jingguantian shoot her with a headshot, and she is helplessly burdened with a bleeding negative status.

This is a second-level bleeding effect, losing 1% of the blood value every second for 6 seconds!

However, Si Jing Guan Tian's attacks have no intention of stopping. Jing Tian never thinks that he is a gentleman and there is no need to take care of the psychological endurance of the ladies in the game.

He continued to strangle, and after causing critical damage with the hook, he jumped up on the spot. Before Yang Mimi could escape even half a step, he landed heavily with a [Heaven Drop], and Fang Tianji once again exploded to the sister who doesn't eat mice.

The first blow, and it also dealt three times the damage of a critical hit.

Obviously, the hidden attribute of the fallen angel was triggered!

Yang Mimi really wanted to hold her head and cry. Although he knew that the skill of Level 1 Skyfall would make the character jump up on the spot and activate the weapon to deliver a shocking blow to a single target in front of the field of vision. It even had a Level 1 knockdown effect.

It was obvious that he had made a sudden move forward, but his body was caught by the Fangtian Halberd in Zuojing Guantian's hand in just a flash.

If the player casts [Skyfall] while in the air, the damage and critical hit rate will be greatly increased.

What's more, the racial characteristic of the fallen angels is to greatly increase the critical hit rate when hitting the vital point. The triple damage of this critical hit to the vital point can be expected. Unless Jing Tian offends some bad god, he will only deal a heavy hit damage.
Chapter completed!
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