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Chapter 88: Wall Grass

The game "Pokemon" is inconspicuous or valued in Nintendo. In short, the development team of this game is in an awkward position on the inside of the human body that day.

Although Satoshi Iwata has a great impression of the creativity of this game, such a game that almost only collects various small monsters all the time cannot make more Nintendo people agree with it.

Although Satoshi Iwada is not a formal employee of Nintendo, the HAL Institute is an important second-party development partner of Nintendo. As a backbone of the HAL Institute and a person highly valued by Hiroshi Yamauchi, no one will ignore his opinions.

Therefore, Tajiri Tomoto, a young man who has just joined the club for a long time, became the producer of a brand new game because of his proposal for "Pokemon".

Although the platform for making this game is a GB handheld console platform, and despite the importance of the GB handheld console platform within Nintendo, it is far from the point of being sold with the red and white machines that have exceeded 30 million sets, the game is still very popular. And the super red and white machines with sales exceeding one million sets in the first week.

But in an era like Nintendo, where seniority is now relatively high-ranking and you need to queue up to have the opportunity to be a game producer.

Even if Tajiri Tomo's creativity is not so controversial, he will be very controversial.

Although there is a program to submit creative ideas since Yokoi Kohei invented the super weird hand that year and sold two million sets during Christmas.

However, almost all the ideas submitted are just submitted.

Some people say that after submitting, it is locked directly in the filing cabinet. Some people say that it may be seen after submitting.

There are always many rumors. There are very few people who believe that the proposals you submit can be adopted. Even fewer people believe that after submitting your proposals, even fewer people can be adopted and act as producers.

Unfortunately, Tajiri Tomoe is such a lucky person.

In such a system of submitting creativity, it is almost stagnant to be selected. I really don’t know whether it is lucky or unfortunate.

Fortunately, Tajiri Tomoya did not disappoint Iwada Satoshi. Under huge internal pressure, he actually finished the game.

The game that was made was reviewed by Mario Club. The feedback received was mixed.

The interesting thing about this game is that every time you catch a pet, you collect the pet's illustrations and upgrade the trained pets.

The boring part of this game is that the rhythm is too warm. Not to mention putting such a rhythm on an arcade, or on a red and white machine or a super red and white machine, the slow rhythm can make people fall asleep.

Such a game with obvious shortcomings and obvious shortcomings was finally launched under the promotion of Satoshi Iwata.

The people in the First Development Department actually didn’t pay much attention to this game. Although the people in the First Development Department, led by Junhei Yokoi, all knew that GB handheld consoles now lacked a popular game, a game that can determine the universe.

However, the game "Pokemon" is not linked to the popular game.

Even when Tajiri Tomoto insisted that the game would be divided into two versions, the supply chain was still opposing it.
Chapter completed!
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