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Chapter 32 Zhang Wang

Although electronic games are a novel toy for people to entertain, they are a high-tech thing that combines professional content in all aspects.

Just as a country's film level represents a country's technological level to a certain extent, electronic games are no longer small people-oriented art businesses, but industrialized entertainment products.

The concept of the film industry has been seen in the 1980s.

However, the term game industry has not been mentioned in this era.

However, even if not mentioned, these Chinese researchers and artists felt the strange difficulty of making video games.

"Old Li, it's really a bit difficult to make arcades. We have never encountered such a project before. Not only is the computer level good, the picture also looks good, and there are requirements for music. The most important thing is fun. I found that I despised this thing in the past. I thought it was for children to play with, but I didn't expect there were so many things here." Sun Ming said in a chattering manner.

Although Lao Li didn't want to admit Sun Ming's point of view, he still had to admit that what he said was right. Making electronic games is not a small project. It is easy to see flowers and difficult to embroider. I originally thought that these arcades shipped from abroad were not very powerful, but when I started making them, I realized that they were just one step at a time. It was already a very powerful level to be able to make the game to their level.

"Yeah." Old Li whispered "Yeah" and continued to calculate and find a random algorithm specially designed by a professor in the Department of Mathematics of the University of Science and Technology of China.

Sun Ming sorted out the design drawings mailed by the (Harmony) Hai Art Studio. The characters of the dot matrix drawings were drawn according to the promising design manuscripts and the color palettes available in the arcade. One action after another, jumping, running, and standing as if breathing, it seems to have a different aesthetic in the design manuscript.

The remaining fixed stone slabs, those that will be folded when people step on them, nail boards that will lose blood when they step on them, and springs that will bounce on them.

They all have one and a set of drawn drawings.

For a country with relatively backward technical level, if you want to catch up with the advanced in a certain project, the most direct and effective way is to concentrate your efforts on major tasks.

Sun Ming has not been in contact with this working atmosphere of national cooperation for many years. This time he devoted himself to this atmosphere again, and he felt that his blood, which had been a little cool, began to boil again.

According to Takahashi's guidance, the random algorithm finally uses a "seed algorithm" that defines the conditions.

For various reasons, the last map seeds were selected in total.

Every time you start a game, you will take a value based on the clock set by the motherboard, then throw it into the algorithm to calculate a corresponding seed.

There are 10,000 seeds in total, which means there are 10,000 maps.

Unless this game is played seriously for the first half of the year, and still has a very good memory, you can remember all the pictures. Otherwise, the back panel in traditional games will almost be completely invalid in "If you are the brave, you will be the next hundred layers".

Of course, if a technical mate cracks this not-so-smart random algorithm in the arcade, he still has a way to play the game through the backboard.

Otherwise, "If You Are the Braves, You Will Be Next One Hundred Levels" is a game that is purer than before and tests instant response ability.

Moreover, another selling point of this game is the way to play the game of two players and teammates at the same time.

This kind of gameplay has actually not been so novel since the release of "Bubble Dragon 2" and "Mario Brothers". But the first kill has ended, and the core fun of this mode still makes players unable to stop.

"Old Li, why is Takahashi so powerful? You said we are doing it according to his ideas now. We haven't encountered much difficulties. We have even realized what he said. You said he has never worked with us, so how can we formulate such a suitable project based on our abilities?" Sun Ming converted these dot matrix drawings one by one into codes that will appear in the game.

Lao Li still has no long-term answers, and Sun Ming doesn't care. He is already very happy to have a job.

In fact, the project "Downstairs" is not a purely foreign enterprise project.

The number of departments in this game project and the wide range of departments in contact is not as high as China's top projects. However, it has also attracted the attention of some of the leaders above.

One of the keys to the progress of reform and opening up is that China has enough talents from an angle. Everyone who has received a junior high school education level or above is a valuable industrial population and a valuable asset.

Now in Asia, Japan is taking Japan as its head of the goose, the four little dragons as its body, and Southeast Asia as its tail of the goose, a huge economic system is brewing.

Although Japan in the 1980s was at its peak, it also faced many problems, such as aging, narrow local market, etc.

In order for the giant ship of development to continue to move forward, they must expand capital outward.

South Korea, Taiwan (Harmony) Bay, Hong Kong, Singapore, Malaysia, Thailand, Vietnam and other countries are their strategic key points for capital expansion.

Countless Japanese factories have been transferred to Southeast Asia, and countless goods have been sold in these countries.

Among them, countries like South Korea even simply refuse to sell pure Japanese products in their own country. Although they will not be shot with a foreign match like in the 1960s twenty years ago, if they use things made from other countries, there will still be a lot of trouble.

Therefore, if you want to enter the Korean market, you must produce it in joint venture with Korean companies.

Of course, this is not very friendly to capitalists. However, South Korea has not fully accepted advanced foreign products and abandoned its own industrial production. After years of slack off firewood and tasting gall, it has completed the country's takeoff with the inflow of capital and technology from the United States.

Of course, there are quite a few Japanese companies who want to invest and build factories in China in reality. Although China may be slightly poorer than Southeast Asia, China's internal market of more than one billion yuan and such an industrial population with excellent education are also available.

As well as a stable social environment and relatively complete infrastructure, these undoubtedly attract Japanese factories to invest in China.

However, there are policy risks in this that are worrying.

And Wanjia, who is now engaged in games, is the first "Japanese" company to take the lead and attract attention.
Chapter completed!
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