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Chapter 340 Minimalist Design Style

And from a design and development perspective, being able to achieve success with a thin gameplay is a big deal in itself.

If you really want to pursue complexity, you can just make some crazy updates later.

The ultimate simplicity, compared to the complicated and complicated gameplay, it is not easy to achieve the ultimate simplicity.

Anyway, some time ago, I accidentally talked about the game "T-rex's Journey" with Elizabeth Nice.

Elizabeth Nice highly admires the design concepts used by Lin Hui in the game "T-rex's Journey".

There are not a few people like Elizabeth Nice who hold this view.

Anyway, many game reviews praised the design method used by Lin Hui in "T-rex's Journey" as a "postmodern minimalist style game design" and "a great attempt at game design language"...

Is this such bottomless flattery?

It is also understandable that such commentaries are always keen on praising the high and undermining the low.

Now, although there is no bottom line in boasting,

But Lin Hui could also imagine that once he overturned, these people would probably spray him the most.

But it doesn’t matter, why do Internet writing routines like all kinds of comebacks against the wind?

That's because it's rare to make a comeback against the odds in reality.

In reality, what successful people do are highly similar, it’s nothing more than snowballing.

After accumulating the first success, keep snowballing to achieve bigger snowballs (i.e. new successes).

Lin Hui's current series of successes has already created a big snowball.

It will only get easier in the future.

As long as Lin Hui doesn't die and collide with a bigger snowball.

So basically, success will always be with Lin Hui.

Except for the changes in the amounts on the two bank cards 6699 and 0010.

Lin Hui noticed that his income from overseas online articles also increased slightly.

However, although the income from online writing has also increased, the cumulative income from online writing after Lin Hui's rebirth has not exceeded US$1.5 million.

Even so, writing online articles was an unintentional move by Lin Hui.

Therefore, Lin. Hui. doesn’t pay too much attention to the amount of income from online articles.

Although Lin Hui's current income is very gratifying, it does not mean that Lin Hui can sit back and relax.

Not to mention the distant future, but recently, Lin Hui needs to find a new cash cow.

After all, the market for South Wind Pro has quickly reached saturation.

The current download volume of the game "T-rex's Journey" is also very close to Lin Hui's previous estimated download volume.

Although the media is still crazy about the results of the game "T-rex's Journey".

But judging from Lin Hui’s past experience in playing buyout games.

Potential users of buyout games generally purchase the game within 48 hours of its launch, that is, within two days before the game is launched.

Those who didn't buy it within 48 hours either had no interest at all or were just cloud players.

Otherwise, just start from other channels.

As for whether these other channels are really good, Lin Hui doesn't think they are very good.

The universal seller on a certain website seems to know these things better.

But no matter what channel it is, as long as it is not a formal official channel.

It is destined to have nothing to do with Lin Hui.

Even now, there is no shortage of media that are mindlessly hyping the game "T-rex's Journey".

But Lin Hui knew very well that after 48 hours, the income corresponding to such a buyout game that lacked connotation would actually be quite limited.

In short, from Lin Hui's point of view, it is impossible to expect tens of millions of dollars in money from the two products South Wind Pro and "T-rex's Journey" as before.

If this happens, it won't be too long before Lin Hui has no software in his hands that can become a "cash cow".

How can you happily count money without a cash cow?

But what about cash cows?

This is a problem.



While he was thinking about it, Lin Hui received a call from Huang Jing.

As soon as the call was connected, Huang Jing heard congratulations: "I also said that your newly launched small game is not a hit, but now its revenue has exceeded 50 million US dollars. Congratulations!"

Lin Hui said: "Thank you, but I can achieve such a high revenue.

This is also due to you. If you hadn’t suggested that I increase the selling price, I wouldn’t have been able to support such a high revenue scale now.”

Lin Hui. These words are not entirely modest, although there is also a saying in gaming that "small profits but quick turnover".

But Lin Hui. If it was sold at a selling price of 1 US dollar.

Even the effective downloads have doubled compared to now.

Its total revenue is still not as high as that corresponding to a selling price of $3.

Naturally, Huang Jing did not take any credit for Lin Hui's praise.

Even after hearing Lin Hui's heartfelt emotion, Huang Jing was also quite emotional.

Huang Jing indeed once suggested that Lin Hui adjust the pricing of the game "T-rex's Journey".

At the beginning, Huang Jing said that dinosaur culture has a large audience overseas, and Lin Hui could definitely raise the price.

In fact, Huang Jing's suggestion to let Lin Hui adjust the selling price was just a casual suggestion, but he didn't expect it to be an unintentional one.

To be honest, she was not very optimistic about Lin Hui's game "T-rex's Journey" at the time.

In order to avoid the dismal sales of the game "T-rex's Journey", which would dampen Lin Hui's self-confidence.

Huang Jing then suggested that Lin Hui increase the overseas sales price of the game "T-rex's Journey".

After all, if the game "T-rex's Journey" were still priced at $1.

Only by selling tens of millions of copies of the game "T-rex's Journey" can the revenue exceed 10 million US dollars.

At a price of $3, if you sell three to four million copies of the game "T-rex's Journey", your sales will easily exceed ten million dollars.

Although Lin Hui's reputation is not something that any game can generate appeal by selling tens of millions of copies.

However, Huang Jing felt that because of Lin Hui’s reputation accumulated from previous games such as "HILL CLIMB RACING".

Even if the price is slightly increased, it will not be difficult for Lin Hui to achieve effective downloads of three to four million for his new game.

And if the game "T-rex's Journey" can reach three to four million effective downloads, the price will be slightly increased.

In this way, even if the market response to the game "T-rex's Journey" is cold, it doesn't seem to matter.

After all, even with three to four million effective downloads, the game "T-rex's Journey" can still generate tens of millions of dollars in revenue.
Chapter completed!
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