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Four hundred and thirty-two chapters the goblin cavalry

Territory, this is no stranger to the presidents of major guilds.

Each player guild has a system-allocated sphere of influence. As the guild level increases, these spheres of influence will also increase. Most of these spheres of influence are neutral areas not under the jurisdiction of the main city... However, for territory that has been promoted to the main city, the so-called sphere of influence is not that small.

For example, the four main cities of the underground player. If these four main cities are unified, it means that more than 60% of the areas are ruled. The remaining 40% of the territory is mostly neutral and belongs to wild monsters, and there are also areas that originally belonged to territory, but later occupied by wild monster forces.

If these territories are close to the forest, then logging farms can be built. If they are close to the foot of the mountain, then quarries can be built...and farmland and mine buildings. After owning these buildings, players can log and mine in it...all experience bonuses and item collection bonuses.

The most important thing is not the main thing.

Each building has an additional 1%.

If there is a logging farm in the territory, the logging experience will have a 1% bonus and will also increase the output by 1%. For each additional one, a 1% will be added to this basis. Don’t underestimate these experience bonuses, as this will attract a considerable number of players to come here to level up and make life careers.

This is also a strategy.

The resource buildings of each main city are different. Some have many logging fields, while others have many quarries... Players will travel back and forth between these different main cities in order to upgrade faster. This also avoids the main cities being occupied by players in the later stage of the game. This method makes the player's city stronger.

Of course, these resource buildings can be occupied by players, but also by wild monsters.

Most of these wild monsters come from neutral forces or hostile camps of players.

If it is occupied, it will naturally have to be snatched back.

However, before this, you have to weigh your own and the other party's strength. If it is a small guild and the resource buildings within the territory are stolen, then they can only watch them. Because the second turn of the wild monsters that the system launches to grab resource buildings is just cannon fodder, the backbone is mainly the strength of the third turn, and the fourth turn is the first-level commander.

And the number is always a mystery, and no one will know when these wild monsters will retreat.

Sometimes, these wild monsters will run away immediately when they encounter a little setback. Some are just the opposite, with a decisive style.

Therefore, every wild monster has their own character, and being able to master the characteristics of these wild monsters has an unshirkable responsibility to the president of every guild. However, Shen Yi knew nothing about the characteristics of these cavemen. According to the official forum, these intelligent creatures who live underground for many years are timid, cowardly, and even rarely approach strangers.

pit!

It's definitely a pit!

All the information published on the official forum contains this sentence - this information is for reference only.

So these information are true and false. No old birds in the game will take the information provided seriously. After rushing back to the territory in a hurry, Shen Yi couldn't help but frown. The place where the group of cavemen appeared was at the original site of Mosoft, near the edge of the underground and close to the edge of the Undead Canyon. Because they were backed by the forest and rock walls, there were thirteen resource buildings in total - six logging fields, three quarries and four mines.

No wonder the reincarnation rushed to call himself back... Thirteen resource buildings were seized at one time, which means that all players in the Dark Ranger Guild's territory should reduce their professional experience at least 3%.

The number of players at the lowest underground is relatively large. It is precisely because these Dark Ranger Guilds have announced a list of resource buildings that has attracted many players to settle in.

But now Long Xiang Jiutian also has his own territory, and the two sides are competing in secret. If they really fall into a disadvantage, they are afraid that Long Xiang Jiutian will have the upper hand. This matter is urgent...

"What do you think about Reincarnation?" Chen Yi couldn't help but frown. "All phenomena show that the cavemen do everything. The news released on the forum is incorrect, so we can only rely on our own judgment to do these things. Therefore, reconnaissance in front of the enemy is indispensable!"

Cang Reincarnation nodded.

"There are two types of wild monsters, one is irregular... We call this one randomness. The other is the legion type, whose strength is weakened in sequence from the inside to the outside." Reincarnation took out the map and drew it on it. "It is obvious that the cavemen we encountered were the latter, the outer periphery was cannon fodder, and the inner periphery was the elite. There is also bad news, and the big goblins are also the companions with the cavemen."

Great Goblin!

Chen Yi couldn't help but take a breath of air conditioning.

The types of goblins are very complex, but most of them are dirty. In the current era of bloodline, they are often described as synonyms of lowliness and lowliness. But except for the big goblins, they are different from those distant relatives of goblins, bear goblins, and these big goblins still maintain the previous civilized culture. Society, culture, background... are even longer than humans.

Of course, their combat power is what players really care about.

The strength of the great goblins is generally around three turns, close to level 65-70. Some non-commissioned officers, squad leaders and others have reached four turns, which is considered a small boss. The most important thing is that they have wisdom - as we all know, the wild monsters that players have the most troublesome is the high-intelligence type.

Because when facing this kind of wild monster, everyone will have the illusion of fighting with the players.

Moreover, because they also have wisdom, they also have various professions and even military systems in the civilization of the Goblins. If they are just a group of cavemen, they can directly copy their nests by taking about two thousand players... But if these Goblins are too much, it will be different.

"What should I do?" Huang Hui couldn't help but frown and asked.

"Let me do this, give me a team of players, and I'll meet these big goblins!"

One organization is collectively called three thousand people.

This is the organization of wild monsters.

If it is a player, then it will change. Although the number is still three thousand, it is not the same profession. Assassin, archer, shield warrior, magician and priest, one formal organization is just divided into these five types. It includes scouts, ranged firepower and melee combat.

"Three thousand people are enough?" Huan Reincarnation was stunned.

"We are taking the initiative and don't know the distribution of these wild monsters yet. I will take charge of them. What else are you worried about? Keep the lost resource buildings and get you back!" Chen Yi said with a smile.

Chen Yi wants people, so reincarnation will naturally give the best organization.

Seventeen Forbidden, poor little white, wolf fire above, Young Master Lan and Tang Rou are divided into team leaders, including 300 assassins, 800 archers, 1,500 shield armor warriors, 100 magicians, and 300 priests... These are the most suitable organization that can be calculated after many guild battles in previous lives. The Dark Ranger Guild naturally applied it without hesitation.

Except for the main city and a few player territories, many places have not opened teleportation arrays.

So these three thousand people naturally attracted the attention of many people as soon as they left the city.

This is something that marching cannot be avoided.

Moreover, in addition to encountering obstacles from other players during the march, players will also encounter wild monsters. Therefore, at the beginning of the marching, the suggestion that the Cang Reincarnation directly led tens of thousands of people to crush this group of cavemen was rejected by Chen Yi without hesitation. This is too joking... With more players, there will naturally be more trouble.

Less, it's just right for command.

If the Temple and the Domineering and Magnificent Project come to find fault, they might even be caught off guard.

This trip took six game days. Chen Yi was right. If he had too many people, he would encounter it. In order to take a shortcut, he even went straight to the straight line. Most of the road was the range of wild monsters, and only marching outside the range of wild monsters would not be attacked.

If this is the case, the formation will inevitably be lengthened, and the beginning and end cannot be taken into account at that time. Once a surprise attack occurs, the losses caused by being cut off from it will be greater.

But at least Chen Yi and the three thousand people were safely approaching the resource field.

After pulling the map, Chen Yi glanced at it.

The five legendary teams of people gathered together. This is the distribution range of thirteen resource buildings, but it does not have the power distribution of the goblins and cavemen. The shapes of these resource buildings are nothing special, basically the same mold, and there is no difference. Therefore, it is naturally impossible to judge the distribution of these wild monsters from these buildings, and they can only break them one by one.

The closest one is naturally a logging site.

Timberyards are usually built next to rivers, mainly for the convenience of transportation.

The assassin who went to investigate soon returned, and brought a very bad news - the strength of the wild monsters occupying thirteen resource buildings is unknown, the outer periphery is a large group of cavemen, and the inner periphery is a large goblin. It is impossible to get close at all, so three or four assassins are lost in the team.

"There are no facial features, the arms are longer than the legs, and they are thicker than the legs. Use spears and javelins and other weapons." Shiqi Jin also killed a team of cavemen on the way. "The innermost are the cavalry, the cavalry of the great goblins."

Chen Yi smiled and couldn't help but correct it. "It's either that there are no facial features, their skin or sensory organs... There are at least thousands of hidden hidden on the face. They are more sensitive to light than dark elves. This figure is not suitable for siege, and melee combat is a strong point!"

"As for what are cavalry?" Chen Yi asked.

"Some of them are like dinosaurs, with strong hind limbs and weak forelimbs. They run fast... not the common giant horses under the ground." Shiqian added. "Most of the weapons of the great goblins are spears, no swords. They are not heavy armor, all in the style of light cavalry."

Unsolved.

Many people looked at the Seventeen Forbidden in confusion, and even the appearance of the wild monster was introduced in such detail... there was no need.

Of course this is not unnecessary.

Before players fight with wild monsters, they usually judge the general attributes of the opponent by their appearance. According to the Seventeen Forbidden, Chen Yi can at least guess the minimum attributes of these big goblin light cavalry - it should be at level 70.

This is a tough tough guy!

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