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Chapter 124: Refactoring Classic Games(1/2)

Chapter 124 Reconstructing Classic Games

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"Huishen, why don't you speak? [Doubtful]"

The message sent by Melancholic Fish on Weibo pulled Lin Hui out of his thoughts.

Lin Hui discovered that some things seemed different after his rebirth.

When he is thinking about things, he will always unconsciously enter a state where he forgets both things and himself.

However, Lin Hui felt that this was not some strange ability.

Anyone considering a "business" worth nearly a billion dollars would easily fall into this state.

Lin Hui was a little embarrassed when he accidentally left the melancholy swimming fish aside.

However, Lin Hui checked the time and luckily only three or four minutes had passed.

Even so, Lin Hui still expressed his apology: "I'm sorry, something suddenly occurred to me just now, and I was a little distracted."

The melancholic swimming fish: "It's okay, it's understandable. Sometimes I do the same thing when I suddenly think of an inspiration..."

After a while, the melancholic fish asked again: "Huishen, have you thought of any design inspiration for the game again? [Color]"

Lin Hui: "[vomiting blood] How can you come up with inspiration so easily?"

The melancholic swimming fish: "I also know that inspiration is difficult to brew.

But you are a gray god! I feel that your inspiration is wanton and foreign."

Lin Hui: "When it comes to inspiration, I should ask you for advice."

The melancholic fish asked in confusion: "Please tell me what to do? I don't know how to play games..."

Lin Hui: "But you can play games! Isn't it said, 'Read three hundred Tang poems by heart, and you can recite them even if you can't compose them'?"

You have done so many game guides, so you must have a deep understanding of the game.

Which direction do you think I should go in updating the game next?”

The melancholic swimming fish: "Where is the deeper understanding? At most, it is just a little superficial.

If I really had a deeper understanding, I would have started planning long ago..."

Lin Hui: "You are too humble, I don't think your views are shallow.

In addition, you have imagined that the threshold of planning is too high. Planning is such a thing...

Anyway, if you find a random player, if you ask him to type a few lines of code, he may not be able to do it.

But if you ask him to talk about how to plan the game, any player who has some understanding of the game should be able to say a few words..."

Lin Hui: "Anyway, don't be humble, rocks from other mountains can attack jade.

Your opinion may seem shallow to you, but it might be very helpful to me..."

Under Lin Hui's guidance, the melancholy Youyu finally expressed his opinion.

What Lin Hui didn't expect was that Melancholy's suggestion was to ask Lin Hui to update the livery in several games.

According to Melancholy's Youyu, although Lin Hui's painting looked very charming in the game "Hill Climb Racing".

But the aesthetics are really too masculine.

Therefore, she suggested that Lin Hui update some paints in the game that are more in line with female aesthetics.

In addition, it is a bit off-putting for female players to always face the unshaven character in the game.

Therefore, it is recommended that Lin Hui update the characters of some of the protagonists in the game.

It seemed that she was afraid that Lin Hui would not believe the rationality of her suggestion.

Melancholic Fish also posted many screenshots of the chat group for female players of "Hill Climb Racing" to Lin Hui.

From these screenshots, it can be seen that the melancholic swimming fish represents not only her personal opinions, but also the demands of many people.

I have to say that the feedback from Melancholic Fish is indeed very important.

Lin Hui did ignore the female player group when he chose the painting of the vehicles in this game.

Although there are relatively few female players in racing games.

But that doesn’t mean there aren’t any female players.

You must know that the global downloads of the game "Hill Climb Racing" have exceeded 10 million.

Among these 10 million players, there should be 100,000, if not 1,000,000 female players.

And quantity is not the key.

Even if there are only 10,000 female players among these 10 million players.

Lin Hui feels that this request deserves serious consideration.

Lin Hui originally had the idea of ​​updating some characters in the game and adding some paints to the lottery treasure chest.

But at the beginning, Lin Hui thought it was a bit silly to add paid content to a game that had just been launched.

But things are different now. Female players have a voice for increasing the number of paints in the game that are in line with female aesthetics.

Even if Lin Hui adds some paints, he probably won't be resented by the player base.

After all, all Lin Hui does is listen to the voices of users.

Lin Hui seriously accepted the suggestion put forward by Melancholy Fish, and said: "Soon you will be able to see more female aesthetics in the new version..."

The melancholic swimming fish: "Okay, I will definitely support you with krypton gold when the time comes..."

After chatting with the melancholic fish for a while.

Lin Hui logged out of Weibo.

What Lin Hui has to do after this is to reconstruct the game "Hill Climb Racing" according to his previous ideas.

Although in terms of time, there is no need to restructure so urgently.

But Lin Hui is used to doing things today and everything will be done today.

Developing games sounds cool, but in fact it's boring.

Although it is boring, some people still enjoy it.

Imagine that the cold instructions typed by the characters dancing on the fingertips can eventually turn into something that affects the player's emotions.

There is no doubt a sense of accomplishment.

When reconstructing "Hill Climb Racing", Lin Hui used the previous version of Unity 2019.

In the specific development process, the steps of establishing a project are all basic operations.

When it comes to specific game design, the first thing Lin Hui needs to do is build a 2D terrain.

The advantages of higher versions of Unity are reflected when building 2D terrain.

It was very troublesome to build 2D terrain in early versions of Unity.

Many times it is necessary to install paid plug-ins such as Ferr2D Terrain Tool or Tile Mapper to achieve the construction of 2D terrain.

Moreover, early plug-ins such as Ferr2D Terrain Tool are far from as powerful as later generations.

In the early version of Unity, it was very troublesome to build 2D terrain.

But in versions after unity2017, TileMap can be used to build 2D terrain.

TileMap is also called tile map. This function is a built-in function in versions after unity2017.2.

Use this feature to quickly build 2D terrain using tiles and grids.

But this is also a bit troublesome for Lin Hui.

In the Unity 2019 version, building 2D terrain is easier than using tile maps to build 2D terrain.

With some extensions, you can even lay out 2D terrain using fool-proof drag and drop operations.

In this case, if Lin Hui really wanted to disgust people, he could even lay out an endlessly long but irregular 2D runway in the game.

Just such a small function will probably make many pirate manufacturers faint in the toilet in this time and space.

We have to admit that technology is developing rapidly.

Many technologies developed seven years later can be said to be far ahead of those in this time and space.

Lin Hui even felt that even if he did not plagiarize classic games.

Just using the game engine from seven years later, Lin Hui was able to create many games that would make this space-time game manufacturer despair.

Lin Hui said this not just to please himself, but technology is developing rapidly.

You may not feel that technology is progressing, but the development of technology exists objectively like the passage of time.

Let’s take the game engine Unity as an example.
To be continued...
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