Chapter 315 One Line of Code Ten Thousand Dollars
In short, Zhu Zhu has been studying GRAY FOREST recently to make this little dinosaur game.
Zhuzhu is a purely technical study.
The reason why Zhu Zhu is like this is because Zhu Zhu wants to structure the dinosaur mini-game created by GRAY FOREST from a technical level.
In this case, even if she is not required to create a replica version of the dinosaur mini-game.
In the worst case, I have to create a demo.
Otherwise, let’s not talk about technical deconstruction.
The technical aspect of a game like the Dinosaur Mini Game is not very complicated.
I have watched a lot of game trial videos made by game video authors.
Zhu Zhu has basically understood the content of the dinosaur mini-game designed by GRAY FOREST.
After that, Zhu Zhu went one step further and created a demo.
Although it is said to be a demo, basically both the UI and the core gameplay are very similar to the official version created by GRAY FOREST.
As long as Zhu Zhu wants to make a copy and improve a few things on the basis of this demo, he can make a copy.
(Of course, the so-called refining of the replica version does not mean filling in the details to make it exactly the same as GRAY FOREST.
It’s about making some differences, otherwise wouldn’t it be an infringement of software copyright if they are exactly the same?)
However, Zhu Zhu was not interested in "Rongshen" reprinting, which was almost the same as piracy.
After all, he is also a member of the Shuimu Computer Department.
Although Zhu Zhu rarely flaunts this identity.
But she also has her own pride in her heart.
And even if it is a replica, it may not be able to replicate the success of GRAY FOREST.
Judging from the demo that Zhu Zhu made by studying the dinosaur mini-game of GRAY FOREST.
All the project files, including the UI and the core gameplay of the game, were completed with more than 3,000 lines of code.
Of course, when discussing how many lines of code there are in a project, it is generally assumed that this type of code is more in line with the standard indentation.
Some development languages have to be written in one line, but there is no way...
While paying attention to the technical implementation of the dinosaur mini-game created by GRAY FOREST.
Zhu Zhu also paid attention to the results of this game.
Judging from the data provided by some third-party websites.
Zhu Zhu knew that this small game created by GRAY FOREST has actually been downloaded more than 10 million times.
The effective downloading of a small game like "T-rex's Journey" with a buyout system is almost directly linked to the income.
According to the effective download of 3 US dollars per time, the effective download is 10 million times.
Wouldn’t the total revenue of such an inconspicuous little game exceed 30 million US dollars?
If you want to calculate it based on the income per line of code, wouldn't one line of code cost $10,000?
This level of making money is comparable to printing money.
I have to say, Zhu Zhu is envious!
But there's no point in being envious.
People cannot be generalized.
Zhu Zhu feels that GRAY FOREST is not so much worth ten thousand dollars per line of code.
Let’s say it’s $1 per line of code.
GRAY FOREST's name/charisma is worth $30 million.
Zhu Zhu feels that the saying "one dollar for one line of code" is not deliberately depressing.
For a small game like this that is not too difficult, after clarifying the requirements.
Find some outsourcing teams with college students as the main body.
A quote of nearly 20,000 US dollars, such as US$3,000, can even make some outsourcing teams roll up their sleeves.
Zhu Zhu thinks that if an ordinary development team or developer puts the same game online.
There is a high probability that it will be difficult to replicate the current success of GRAY FOREST.
Even if you can finally get some small results.
I'm afraid it will also have to go through a rather long period of word-of-mouth fermentation.
Although it seems difficult to replicate the success achieved by GRAY FOREST.
Zhu Zhu still understands the essence of marketing: - to get the first impression.
Therefore, the video of Zhuzhu in the new issue has been changed to:
"How profitable is game development? One line of code for GRAY FOREST's new game is worth US$10,000"
After naming the video, Zhu Zhu sent the finished video out.
Soon Zhu Zhu noticed that the number of views of her video "How profitable is game development? One line of code for GRAY FOREST's new game is worth 10,000 US dollars" was rapidly increasing?
Although it has long been clear that GRAY FOREST is the traffic password.
But Zhu Zhu never thought that this video would grow so fast this time, and the number of views would exceed 10,000 in no time.
Although it is said that every time Zhu Zhu posts a video, he will share the video link with his fan base.
Although there are many people in Zhu Zhu's fan group, the group is basically composed of young people, although they usually encourage them to be more energetic.
But not many people can view Zhu Zhufa’s videos immediately.
After all, Zhu Zhu posts videos on YouTube, so no matter how active the group members are, they still have to work hard to climb the wall.
Doesn’t this mean that the reason why the number of views of the video "How profitable is game development? One line of code for the new game GRAY FOREST is worth 10,000 US dollars" is so rapid is basically due to passers-by other than fans?
And to achieve such a rapid increase in views among passers-by on the Internet, doesn't it mean that the video "How profitable is game development? One line of code for GRAY FOREST's new game is worth 10,000 US dollars" has the potential to become a hit on the entire Internet?
It is also understandable that people from all over the world have the same focus on "getting rich overnight".
When the topic of "getting rich overnight" involves GRAY FOREST, which has always been a hot topic, it is reasonable for the topic to ferment.
Thinking of this, Zhu Zhu suddenly felt that there was something wrong with the game she made earlier.
She immediately changed the previously posted video and posted it again.
Of course, this time, both the introduction content and the corresponding title Zhuzhu are all in English.
Such videos can cover as many user groups as possible on the extranet.
Sure enough, after this adjustment, the new video was played more than 100,000 times as soon as it was released.
And judging from the exponential growth in the number of plays, Zhu Zhu feels that it is entirely possible that the number of plays this time will exceed one million.
In the past, the highest number of views for Zhu Zhu’s videos was only over 100,000.
Um, is it so fierce this time?
Chapter completed!