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Chapter 187 Give him an undeniable condition

Chapter 187 Give him an offer he can’t refuse

Benito Vasilyevich said:

“It is true that many 2D games use the effect of near large and far small.

Especially when it comes to scenes like corridors in 2D games.

It is common to carry out this kind of near-large and far-small designs.

But before, no one had thought of applying this effect to weather particles.

In fact, in the past, mobile game development involved some scenes such as weather effects.

There are few developers as serious as GRAY FOREST.

In my opinion, GRAY FOREST is an explorer who has taken a different approach.

Such people are warriors.

And, if indeed it is as we suspected.

Now GRAY FOREST has taken a road that has never been traveled before.

Let's take the function that exists between the virtual depth value Z and the weather particles.

Suppose this function is:=F(Z)

Although we can know the specific role of this function.

But we still don’t know what parameters this function specifically involves.

And even the problem of layering of weather particles has been solved.

There are still many questions that still puzzle us.

For example, why in the raining scene designed by GRAY FOREST?

There is no "blowout" or discontinuity that often occurs with weather particles in general games.

Why in the game "HILL CLIMB RACING"

Some of the transitions involved at the beginning and end of the rain scene were natural?

In addition, there are many, many problems.

In short, it doesn’t matter what others think about the merger of this game.

Anyway, I look at it from a purely technical perspective.

Although this transaction cost more than 100 million US dollars.

But it’s still not a loss.

Being able to fully understand all the technologies involved in this game will be of great help to our Super Cell future game development."

Pa/Na/Ning said: "Don't worry, I won't waver in my determination because of some criticism from the outside world.

In fact, I plan to finalize the letter of intent into a formal contract soon."

Benito Vasilyevich nodded.

Just listen to Pananin continue to say: "By the way, after your prompt just now.

Although I don’t have an answer yet on how to solve the problem of particle ‘blowout’.

But I seem to have an answer to the 'intermittent' problem involving weather particles.

The reason why we fail to see weather particle blowouts and intermittent phenomena.

Most likely it is because some weather particles are pre-cached in the game "HILL CLIMB RACING".

Just now you mentioned that precaching some 3D scenes is very demanding on the GPU.

However, precaching some weather particles basically puts little pressure on the GPU.

Through this small approach, the particles observed by players when moving in the game scene can be smooth and continuous."

Benito Vasilyevich also agreed with this view.

Benito Vasilyevich continued: “I don’t think we need to worry about the remaining issues anymore.

I heard that there is a software in China called YINXIANG (audio and video).

You can hide your identity and ask some questions.

As far as I know, GRAY FOREST only plays this software.

Maybe then we can ask GRAY FOREST some technical questions in the form of paid questions.

This is much better than us running around like headless chickens."

Paananin: "That's a good idea.

Hey, when it comes to game development, why does GRAY FOREST always have so much inspiration?

And I have to say that these inspirations are really good ideas.

Logically speaking, these things are not difficult to think of.

But why didn’t we think of it?”

Benito Vasilyevich: "I don't think it's our problem.

But GRAY FOREST is so genius.

Now I think more and more about such a game design genius.

Even if he has nothing to do with the new game development engine.

Such talents should also be absorbed into our super cells.

His inexhaustible ideas alone are amazing."

Pa/Na/Nin knew that these words were the true words of Benito Vasilyevich.

Although Benito Vasilyevich is technically excellent, he never excludes other talents.

Pa/Na/Ning: “I also want to attract people like this.

But I’m afraid it’s difficult, it’s hard to impress people like GRAY FOREST with money!”

Benito Vasilyevich did not entirely agree with this view:

"If we can't impress him with money.

Then we can impress him with sincerity.

We can make him an offer he can't refuse.

What if GRAY FOREST could be allowed to use all our existing resources to develop games?

We will be responsible for losses and share 50-50 profits.

I feel it would be difficult for him to resist such temptation!

Of course, this is just a suggestion, and it’s up to you to make the final decision.”

Pa/Na/Ning suddenly felt his eyes light up.

After all, it has only been a few years since a game company in the world has been able to produce a mobile game with an annual revenue of over one billion US dollars and let a "quasi-newcomer" develop it on this basis.

No one would be tempted by a super IP like Clash of Clans, right?

Paananin believes that GRAY FOREST cannot resist this temptation.

However, Paananen decided to wait until the deal was completed before inviting GRAY FOREST to join him.

Now blindly inviting invitations will be very disadvantageous in negotiations.

Walking to the window, Pananin saw the wind blowing outside.

I don't know where this wind will go.
Chapter completed!
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