Chapter 65 3D Prospects
Things are always changing. Although Takahashi has started to make his own chips before, and has successfully prevented the full set of red and white machines from being a complete set of chips. At the same time, he has independently developed the Tetris handheld chipset and the goodgame handheld chipset.
However, although Takahashi yearns for the latest electronic technology, he is not anxious.
Because the foundation owned by Wanhu is too poor, the gap with commercial processors in the United States is about ten to fifteen years. You should know that the electronic components of this era also follow the law told by Moore, one of the founder of Intel, "the integration of electronic components doubles every eighteen months."
Even if the technology gap between Wanhu and Intel is only ten years, it is still a very big gap.
You should know that chips such as Loongson made in later generations are in this category, which is different from the most advanced foreign chips.
However, hardware enthusiasts who know a little bit of hardware think that compared with Intel chips, chips like Loongson seem to be products from ancient times.
The reason why the ten thousand households of players now do not dislike the performance of the chips used by ten thousand households of machines is not that the ten thousand households of users are good at promoting it. Instead, most people who play handheld machines only focus on the handheld machine themselves, not like personal computer players, they are parameter parties.
Wanhu and Nintendo both take the same path. When hardware performance is lagging behind, they rely on gameplay and screen-wide gameplay to maintain players' love for their own electronic game products.
The difference is that Nintendo's hardware is based on the relative maturity of Japan's electronics industry, while Wanhu's hardware is based on Wanhu's insensitive to the currency used by the RMB.
At least in this era, the RMB was not considered a money for Wanhu and Takahashi. Because Takahashi and Wanhu had a world-class hard currency, that is, the US dollar.
Although everyone is the same, they are all printed "indiscriminately". However, the difference between the US dollar and the RMB is that they have dozens of military bases in the world and have powerful fists to endorse their currency outside their own country.
In the actual production process of chips of ten thousand households, the cost is not low. Not to mention the United States, but compared with the chip manufacturers in Japan, the cost is several times more expensive. However, relying on the subtle relationship between currencies, the products of ten thousand households can be sold at a low price.
Recently, Takahashi suddenly wanted to enter the top chip design and manufacturing field, not because he was ignorant, but because of the experts and equipment from the former Soviet Union.
The technology they brought was enough to make Wanhu have a try in the top fields.
Moreover, the most important thing is that this is a matter that is expired and not used.
The Moscow Computer Center's advanced computer center is only relatively advanced at this point in time. If the subsequent scientific research investment is stopped here, the United States will continue to move forward. In fact, it will be behind again.
Therefore, after the former Soviet experts settled down, Takahashi immediately let them go to work. Although they may not necessarily enter the working state, it is better to enter the working state early than to enter late.
Moreover, Takahashi did not choose to use the most competitive central processor as the entry point, but instead used the graphics processor that is most helpful to Wanhu's future as the entry point.
There is only one well-known manufacturer of graphics processors in the world. Although the company that will be acquired by Amd in the past few days has the first-mover advantage and Huang Renxun has worked here. However, they have not yet established industry standards.
Takahashi tried to use this gap in time to compete with ATI for the right to set standards for graphics processors using advanced technologies brought by the former Soviets and the relatively mature concepts in his mind.
Of course, Ati has not set standards now, not because their graphics processing chips are too poor. It is because they have not found the needs of most users.
Not every user has the need to process images or perform display enhancements.
But the weakness of ati is not.
What is Wanhu’s most core business? Making games!
In Takahashi's vision, many games that were launched with Wanhu graphics cards were built with many display capabilities that broke through the limits of personal computer games in this era.
Let American players know that fun and excellent games can also be played on personal computers.
At the same time, the graphics chip developed by the chip R&D department will also be used in the animation production department.
With the top chip expert here, Takahashi thinks it is not very difficult to build a rendered agricultural product composed of a graphics processor matrix.
With this rendering farm, Wanhu Animation can produce cartoons that are far more expressive than three-dimensional games.
In addition to compressing into videos and broadcasting movies in games, this kind of cartoon can even be displayed on the big screen and can be watched in the cinema.
Compared with the demand difficulties encountered by individual users using graphics cards, the rendering farm can only encounter more functional requirements during the animation production process.
And this demand is often ahead of individual users.
In this way, the rendering farm has become a de facto large-scale experimental base for graphics processors. The graphics chip research and development department can also produce chips with more targeted functions based on the feedback from the rendering farm.
If everything runs in an ideal state, the animation production department will form a closed loop of demand and feedback with the implementation of the processor production department.
This has two benefits: one is that the animation department will get the most advanced technology as soon as possible, and the other is that the graphics processing chip department can produce chips that meet the actual needs.
The most important thing is that the revenue is not just these two departments. For Wanhu’s game production department, it also paves the way for future game 3D.
Although it is not visible yet, Takahashi is convinced that the development trend of electronic games in this world will also be the same as the development trend of electronic games in that world he remembers.
The 3D video game will be at this point in time. The electronic game manufacturing industry faces unprecedented changes. Companies that cannot adapt to the times, even if there are many player fans before, and no matter how high the industry has, they will be shot to death on the beach in this wave.
Although Wanhu has left the general environment of Japanese electronic game production, Wanhu's investigators are still distributed throughout Japan.
According to data analysis, Takahashi has seen the 3D wave, which is already undercurrent under the water surface that seems to be as flat as a mirror.
However, this is all the future.
The most important task of Wanhu is to ensure the sales of gg handhelds and ensure that gg handhelds are the most popular electronic game handhelds among players!
The number and the subscriptions are not as good as you imagined. It’s over, and the moon is getting colder.
Chapter completed!