Chapter 211 Shocking the audience! The "Legend of Zelda" promotional films are all(1/3)
Chapter 211: Shocking the whole audience! All the promotional videos of "The Legend of Zelda" are real-time videos?
【Modified】
"Open World?"
As soon as Chu Jun's voice fell, the audience started to talk.
"I remember this game type seems quite popular in Europe and the United States."
"Didn't there be designers showing open-world games at the Asian Games before?"
"If you don't understand, ask, what is the open world?"
"Simply put, it is a game world with relatively high degree of freedom. In the conventional game system, we need to follow the game settings, talk to specific NPCs, and enter specific buildings. For example, the tall buildings you see in "Devil May Cry" are just scene maps. You cannot reach those places, and you can only play the game according to the official route."
"I'm going through! It means that in the open world, if I see the buildings I see, go in as long as I want to go in? As long as I see anyone on the road, I will talk to you if I want to?" Some players widened their eyes.
"That's not... It seems that no game can reach this level yet..."
Players' pursuit of gameplay has always been endless.
From the beginning of the development of electronic games, players' pursuits were cooler skills, more choices of characters, and more rich scene maps.
Later, we need newer modes, more interesting gameplay, and more exciting interactions.
But no matter which generation of players, they hope to experience more freedom in the game.
This is also the reason why a group of players were shocked when the hidden room of "Isaac's Union" was blown out.
When Icarus of Dyson's Ball Project can truly ascend to heaven and leave his home planet and go to other galaxies, it will shock the players.
The stunning feeling brought by the final boss after "Devil May Cry" can even manipulate the boss into a character and reopen a new game.
Players who play "Beach Volleyball" are always thinking about what is under a girl's skirt.
Players always hope to see some breakthroughs in gameplay in the games they play.
The definition of the open world gives players greater imagination space.
More intuitively.
In many games, there is only one way to the boss.
And in the open world, all roads lead to Rome.
However, in the era where Chu Jun was located, the interpretation of the open world should be richer.
On Blue Star, the open world that players see is just a few more shortcuts and more ways than ordinary games.
Therefore, even when the open world concept of "Breath of the Wild" was proposed.
Many viewers in the audience were still confused.
There are players who have already experienced the open world, but they don’t think this game type can be a single genre.
What's more, some people call this type of game an enhanced version of RPG.
Its core role-playing element is higher than that of the open world.
"There are many definitions of open worlds, but I will only talk about what I personally think is the most perfect interpretation of it." Chu Jun smiled with a microphone in his hand, "The best definition of open world is to let players feel it all the time - 'Damn, this is okay?', 'Can this game still be played like this?'"
After the words came to laugh.
The famous designer swears at the press conference, which is quite funny.
But while laughing, more players were curious and expectant.
According to designer Chu's speech.
Can this "Legend of Zelda" achieve what he said - bring surprises to players all the time?
After mobilizing all players' curiosity.
The promotional CG about "The Legend of Zelda" on the big screen has begun to be broadcast!
The rippling sea water kicks off the promotional video.
The camera gallops rapidly.
After moving upwards, you can see a volcano in the distance of the sparkling sea.
Seagulls hover on the sea surface.
The camera flashed, a tropical rainforest covered with banana trees and bushes, and the stream was gurgling.
Then, as the mirror cutting speed increases.
A land of quicksand like waves.
Snowy mountains.
Lush forest.
The scenes in various regions are flashing quickly, with delicate and realistic pictures
All of them interpret the beautiful scenes of this continent.
"Damn? Is this a map scene in the game?" Some viewers in the audience were stunned.
"This map looks too big... Just the scenes I have seen so far have volcanoes, snow mountains, seas, tropical rainforests, deserts, forests and other landforms."
"Guigui, is this the charm of the open world?"
"It's hard to say, this is just a promotional video, just like the sentence "pictures are for reference only" on the instant noodles bag. Game manufacturers usually like to make promotional videos beautiful, but after entering the game, you will find that it's not the case at all."
While chatting in the audience, the promotional videos on the stage are still being broadcast.
Somewhere in the lush forest, the camera is infinitely closer.
Under a thousand-year-old tree blooming with cherry blossoms all over the sky.
A silver-blue slender sword called the Exorcist Sword was inserted among the inverted triangle stone steps.
Then, the blonde boy in blue clothes stood on the top of the mountain and looked out into the sky, the castle shrouded in strange purple-red luster.
If the original screen shots were just introducing the scenes of this game mainland.
Then the next thing was all focused on the blond boy in blue.
The background music began to become excited.
The boy ran on the vast grassland with his sword on his back.
Then, he gritted his teeth and climbed to the peak.
As soon as the long-distance shot is pulled out, the tiny boy forms a sharp contrast with the towering mountains. There is a scene of a deep abyss under his feet, making people feel chilled just by looking at it.
The single-plank bridge that was built across the cliff seemed to have been bent, and the boy ran quickly on it.
Soon, he walked on the snow-covered ridge again.
Riding through the desert with huge horses.
Immediately afterwards, a series of fast shots flashed close-ups, presenting the distinctive elements in the game one by one.
The towering spire of the clouds.
A secret room with numerous institutions.
Huge divine beasts crawl at the mouth of the volcano.
Monster figures in the dust of the sky.
A temple that rises from the ground.
The background music is getting more and more exciting.
The picture is flashing faster and faster.
Like a lantern.
Disaster has come.
The blood moon shrouded in the air.
This originally vibrant continent was eroded and corroded by a monster called Catagandon, and the earth gradually lost its vitality.
The fire burned the village.
Countless kingdom soldiers fell in pools of blood.
The lens turns.
A girl with blond hair and a blue dress appeared in the camera.
Her temperament is noble and elegant.
She is the princess of this continental kingdom, Zelda.
But even if you are a princess, you have almost no way to deal with disasters.
"Everything I've done so far... is useless at all..." The weaker female voice interspersed into the picture.
However, Zelda's beautiful face reflected two lines of tears, and with a little despair, he turned around and looked at the castle that had been eroded by the red and purple plague.
To be continued...