Chapter 0011 Star World (2)
As mentioned earlier, the total number of stars in the New Eden River galaxy exceeds one trillion, of which more than one million star systems can be used by players.
Such a huge number of star systems must be partitioned, otherwise no one can figure it out.
In "Stars", there is first a concept of a quadrant for the New Eden galaxy.
With the black hole in the central river galaxy as the center, three planes perpendicular to each other are cut, dividing the entire New Eden River into eight quadrants.
These 8 quadrants are the first quadrant, the second quadrant...the eighth quadrant.
Open the River Star Map in the "Star" game, and use 8 different colors on the stereoscopic map to distinguish 8 quadrants.
The function of the quadrant is to facilitate players to quickly locate the approximate position of a certain star field.
Next is the star domain, the New Eden River is divided into 1,008 star domains, each star domain has a unique name.
Each star field contains an amazing number of star systems, and the star systems here refer to the star systems that players can move on.
There are 100 million star systems and 1,008 star domains. There are still too many star systems in each star domain. Therefore, under the star domain, there is another concept of constellations.
The number of constellations in the entire New Eden River is about 1 million, and the average number of constellations is about 1,000 in one star field.
The new Eden gyrus, star domains, constellations, and star systems have formed a complete four-level structure.
At this point, the game map composition of "Stars" has been basically introduced.
Next, we will introduce another important knowledge, NPC power.
The huge New Eden River, with 1,008 star domains, about half of them are occupied by NPC forces, and the land occupied in the game is occupied by a professional term "sovereignty".
There are 1,008 star domains, half of which have sovereign powers when the server is opened, and these forces are NPC forces.
The sovereign star domain occupied by NPC forces will not change unless the game version is changed.
The remaining half of the star domain is in a state of sovereignty. In the future, players will compete for the sovereignty of the star system in the sovereignty of the sovereignty of the star system in the sovereignty of the star domain through war.
Players can snatch the star system with sovereignty among players. Whoever grabs it is who can't hold it will become the sovereignty of others if it is.
Half of the game maps are war maps for players to compete for, which is the greatest charm of the online game "Stars".
In this half of the map, there is no law. Players can destroy other people's ships at will without any systematic punishment.
Wang Chang did not introduce how to PvP in the basic training tutorial, and he is not in a hurry to train this.
In the tutorial, Wang Chang focused on introducing the NPC forces.
The most important NPC power is 6 NPC countries. When players establish a game ID, they must choose one of the six NPC countries.
The 6 major NPC countries are:
The Kingdom of God in Avalon, the English name is "Avalon, the Kingdom of God". Players generally call this country abbreviated as A because the English name of the country begins with A.
Bonita Union, the English name is "Bonita Union", abbreviated as B.
The Caesar Empire, the English name is "Caesar Empire", is referred to as C tribe.
The Republic of Galen, the English name is "Galen Republic", is referred to as G.
Commercial Federation, the English name is "Merchant Federation", referred to as M Group.
The Kingdom of Teresa, the English name is "Teresa Queendom", referred to as the T family.
The 6 major NPC countries, or 6 tribes, are very important concepts in "Stars".
"Stars" is the theme of cosmic war, and the carrier of cosmic war is the spacecraft. The reason why the 6 clans are very important is that most spacecraft come from the 6 clans.
When players in previous lives talk about a spaceship, the commonly used term is "Clan Crave Crave Class" or "Clan A God Envoy".
Taking the "Crow Class of Clan" as an example, Clan shows that this spacecraft comes from Clan C, and the "Crow Class" is the model of the spacecraft.
In "Stars", the 6 tribe spacecraft have different styles, and the spacecraft of the same tribe will generally maintain the same style.
The six major NPC countries occupy some star domains respectively. Basically, most of the star domains with NPC sovereignty are occupied by the 6 clans, and only a few of the star domains have sovereignty among other small NPC forces.
The 6 NPC countries are powerful, and in the entire New Eden galaxy, only they are able to maintain the security of their own territory.
Therefore, it is natural to introduce a security level concept.
The security level is a value with a minimum of 0.0 and a maximum of 10.0, and there is a number after the decimal point.
The stellar systems occupied by the six major NPC countries are legal and police, and the security level is at least 0.1, and the maximum can be 10.0.
Among them, when a star system with a total of 5.0 or more is a player committing a crime, the NPC police will instantly arrive at the scene and destroy the criminal's spacecraft. In these star systems, the player is very safe, so it is called the Gaoan area.
In a star system with a security level of 0.1 to 4.9, when players commit crimes, NPC police will have to wait for a while before they come over. The lower the security level, the slower the NPC police will appear.
Therefore, in the stellar system with safety levels 0.1 to 4.9, players are not so safe and are called low-safe areas.
As for the star system with security level 0.0, there are no laws or police there, and players can do whatever they want!
All the stellar systems occupied by non-6 major NPC countries have a security level of 0.0.
High and low and zero points, this is the most important concept in the world of "Stars".
Among the three, players in previous lives called the high and low and low ones a "imperial area" and the rest was called "0.0".
In "Stars", in addition to restricting players' PvP activities, the security level is also reflected in the strength of NPC pirates.
The lower the security level, the higher the NPC Pirate's spacecraft level, and the better the bounty and drops for killing NPC Pirates.
The 0.0 area with the lowest security level and total lawlessness contains the most wealth.
The game designer is so nasty. Players want to make a fortune, I’m sorry, please drop 0.0!
In the training tutorial, Wang Chang introduced in detail the concepts of high-an, low-an and 0.0.
Novice players are born in the ultra-high-altitude star system above 9.0. Under normal circumstances, Wang Chang does not seem to need to let salesmen learn the concept of security level so early.
This certainly makes sense!
The reason is very simple. In Wang Chang's server opening plan, he would enter a low-safe area below 5.0 the first day.
There are too few wealth opportunities in Gao'an area, and if you want to make money, you must go to low-level peace.
Wang Chang knew very well that when "Stars" was first launched, most players would be affected by the built-in tutorials of the game and would have a huge sense of fear for low-security areas.
This kind of fear is like the player is only level 1. The game tutorial tells you that there is a level 50 monster area next door, so you must not go there.
It is conceivable that among ten thousand players, there will not be a player who wants to go to that level 50 monster area.
However, Wang Chang knew that the most terrifying thing about low An was actually the players, not the NPC pirates.
As long as you don’t go to the asteroid belt to mine, it is unlikely to encounter NPC pirates at the Star Gate.
Even if you encounter NPC pirates, the player's spaceship has a great chance to escape.
The most critical part of the server opening plan formulated by Wang Chang is to dare to be in a low position.
Even Wang Chang dared to make a breakthrough in 0.0. His server opening plan really has the third day of 0.0!
Chapter completed!