Chapter 100 Free and Most Expensive (End of this Volume)
I found a group of suitable people to dubbing, and personally interviewed some great people and heard about their past.
The game "Like Dragon" is the first major project that Majima Ima really led to production.
For this big project, Majima Ichima can be said to have consumed all his energy.
In the nine months of making the game, he did not sleep for more than seven hours a day.
When the game was finally completed, he was exhausted for a long time and lay in bed and slept for two days and two nights.
When he woke up, the production of the game discs had already started to be distributed.
For various reasons, the first step in the "Like Dragon" series is just to log in on Sony's new generation of home game consoles.
Although PS2 has greatly increased its three-dimensional display performance, it also has higher requirements for the cost of game development.
Most game manufacturers still want to fully understand the technology used by Sony's PS2.
Wanhu, who has its own graphics card design department, was the first to understand and successfully use the strange architecture of Sony PS2.
The game "Like Dragon" is also a main game launched in the early days of PS2.
No matter what aspects, they had high expectations for him.
You should know that console platforms and games are interdependent.
Any host platform must have several outstanding works.
For example, the reason why Nintendo can stand firm is because they have Little Red Riding Hood and Cuckold, as well as a series of classic games.
Therefore, such a host manufacturer who became a half-time player has extremely weak ability to make games on his own, which is almost equivalent to not having them.
The second party in the acquisition is still a little powerless about the magical architecture of PS2.
"Like Dragon" produced at this time became a pig in the hot spot.
You should know that physical distribution has always had a sales rate problem.
In other words, if one million units are produced, one million units may not be sold.
Being able to sell 700,000 to 800,000 units is already a very good result.
And selling 400,000 or 500,000 units can also be accepted in this era of CDs.
If it can be sold 100%, it will still be in short supply. Unless the shipment volume is too small, it will prove that this is a potential hit.
Although the game "Royal" has a good game quality, it is unfortunately not enough to reach the category of hits.
The first batch of shipments was one million units, and the sales volume in the store within a week was 650,000 units.
Although it is already pretty good, Majima Yima seems very disappointed.
What he lost was not sales, but the fact that he found that he and the entire team spent nine months to make a sincere game. The money sold was not as good as the mobile game that was not very attentive and had a monthly revenue.
In other words, if you calculate the economics, the input-output ratio of making mobile games is simply more powerful than making traditional console games.
Although Majima Ichima is reluctant to admit it, he already knows the direction of the entire electronic game world in the future and has entered the abyss of mobile games.
What's even more shameful is that although it can clearly recognize all this, it is an accomplice of all this.
However, Takahashi is already very satisfied with this sales.
Wanhu Japan Game Research Institute, to be honest, Takahashi had planned to cut it off. Now he is very pleased to see that it can survive and it is not bad.
As for a certain game, such as "Royal" or other games, he doesn't care so much.
If you sell well, it will add icing on the cake. If you sell poorly, you will learn from your experience and lessons.
I have to ask why Takahashi has such confidence.
It is because Wanhu’s mobile phones at this moment rely on 30% of the amount of money sold on all software on the platform, and the money they earn every day is enough to develop ten dragons.
Manufacturers like Sony can’t wait to make smartphones.
However, for Sony, a company that just acquired European manufacturer Ericsson and wants to build traditional mobile phones, making smartphones is not an easy task.
Therefore, Sony Sword took the lead. Although they could not buy a suitable mobile phone baseband chip and a suitable mobile phone processing chip, they used the free WIFI protocol announced by Wanhu to develop a mobile phone call function without mobile phone calls, but the game function was very powerful.
The brand new handheld PSP priced at "just only" 299 US dollars, which is 59,999 yen.
The most powerful thing about PSP is that it is the micro discs specially made for Walkman.
Such a CD can store files of 500 megabytes in size and has a strong resistance to vibration.
Compared with the very expensive built-in storage used by Wanhu mobile phones, this kind of CD is much cheaper.
The most terrifying thing is that the gaming performance of this game console has exceeded 10,000 mobile phones, and is infinitely close to Sony's previous generation of its own game console PS1.
In other words, to a certain extent, this machine can be regarded as a portable version of PS1.
Compared with Wanhu mobile phones, it has cheaper prices and more powerful audio and video functions, there are also some games that cannot be played on Wanhu mobile phones.
The sales of PSP are also pretty good.
Whether it is game media or mainstream media, it seems that they are starting to clamor for PSP to end the myth of ten thousand mobile phones.
Even many people from ten thousand households were panicked because of these words.
but……
Takahashi was very calm.
They have what they explain.
Instead, I asked my subordinates to make an investigation report. The content of the investigation report is very simple, which is to see who they are buying PSPs.
As a result, after investigation, it was found that 185% of the users who purchased PSP owned 10,000 mobile phones.
The remaining fifteen percent are children who are relatively young and are not as old as buying a mobile phone.
In other words, the most important advantage of ten thousand household mobile phones has not been lost.
As long as you have this advantage, tens of thousands of mobile phones will not be surpassed.
It is the mobile phone attributes of tens of thousands of households before the game console.
Mobile phones are a necessity, while gaming consoles are not.
Even if the PSP is sold well, it is only a compensation for Wanhu mobile game functions and cannot replace Wanhu mobile phone functions.
Maybe in this era, some people would call and bring mobile phones, play games and handheld computers, and take photos and bring cameras.
At that time, with the iteration of Wanhu mobile phones.
Wanhu's mobile phones can make basic calls, and can complete most of the game needs, and taking photos will not be weaker than card machines.
At that time, if people chose the only electronic product to go out, what would they choose?
Of course it is Wanhu's mobile phone.
On Wanhu mobile phones, free games have become the main trend.
A new era has begun.
Chapter completed!