Chapter 93 The Actor's Self-cultivation
This mouse and this keyboard look ordinary, just like Logitech produces ordinary keyboards and mice.
But under this ordinary appearance, there is an extraordinary inner world.
A companion with strong hands-on ability placed a series of electronic components inside. As for the function he wanted to implement, of course, it was to use built-in macros without driver and installation.
This is of course very technically difficult. It not only violates the user agreement of ten thousand households, but also violates the write protocol of the Microsoft operating system.
But there is absolutely no problem if this kind of thing is not discovered.
Besides, it is not normal to bring your own input equipment when playing games.
In the early years, the reason why there were fewer equipment in the arcade competition was because the arcade rocker was difficult to replace and there was no external interface, so it could not be connected to other equipment.
Computer games are different. The computer platform is originally a platform with strong compatibility. Of course, everyone is trying every means to keep themselves in the most suitable state to compete.
Of course, this does not mean that the equipment provided by the event is not good enough.
In fact, the availability of new mouse and keyboards produced by Wanhu, Logitech, Razer, or even sub-factories such as Microsoft are similar.
To talk about the difference, it basically means the difference in size, appearance and a little bit of feel.
What’s more peculiar is that the manufacturer Razer has started to use green breathing lights.
Wanhu followed closely behind and launched a glowing mouse and keyboard, and the price also increased a lot.
As for the actual cost?
A ten-day light-emitting diode cost less than two cents for one household. A keyboard can use at most 200 light-emitting diodes, and a mouse can only use at most ten.
With these shining things, the keyboard that was originally around 39 US dollars could be sold for $69. The profit margin is so high that all keyboard and mouse manufacturers are flocking to it.
What’s more interesting is that although these manufacturers may not sell their own products best when they launch them, they are unwilling to lower the selling price to increase the sales volume of their products.
After all, film keyboards and optoelectronic mice are both managed by the Computer Input Devices Association.
All manufacturers are members. Although everyone seems to be very scattered, a stable price alliance has been formed.
The mouse with a $69-dollar share of the sales terminal with a $19 share, and the remaining fifty dollars can still be left forty dollars.
In fact, for such a expensive mouse, even if there are few people buying it at a lower price, it is better not to lower the price to pursue profits of single products.
As for when the price will be reduced, it has been written in the association's constitution.
Wanhu is now developing colorful diodes, and its ultimate goal is to develop RGB light-emitting diodes that can emit three primary colors.
Even at that time, the glowing keyboard even formed a screen.
Having said that, although the circle of pro-pros in StarCraft is deeply hated by the outside world, it does not have a clear understanding of the macro.
First, you can't see it when you use macros, and second, no one who uses macros will say it and is making a fortune in silence.
However, the offline competitions proposed by Wanhu actually solved the macro problem better.
However, unlike what they want to solve many problems such as plug-ins once and for all, some people are seeking improper benefits.
After all, under certain conditions, people always try their best to pursue wealth.
Hussein was not a fool. He did not go directly to participate in the competition, but went to the nearby computer room to test it.
Because it is outside, functions like opening pictures are basically useless.
The only thing that can be used is the function of macros.
But even if it is a macro, you have to learn to act and do it naturally.
After all, unlike playing at the base, there are all kinds of people watching here. It would be fine if you don’t understand watching the fun, but you will probably find the problem if you understand it.
Just like Hussein's "pride" division, he could only slow down the separation speed in the computer room, which looked more like a normal operation.
A book called "Actor's Self-cultivation", plus dozens of times to go to the computer room.
Hussein's performance skills have been greatly improved. At this time, even if others are fighting and giving him a mouse and keyboard for him to act, most people will think that this operation is done by him, not by others.
Of course, there must be rewards after putting in such a great effort!
Hussein officially started signing up, and his companions also achieved some results.
The two started to compete everywhere separately.
During the game, the two of them try not to appear in the same place, and even if they really don’t make mistakes, they will treat them as strangers.
Doing so will naturally reduce the risk.
It's like when you are doing a secret transaction, it's best to have a single line contact.
Why?
The more people you know, the more chance you see at one time, the more likely you are to be exposed.
Of course, this is not the problem they avoid. What they want to avoid is that if one of them is exposed, the other can continue to make money, which is a risk-sharing practice.
The game "StarCraft" has achieved excellent results in North America in a very short period of time. Most players in the computer room are playing "StarCraft".
This is of course due to Wanhu Interactive Entertainment's operation of "StarCraft", and of course, it has something to do with the quality of the game itself.
As the boss of another world's real-time strategy game, Blizzard has done several very problematic things.
First of all, they charge a certain fee for computers containing "StarCraft" in Internet cafes.
For example, the Internet fee is five yuan per hour, and three of them will be divided by Blizzard.
As for the event, Blizzard also wants to participate.
They don’t want to make the competition better and have greater influence. Their requirements for third-party competitions are to share the money.
Distribute money such as sponsorship fees, advertising fees and so on to yourself.
If they don't share it with themselves, they will take back the power to hold the competition.
This is also why South Korea's "StarCraft" slowly died later, and it is also why "League of Legends" was able to rise in South Korea.
The company Riot does nothing more than Blizzard. It just deletes Blizzard's behaviors that go against the flow.
As for other things, although they were also very concerned about South Korea, what they paid the most attention to at that time was actually the markets in China and North America.
No matter how many people play games in South Korea, it is always a small country with only tens of millions of people.
Compared with countries like China that have sufficient economic strength and large populations, and world cultural hegemons like the United States, why should they pay more attention to South Korea?
Chapter completed!